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    • Replies: 5
    • Views: 67
    Last Post: Yesterday 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  1. KeeperFX 1.0.0

    Started by YourMaster, November 10th, 2023 17:00
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 3,173
    Last Post: December 8th, 2023 11:48
    by Mephistophil  Go to last post

    Forum:
    KeeperFX

  2. Tutorial - Spawning heroes with action points

    Started by Yani, November 19th, 2023 15:34
    action, attack, code, commands, create, creature, dungeon, fast, files, game, good, hero, heroes, information, level, levels, make, map, mode, reference, room, set, stuff, unearth, wiki, work
    • Replies: 0
    • Views: 312
    Last Post: November 19th, 2023 15:34
    by Yani  Go to last post
  3. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 138
    • Views: 123,942
    Last Post: November 10th, 2023 17:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, texture, types, version, video
    • Replies: 4
    • Views: 1,192
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  5. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 48,561
    Last Post: April 7th, 2023 09:27
    by Endrix  Go to last post
    • Replies: 0
    • Views: 992
    Last Post: April 4th, 2023 12:02
    by StayPlay40K  Go to last post
  6. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 50,275
    Last Post: March 27th, 2023 03:29
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  7. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 09:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,509
    Last Post: March 24th, 2023 18:21
    by AdamP  Go to last post
  8. GPL

    Started by AdamP, January 28th, 2023 20:08
    article, asset, code, color, complete, design, dungeon, dungeon keeper, general, good, images, keeper, possession, post, program, question, received, release, section, software, stuff, wiki, work
    • Replies: 6
    • Views: 3,305
    Last Post: March 19th, 2023 03:36
    by AdamP  Go to last post

    Forum:
    OpenKeeper

  9. Dk2 to Dk1 Map converter

    Started by Necror, March 22nd, 2022 17:52
    • Replies: 3
    • Views: 2,412
    Last Post: March 3rd, 2023 09:55
    by Necror  Go to last post
  10. The official KeeperFX website has been launched!

    Started by Yani, January 21st, 2023 12:51
    alpha, code, day, download, downloads, information, keeperfx, links, load, love, made, map, official, project, releases, section, time, website, work, working
    • Replies: 3
    • Views: 2,019
    Last Post: January 27th, 2023 03:17
    by Yani  Go to last post

    Forum:
    KeeperFX

  11. Ember - patching launcher

    Started by DiaLight, September 22nd, 2022 23:57
    • Replies: 8
    • Views: 2,326
    Last Post: January 25th, 2023 21:15
    by DiaLight  Go to last post
  12. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 11,753
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  13. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 2,203
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Sticky Thread Sticky: Recompiling KeeperFX

    Started by YourMaster, May 3rd, 2022 17:48
    building, code, compiling, development, download, free, game, included, keeperfx, list, load, make, mingw, msys, open, page, questions, resources, source, thread, version, wiki, wsl
    • Replies: 0
    • Views: 4,420
    Last Post: May 3rd, 2022 17:48
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 39,111
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

    • Replies: 12
    • Views: 5,298
    Last Post: January 30th, 2022 21:16
    by Xendelaar  Go to last post
  16. Warped walls recreation

    Started by rainlizard, May 3rd, 2019 08:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 84,640
    Last Post: January 25th, 2022 13:36
    by Trass3r  Go to last post
  17. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 23:22
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,889
    Last Post: December 27th, 2021 06:40
    by Metal Gear Rex  Go to last post
  18. [v1.7] Can't get level select working?

    Started by silent solace, November 19th, 2021 09:25
    campaign, code, created, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, editor, exe, games, gog, keeper, level, levels, map, open, play, run, shortcut, target, text, working
    • Replies: 7
    • Views: 4,128
    Last Post: November 21st, 2021 20:08
    by silent solace  Go to last post
  19. Peter

    Started by Junkman1217, August 16th, 2021 03:35
    anniversary, care, code, cool, dk1, dk2, early, edition, editor, games, graphics, guy, made, map, map editor, molyneux, questions, release, updated
    • Replies: 1
    • Views: 2,967
    Last Post: August 16th, 2021 11:55
    by YourMaster  Go to last post
  20. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 13:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 45,943
    Last Post: July 13th, 2021 01:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. CDD number on Dungeon Keeper disc underside?

    Started by Verm, January 18th, 2021 11:33
    code, deeper, deeper dungeons, dungeon, dungeon keeper, dungeon keeper 1, dungeons, edition, game, goodies disc, guess, information, keeper, original, release, wondering
    • Replies: 2
    • Views: 16,860
    Last Post: January 19th, 2021 10:04
    by Verm  Go to last post
  22. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,351
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
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