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Tag: keeperfx

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  1. Trouble getting the Official Map Editor to work

    Started by Junkman1217, October 6th, 2021 19:46
    4 Pages
    1 2 3 ... 4
    • Replies: 30
    • Views: 494
    Last Post: October 17th, 2021 13:08
    by dayokay  Go to last post

    Forum:
    KeeperFX

  2. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 205
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 13:32
    • Replies: 8
    • Views: 717
    Last Post: October 9th, 2021 19:17
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  4. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    • Replies: 38
    • Views: 18,611
    Last Post: October 5th, 2021 04:28
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  5. Jobs in FX creature editor

    Started by Junkman1217, October 2nd, 2021 15:40
    creature, editor, error, fast, file, imps, job, join, keeperfx, level, link, open, post, research, skill, speed, support, training, values
    • Replies: 5
    • Views: 210
    Last Post: October 3rd, 2021 17:38
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 03:00
    2 Pages
    1 2
    0.4.8, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 394
    Last Post: October 2nd, 2021 18:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Map generator

    Started by zeeriz, September 20th, 2021 21:53
    download, files, interested, keeperfx, layout, levels, load, map, maps, mode, page, release, releases, script, single player
    • Replies: 0
    • Views: 122
    Last Post: September 20th, 2021 21:53
    by zeeriz  Go to last post

    Forum:
    KeeperFX

  8. Hint on level ‘water around’

    Started by Junkman1217, September 10th, 2021 01:57
    art, creatures, fun, hint, imp, keeperfx, level, map, portals, quickly, run, start, top, water
    • Replies: 0
    • Views: 150
    Last Post: September 10th, 2021 01:57
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  9. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 29
    • Views: 20,853
    Last Post: August 24th, 2021 11:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  10. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 825
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 22,386
    Last Post: August 3rd, 2021 18:49
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  12. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 9,191
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 38,901
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  14. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer, transfer creature
    • Replies: 11
    • Views: 9,210
    Last Post: June 20th, 2021 15:31
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  15. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 469
    Last Post: June 11th, 2021 00:04
    by YourMaster  Go to last post
  16. Keeper FX constantly crashing in level 2

    Started by TasGama, June 7th, 2021 21:38
    0.4.8, crashing, created, creature, disabled, downloaded, dungeon, dungeon keeper, dungeon keeper fx, game, keeper, keeper fx, keeperfx, level, model, moon, palette, pro, random, release, speech, type, version, video
    • Replies: 2
    • Views: 326
    Last Post: June 7th, 2021 23:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Community maps worth playing

    Started by YourMaster, February 16th, 2014 16:42
    8 Pages
    1 2 3 ... 8
    art, attract, avatar, community, creature, creatures, dark, difficult, discussion, dk1, dragons, dungeon, freeplay, game, good, hell, heroes, html, join, keeper, keeperfx, labyrinth, level, list, love, map, maps, minions, money, oetelaer, orcs, page, play, post, prison, problem, problems, release, room, single player, skirmish, square, start, things, top, topic, transfer creature, version 1.3, working
    • Replies: 71
    • Views: 32,160
    Last Post: June 6th, 2021 00:03
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  18. New Map 5/20/2021 Burroughs

    Started by 0etelaer, May 20th, 2021 19:02
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,243
    Last Post: May 31st, 2021 23:27
    by f1dk  Go to last post

    Forum:
    DK1 Maps

  19. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 400
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  20. Sticky Thread Sticky: How to get the official map editor working with GOG

    Started by spartahawk, August 27th, 2018 18:48
    2 Pages
    1 2
    • Replies: 11
    • Views: 14,515
    Last Post: May 20th, 2021 00:41
    by YourMaster  Go to last post
  21. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 17:24
    campaign, computer, crash, crashing, creatures, dk1, dungeon, file, found, game, keeper, keeper fx, keeperfx, knight, launcher, level, log, map, maps, play, prison, problem, room, thread, time
    • Replies: 8
    • Views: 2,126
    Last Post: May 16th, 2021 13:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  22. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, maps, mode, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 5
    • Views: 2,162
    Last Post: May 13th, 2021 17:07
    by YourMaster  Go to last post
  23. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 832
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  24. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    2 Pages
    1 2
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 3,021
    Last Post: May 13th, 2021 09:41
    by 0etelaer  Go to last post
    • Replies: 9
    • Views: 782
    Last Post: April 22nd, 2021 01:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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