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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 107,941
    Last Post: June 22nd, 2022 17:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 68,071
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  3. Dungeon Keeper Palette for Gimp

    Started by 0etelaer, November 27th, 2021 04:13
    • Replies: 4
    • Views: 964
    Last Post: January 26th, 2022 18:25
    by 0etelaer  Go to last post
    • Replies: 1
    • Views: 174
    Last Post: December 21st, 2021 19:58
    by Quuz  Go to last post
  4. More creatures from a portal

    Started by KarlMarx, September 26th, 2009 14:33
    creature, creatures, default, dungeon, early, level, list, make, max, portal, script, stuff, the way, tree
    • Replies: 5
    • Views: 2,194
    Last Post: December 20th, 2021 20:18
    by Kitebuilder  Go to last post
  5. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 222
    • Views: 393,839
    Last Post: December 10th, 2021 19:22
    by Soul Reaver  Go to last post
  6. Convert & Conquer

    Started by Tacyarts, September 24th, 2011 04:04
    • Replies: 5
    • Views: 7,809
    Last Post: November 1st, 2021 12:14
    by Rox  Go to last post

    Forum:
    DK2 Maps

  7. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 33,393
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 42,331
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  9. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 119,531
    Last Post: May 14th, 2021 13:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  10. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 97,167
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  11. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    alpha, balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 22,687
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  12. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    • Replies: 9
    • Views: 43,095
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
    • Replies: 9
    • Views: 23,276
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 1,922
    Last Post: January 27th, 2020 22:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 31,783
    Last Post: December 30th, 2019 13:08
    by Quuz  Go to last post
  14. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 21,661
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  15. Seats of Power - Expansion Pack

    Started by Skarok, June 14th, 2014 20:04
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 35,607
    Last Post: September 16th, 2018 09:17
    by Endrix  Go to last post

    Forum:
    DK2 Maps

  16. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 168,474
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  17. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 34,644
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  18. What are all the KeeperFX-added hotkeys/shortcuts?

    Started by spartahawk, January 26th, 2018 02:12
    camera, cheats, creature, default, guys, keeperfx, list, made, official, page, top, unofficial, version, wondering
    • Replies: 1
    • Views: 18,971
    Last Post: January 26th, 2018 09:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Text messages

    Started by Waicedd, August 28th, 2017 23:28
    create, data, default, dk2, dk2 editor, dungeon keeper 2, edit, file, files, game, good, horny, html, keeper, level, making, map, messages, open, program, run, text, tools, website, work
    • Replies: 9
    • Views: 3,866
    Last Post: September 18th, 2017 22:54
    by DensonJ  Go to last post
  20. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 16:34
    5 Pages
    1 2 3 ... 5
    alpha, art, availability, bit, building, called, change, community, computer, crash, creature, creatures, default, display, dk2, dk2 editor, dungeon keeper 2, dungeons, eat, editor, effects, game, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, play, problem, problems, release, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 10,197
    Last Post: May 12th, 2017 16:37
    by tonihele  Go to last post
  21. what i found out about zoomout mod

    Started by nayo, April 10th, 2017 04:09
    data, default, dungeon keeper 2, editor, found, game, gog, keeper, research, zoom, zoomout
    • Replies: 1
    • Views: 2,684
    Last Post: April 12th, 2017 19:27
    by tonihele  Go to last post
  22. Thug of War | The Death Clock

    Started by YourMaster, March 1st, 2015 18:45
    3 Pages
    1 2 3
    • Replies: 26
    • Views: 29,268
    Last Post: February 13th, 2017 10:41
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

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