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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 108,007
    Last Post: June 22nd, 2022 17:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Korean language support

    Started by mu mu, April 24th, 2020 07:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 35,371
    Last Post: April 28th, 2022 01:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  3. A New League - Coop Campaign

    Started by Crafty, November 6th, 2019 22:50
    3 Pages
    1 2 3
    1.3, 1.7, adding, art, campaign, color, coop, dead, dk2, download, file, found, hero, images, keeper, land, level, load, made, make, maps, official, original, start, story, work
    • Replies: 22
    • Views: 30,662
    Last Post: April 7th, 2022 02:59
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  4. VSCode extension

    Started by kix, February 15th, 2022 22:14
    • Replies: 3
    • Views: 511
    Last Post: March 16th, 2022 21:08
    by kix  Go to last post
  5. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 222
    • Views: 394,466
    Last Post: December 10th, 2021 19:22
    by Soul Reaver  Go to last post
  6. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 19:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, modern, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 6
    • Views: 8,052
    Last Post: November 24th, 2021 12:53
    by YourMaster  Go to last post
  7. Trouble getting the Official Map Editor to work

    Started by Junkman1217, October 6th, 2021 19:46
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 2,577
    Last Post: November 20th, 2021 00:15
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: Lords of Nether on STEAM!

    Started by DBlac, August 18th, 2021 10:10
    • Replies: 6
    • Views: 1,178
    Last Post: August 21st, 2021 20:54
    by DBlac  Go to last post
  9. Editor Change Not Showing (Newbie Question)

    Started by jspyder, June 10th, 2021 23:04
    change, creature, editor, file, files, game, keeperfx, level, levels, made, make, map, newbie, official, question, run, save, showing
    • Replies: 1
    • Views: 621
    Last Post: June 11th, 2021 00:04
    by YourMaster  Go to last post
  10. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    3 Pages
    1 2 3
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 26
    • Views: 21,037
    Last Post: June 3rd, 2021 20:53
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  11. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 652
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  12. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 1,308
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  13. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    2 Pages
    1 2
    art, attack, clean, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 10
    • Views: 10,362
    Last Post: May 13th, 2021 09:41
    by 0etelaer  Go to last post
  14. Run Keeper95.exe on Windows 7 and beyond

    Started by YourMaster, March 9th, 2015 15:08
    • Replies: 1
    • Views: 9,208
    Last Post: April 11th, 2021 13:53
    by YourMaster  Go to last post
  15. Speeches - "claimed entrance" in polish

    Started by mefistotelis, December 25th, 2020 12:11
    • Replies: 4
    • Views: 27,555
    Last Post: December 26th, 2020 09:43
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 21,620
    Last Post: October 28th, 2020 00:13
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  17. Snow tileset?

    Started by Argonil, September 13th, 2020 16:12
    adikted, editor, good, make, map, map editor, official, post, snow, work
    • Replies: 4
    • Views: 6,459
    Last Post: September 13th, 2020 21:22
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 23,360
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Claim other rooms

    Started by Junkman1217, July 1st, 2020 19:12
    2 Pages
    1 2
    alpha, art, cheats, development, download, downloads, file, full, fun, game, launcher, load, make, mode, official, red, room, rooms, screen, shortcut, start, unofficial, version, video, wiki
    • Replies: 11
    • Views: 1,959
    Last Post: July 3rd, 2020 15:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  19. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, modern, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 6,653
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  20. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    alpha, art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 883
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  21. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 808
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 18:49
    2 Pages
    1 2
    abilities, alpha, bad, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 1,626
    Last Post: June 4th, 2020 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 3,594
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Grail Run (2018)

    Started by kix, June 17th, 2018 22:10
    2 Pages
    1 2
    • Replies: 16
    • Views: 29,882
    Last Post: February 22nd, 2020 13:39
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

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