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  1. Question about configuring a file

    Started by unman, March 25th, 2024 23:19
    check, creature, creatures, dragon, dragons, file, game, keeperfx, level, list, made, original, question, script, type, versions, work, works
    • Replies: 2
    • Views: 127
    Last Post: March 26th, 2024 12:07
    by unman  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 231
    • Views: 480,162
    Last Post: January 9th, 2024 21:21
    by arnibes  Go to last post
  3. Undivine Dungeon

    Started by Shinthoras0815, August 30th, 2021 14:32
    2 Pages
    1 2
    0.4.9, alpha, arts, claim, creature, dungeon, files, found, free, full, game, keeperfx, kind, latest, level, lines, made, map, mappack, maps, money, nest, original, rooms, rules, skeletons, stuff, undivine dungeon, versions, wisp
    • Replies: 11
    • Views: 8,029
    Last Post: December 16th, 2023 20:47
    by Shinthoras0815  Go to last post

    Forum:
    DK1 Maps

  4. Creature Swap Mod .. I made something funny and need a little bit of help.

    Started by Grasyl, November 22nd, 2023 22:11
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,293
    Last Post: November 25th, 2023 09:35
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 866
    Last Post: November 2nd, 2023 01:10
    by Yima  Go to last post

    Forum:
    KeeperFX

  5. Regarding the keycaptcha?

    Started by watler253, April 11th, 2023 06:57
    day, error, fix, forum, good, google, guess, improve, level, love, made, making, multiple, post, posting, problems, sort, system, thread, update, version, versions, wondering
    • Replies: 5
    • Views: 1,522
    Last Post: April 30th, 2023 22:32
    by dotted  Go to last post
  6. Keeper D3D Crashing on Map Load

    Started by OpenRift, April 8th, 2023 21:09
    crash, crashing, direct, direct3d, dk1, drive, dungeon keeper 1, game, issues, keeper, keeper95, level, load, map, messages, moment, overview, software, version, versions, windows, working, works
    • Replies: 0
    • Views: 1,096
    Last Post: April 8th, 2023 21:09
    by OpenRift  Go to last post
  7. KeeperFX - Test builds for version 0.5.0

    Started by YourMaster, July 2nd, 2022 02:58
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 17,789
    Last Post: December 28th, 2022 00:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. How to make Dungeon Keeper 2 retail version 2 CD work ?

    Started by Mornagest, October 30th, 2022 19:52
    3 Pages
    1 2 3
    • Replies: 25
    • Views: 3,134
    Last Post: November 21st, 2022 21:35
    by Metal Gear Rex  Go to last post
  9. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 09:56
    art, bit, bug, bugs, campaign, creatures, dosbox, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 1,583
    Last Post: October 1st, 2022 09:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  10. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 2,353
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  11. Becoming of Nemesis (DK1)

    Started by impboy4, August 8th, 2017 18:45
    2 Pages
    1 2
    alternate, campaign, deeper, dk1, dk2 campaign, download, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, forums, gameplay, idea, keeper, layout, levels, link, list, make, play, post, remake, time, top, versions, wishvale
    • Replies: 11
    • Views: 53,667
    Last Post: September 2nd, 2022 15:39
    by Bodsda  Go to last post
  12. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 39,689
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  13. Multiplayer skirmish

    Started by Junkman1217, October 10th, 2021 00:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 1,552
    Last Post: October 13th, 2021 10:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. New Russian speech files in 0.4.8

    Started by AstraL, September 27th, 2020 11:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 42,324
    Last Post: November 13th, 2020 14:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Problem with research room

    Started by jeylavinsky, May 15th, 2020 19:08
    creatures, downloads, file, fix, game, gear, gim, issues, map, maps, metal, patch, problem, research, rex, room, rooms, spells, topic, version, versions, work, works
    • Replies: 6
    • Views: 3,581
    Last Post: May 16th, 2020 01:18
    by YourMaster  Go to last post
  16. Mouse issues fix

    Started by Trass3r, April 6th, 2020 17:21
    dk2, dungeon keeper 2, fix, guess, issues, mouse, problems, releases, runs, update, versions, win
    • Replies: 0
    • Views: 42,786
    Last Post: April 6th, 2020 17:21
    by Trass3r  Go to last post
  17. Selled bridge tiles turn into land in Buffy Oak

    Started by darkkingkongman, March 11th, 2015 08:27
    2 Pages
    1 2
    adikted, bridge, building, code, created, data, file, fix, fixes, form, full, game, glitch, good, hint, idea, include, issues, land, latest, lava, level, list, map, maps, nightly, off topic, past, problem, release, save, savegame, saving, strange, team, thread, topic, update, version, versions, water, working
    • Replies: 16
    • Views: 10,229
    Last Post: November 17th, 2019 03:47
    by Mickeyminime  Go to last post
  18. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    alpha, arts, bug, building, code, door, fixing, flash, game, hand, keeperfx, latest, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 8,130
    Last Post: September 13th, 2019 18:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 06:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, fancy, file, game, gameplay, gog, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, setup, start, unofficial, versions, work
    • Replies: 8
    • Views: 33,983
    Last Post: September 13th, 2019 18:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  20. Japanese

    Started by AdamP, July 17th, 2016 04:01
    5 Pages
    1 2 3 ... 5
    archive, battle, chinese, creatures, difficult, downloads, dungeon, exe, file, forum, game, gaming, included, keeper, keeperfx, latest, minions, order, original, play, setup, sound, sounds, speech, speeches, text, version, versions, videos, voice, win, works, youtube
    • Replies: 42
    • Views: 14,053
    Last Post: June 13th, 2019 23:16
    by AdamP  Go to last post

    Forum:
    KeeperFX

  21. Something surreal is happening...

    Started by AdamP, December 27th, 2018 04:11
    3 Pages
    1 2 3
    • Replies: 28
    • Views: 20,977
    Last Post: June 9th, 2019 20:04
    by Rhaelyx  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 2,040
    Last Post: March 30th, 2019 00:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    alpha, art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, latest, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 28,606
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 13:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 8,414
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

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