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  1. New campaign project

    Started by Herlyg, January 6th, 2023 19:15
    • Replies: 0
    • Views: 929
    Last Post: January 6th, 2023 19:15
    by Herlyg  Go to last post

    Forum:
    KeeperFX

  2. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 85,657
    Last Post: November 15th, 2022 14:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  3. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 9,878
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  4. Different rule sets and making a campaign

    Started by Blossy1000, September 29th, 2022 08:56
    art, bit, bug, bugs, campaign, creatures, engine, fan, fixes, game, interested, keeperfx, king, level, make, making, maps, original, questions, released, spell, start, stats, version, versions
    • Replies: 7
    • Views: 625
    Last Post: October 1st, 2022 08:46
    by Blossy1000  Go to last post

    Forum:
    KeeperFX

  5. Minecraft

    Started by Blutonium, February 24th, 2011 19:56
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 32,200
    Last Post: September 22nd, 2022 10:08
    by JuliaWise  Go to last post

    Forum:
    Off Topic

  6. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 21
    • Views: 45,426
    Last Post: August 26th, 2022 12:37
    by Endrix  Go to last post
  7. Game runs too fast

    Started by Powtreeman, May 10th, 2022 07:23
    bit, bugs, camera, check, direct, dungeon keeper 2, fast, game, gog, made, mouse, patch, runs, screen
    • Replies: 0
    • Views: 1,622
    Last Post: May 10th, 2022 07:23
    by Powtreeman  Go to last post
  8. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 35,953
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  9. Help Setting Up Display

    Started by Must_Obey, January 28th, 2022 17:40
    bit, board, community, control, display, downloaded, forum, fun, game, great, idea, issues, keeper, keeper fx, launcher, luck, mode, release, resolution, run, set, settings, time, title, world
    • Replies: 4
    • Views: 1,601
    Last Post: January 29th, 2022 22:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. My first DK2 map: Secret Fortress

    Started by Amozabael, September 25th, 2021 16:20
    • Replies: 1
    • Views: 1,736
    Last Post: October 31st, 2021 12:43
    by Rox  Go to last post

    Forum:
    DK2 Maps

  11. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 25,383
    Last Post: August 7th, 2021 08:02
    by Themperror  Go to last post
  12. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 2,849
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  13. Run Keeper95.exe on Windows 7 and beyond

    Started by YourMaster, March 9th, 2015 15:08
    • Replies: 1
    • Views: 12,114
    Last Post: April 11th, 2021 13:53
    by YourMaster  Go to last post
  14. Would this be possible

    Started by Edwin, April 1st, 2021 11:07
    archer, bit, color, creature, creatures, files, game, imps, lines, make, manufacturing, red, scavenging, text, training, work
    • Replies: 1
    • Views: 3,477
    Last Post: April 1st, 2021 17:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 105,163
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  16. First impressions / comments?

    Started by Blutonium, November 27th, 2010 10:44
    4 Pages
    1 2 3 ... 4
    action, awesome, beta, bit, bullfrog, change, computer, crap, crashed, crashes, creatures, devs, dk2, dungeons, early, entrance, fan, fun, game, games, general, good, great, heal, health, heroes, heros, idea, kind, level, levels, log, make, meant, missions, monster, past, play, post, request, rooms, runs, spiritual, steam, story, stuff, successor, test, time, true, wanna, watch, website, work
    • Replies: 34
    • Views: 22,840
    Last Post: November 21st, 2020 16:36
    by Endrix  Go to last post

    Forum:
    Dungeons

  17. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 25,095
    Last Post: October 9th, 2020 11:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  18. New Sacrifices

    Started by AG_EJ, October 4th, 2020 14:21
    • Replies: 6
    • Views: 27,208
    Last Post: October 4th, 2020 18:08
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  19. Exiled Keeper - Upcoming Campaign

    Started by Tyrant Cenobite, December 26th, 2013 22:32
    • Replies: 7
    • Views: 24,264
    Last Post: October 3rd, 2020 10:22
    by Cadellin  Go to last post

    Forum:
    KeeperFX

  20. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 66,440
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  21. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 16,570
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  22. Call to arms

    Started by Junkman1217, July 16th, 2020 02:30
    assistant, bit, campaign, computer, fix, flag, spell, switch, trouble
    • Replies: 1
    • Views: 12,926
    Last Post: July 16th, 2020 07:29
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 33,080
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  24. keeps crashing

    Started by Junkman1217, June 23rd, 2020 20:34
    2 Pages
    1 2
    alpha, bit, crashing, creature, downloads, editing, file, files, fix, fixes, game, hang, ideas, keeperfx, latest, log, love, mode, play, problem, random, run, spells, update, version, wiki, windows, windows 7
    • Replies: 12
    • Views: 3,551
    Last Post: June 25th, 2020 18:51
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  25. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 78,041
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
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