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  1. Problem with Ancient Keeper Campaign LVL 13 Sloth

    Started by RamaaGnr, August 22nd, 2019 22:30
    action, ancient keeper, attack, bridge, campaign, dk1, guess, keeper, knights, lvl, orcs, problem, rigger, sloth, watch, work, youtube
    • Replies: 2
    • Views: 1,682
    Last Post: August 23rd, 2019 00:06
    by RamaaGnr  Go to last post

    Forum:
    DK1 Maps

  2. KWD/ KLD open file

    Started by Endrix, April 14th, 2018 04:59
    2 Pages
    1 2
    actions, create, creating, creatures, dk 2, dk2, dk2 editor, downloads, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, games, hero, html, keeper, map, official, open, pro, rc3, rigger, tools, versions
    • Replies: 16
    • Views: 2,239
    Last Post: April 19th, 2018 13:38
    by Endrix  Go to last post
  3. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 2,282
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

    • Replies: 9
    • Views: 1,426
    Last Post: May 19th, 2017 20:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. any ideas?

    Started by Edwin, April 16th, 2015 09:22
    2 Pages
    1 2
    • Replies: 12
    • Views: 3,050
    Last Post: July 17th, 2015 08:57
    by YourMaster  Go to last post
  5. How to make a hero attacking loop on my map?

    Started by Trondhor, September 27th, 2014 14:28
    action, battle, bile, chicken, code, command, commands, control, crash, creature, creatures, dark, dk1, download, dragon, dungeon, editor, fly, game, giant, good, google, hand, heal, hell, hero, heroes, heros, horny, idea, keeper, keeperfx, level, machine, make, map, newbie, original, party, quickly, rigger, rooms, rpg, script, set, settings, single player, spider, syn, temple, treasure, version, wiki, word, work, works, workshop
    • Replies: 6
    • Views: 8,723
    Last Post: September 29th, 2014 15:59
    by Trondhor  Go to last post
  6. North vs South / Possession Damage Modifiers

    Started by Metal Gear Rex, June 16th, 2014 22:22
    2 Pages
    1 2
    • Replies: 10
    • Views: 9,679
    Last Post: June 29th, 2014 06:24
    by Metal Gear Rex  Go to last post
  7. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 11:56
    action, crash, create, created, creatures, default, dk2, dk2 editor, editor, flag, forum, game, general, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 3,921
    Last Post: June 22nd, 2014 07:43
    by paku901  Go to last post
  8. Multiple dungeons win help

    Started by bloodprince82, May 23rd, 2014 22:51
    action, complete, create, creature, dark, default, details, dk2, dungeon, dungeons, editor, flag, game, horny, keeper, kill, killed, make, making, manual, map, maps, multiple, official, players, portal, rigger, set, single player, skeleton, things, win, wondering
    • Replies: 7
    • Views: 11,274
    Last Post: June 17th, 2014 16:40
    by bloodprince82  Go to last post
    • Replies: 5
    • Views: 3,173
    Last Post: April 8th, 2014 08:46
    by Metal Gear Rex  Go to last post
  9. A more "human" enemy Keeper

    Started by friscmanseby, August 31st, 2012 15:15
    2 Pages
    1 2
    armageddon, attack, bugs, business, cave, coding, computer, countdown, crash, creature, creatures, default, difficult, dk1, dk2, dungeon, fun, game, good, great, guard, heroes, human, keeper, lava, level, luck, mentor, possession, post, quickly, rigger, room, sacrifice, sacrifices, set, settings, skirmish, spell, temple, time, win
    • Replies: 15
    • Views: 3,969
    Last Post: January 29th, 2014 11:22
    by Edwin  Go to last post

    Forum:
    KeeperFX

  10. Creatures randomly standing still

    Started by Hades, November 11th, 2013 01:28
    code, creatures, download, found, google, issue, issues, keeperfx, link, load, mefistotelis, nightly, page, patch, problem, rigger, room, the way, thought, training, training room, treasure, version, workshop
    • Replies: 5
    • Views: 1,848
    Last Post: November 24th, 2013 13:48
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  11. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 02:17
    action, arts, change, converting, creature, dk2, dk2 editor, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 2,398
    Last Post: September 2nd, 2013 12:27
    by Skarok  Go to last post
  12. Creating Hero Portal 2x2 with a trigger

    Started by Kaelthaz, June 26th, 2013 00:09
    • Replies: 3
    • Views: 2,346
    Last Post: June 26th, 2013 01:34
    by Kaelthaz  Go to last post

    Forum:
    DK2 Maps

  13. No minions in Elmshadow?

    Started by SpeedDaemon, March 12th, 2013 00:47
    1.7, bug, campaign, choice, creature, creatures, dungeon, early, editor, finally, full, game, gog, guess, hatchery, imps, keeper, lair, lava, level, levels, map, minions, mission, patch, pool, portal, rigger, room, training, training room, version, versions, working, works
    • Replies: 6
    • Views: 5,439
    Last Post: March 25th, 2013 07:43
    by DragonsLover  Go to last post
  14. How to reset timer?

    Started by Pawnbroker, May 29th, 2010 16:37
    action, default, editor, flag, good, hero, hero gate, heroes, idea, invasion, job, land, level, made, manual, map, onslaught, open, party, question, rigger, set, skirmish, switch, the keepers, triggers, types, works
    • Replies: 3
    • Views: 2,612
    Last Post: March 15th, 2013 16:56
    by darkkingkongman  Go to last post
  15. Horny and the slow spell

    Started by Hades, February 1st, 2013 17:06
    attack, battle, bug, bugged, coding, combat, creature, dragonslover, fire, horny, level, matter, mefistotelis, melee, order, possession, ranged, rigger, samurai, slow, spell, spells, switch, testing, work
    • Replies: 5
    • Views: 1,647
    Last Post: February 2nd, 2013 08:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Weird bugs - KeeperFX 0.4.0.567 - Ancient Keeper 6 - Save the Heroes

    Started by XSlicer, January 15th, 2013 22:14
    3 Pages
    1 2 3
    ancient keeper, avatar, bugs, caddis, code, computer, crashed, created, creature, creatures, dragonslover, dungeon, entering, error, exe, fell, fixing, game, guess, hatchery, hell, heroes, horny, image, keeper, keeperfx, level, log, made, map, nightly, nightly builds, players, problem, res, rigger, samurai, save, screen, things, time, traps, university of hades, work
    • Replies: 22
    • Views: 4,461
    Last Post: January 18th, 2013 23:36
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  17. DK 2 Editor Map making help

    Started by bloodprince82, May 12th, 2012 23:38
    2 Pages
    1 2
    • Replies: 14
    • Views: 6,031
    Last Post: September 26th, 2012 15:11
    by Stiekel  Go to last post

    Forum:
    DK2 Maps

  18. Time Bomb spell.

    Started by friscmanseby, September 16th, 2012 15:41
    awesome, beta, chicken, chickens, creature, creature spells, creatures, discussion, disease, editor, explosion, file, found, group, hand, icon, imps, keeper, keeper spells, kind, level, library, made, magic, make, map, map editor, question, research, rigger, spell, spells, strange, time, version, work, works
    • Replies: 2
    • Views: 1,730
    Last Post: September 19th, 2012 04:38
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  19. Hero lair refuses to change his owner..

    Started by Keeper_Infernal, August 3rd, 2012 09:51
    action, change, debug, hero, keeper, lair, made, make, map, problem, rigger, room, terrain, type, types, work, works
    • Replies: 2
    • Views: 2,137
    Last Post: September 18th, 2012 10:24
    by Keeper Decagon  Go to last post
  20. Effect Generator?

    Started by Telsyii, July 22nd, 2012 16:07
    effect, killed, make, possession, rigger, room, website
    • Replies: 0
    • Views: 1,115
    Last Post: July 22nd, 2012 16:07
    by Telsyii  Go to last post
  21. [Room] Trap Room

    Started by Nazgren, September 29th, 2011 12:01
    balance, campaign, chicken, creatures, damage, die, door, dungeon, eat, edit, effects, evil, game, good, heal, health, idea, information, issues, keeper, kind, lava, level, list, lore, made, make, making, mode, money, pit, random, research, rigger, room, rooms, ruin, run, sort, spell, stats, style, suggestion, suggestions, the way, trap, traps, treasure, treasury, voice, wondering, world
    • Replies: 8
    • Views: 3,416
    Last Post: October 3rd, 2011 23:55
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  22. [Other] Unstable Realms

    Started by MeinCookie, July 22nd, 2010 10:59
    2 Pages
    1 2
    activity, awesome, cave, ceiling, change, code, cool, create, creatures, damage, doors, dungeon, edit, editor, form, game, good, great, hard, idea, kind, lava, levels, lines, made, make, map, open, play, pool, random, realm, realms, rigger, rooms, scheme, set, sound, sounds, team, textures, the way, things, time, traps, water
    • Replies: 17
    • Views: 3,907
    Last Post: October 1st, 2011 09:27
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  23. [Trap] Walls Spikes

    Started by Keeper_Infernal, June 18th, 2011 12:08
    bad, creature, deadly, die, found, free, giant, good, group, guys, heal, health, hidden, keeper, kill, king, make, meant, mothrayas, ranged, read, rigger, set, sound, trap, traps, version, versions
    • Replies: 8
    • Views: 2,203
    Last Post: June 20th, 2011 16:34
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

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