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  1. Creatures randomly standing still

    Started by Hades, November 11th, 2013 01:28
    code, creatures, download, found, google, issue, issues, keeperfx, link, load, mefistotelis, nightly, page, patch, problem, rigger, room, the way, thought, training, training room, treasure, version, workshop
    • Replies: 5
    • Views: 2,856
    Last Post: November 24th, 2013 13:48
    by Blanchflower  Go to last post

    Forum:
    KeeperFX

  2. Homeworld Cataclysm - based story

    Started by Keeper Decagon, December 21st, 2012 10:42
    • Replies: 1
    • Views: 7,319
    Last Post: November 20th, 2013 12:17
    by alizah  Go to last post

    Forum:
    Off Topic

  3. A Fix for Missing Dungeon Keeper 1 Features in Dungeon Keeper 2

    Started by Wyrmcast, October 19th, 2013 05:33
    3 Pages
    1 2 3
    .exe, 049, armour, ass, asset, balance, bile, bile demon, building, changelog, city, claim, creatures, dark, data, dead, default, destroy walls, difficult, dk1, dk1 dk2 remake fix, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, exe, fix, fixes, game, gaming, gear, general, gim, glitch, good, guard, guy, heal, health, horny, idea, improved, improvement, keeper, latest, lava, list, make, metal, metal gear rex, mod, model, mods, movie, orcs, patch, post, psychic, res, rex, rooms, settings, thought, time, translation, version, watch, workshop
    • Replies: 26
    • Views: 23,923
    Last Post: November 3rd, 2013 05:20
    by Keeper Decagon  Go to last post
  4. new creatures?!

    Started by Endrix, March 12th, 2012 17:02
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 8,773
    Last Post: October 31st, 2013 21:41
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  5. Red Crystal Islands OOC Thread

    Started by Evi, November 27th, 2009 01:23
    26 Pages
    1 2 3 ... 26
    absence, alternate, announcement, art, asset, balance, banned, bile demon, bridge, building, challenge, character, clean, colours, cool, crack, create, creature, creatures, crystal, difficult, duke, dungeon, dungeon keeper, dwarf, eat, eating, edit, entrance, evi, fast, fixing, flash, form, fun, gear, good, horned reaper, horny, horrifying, image, islands, jobs, keeper, kill, latest, lava, make, meincookie, metal, metal gear rex, occ, orcs, order, person, pills, post, posts, protection, psychic, read, realms, record, red, rex, roleplaying, room, rooms, scheme, silence, sound, square, start, the way, thought, thread, training, training room, tree, watch, water
    • Replies: 255
    • Views: 50,649
    Last Post: October 31st, 2013 10:51
    by Dark_Omega MK2  Go to last post

    Forum:
    Heavenarius

  6. Orcs Must Die!

    Started by rooz, October 12th, 2011 04:00
    awesome, cool, creatures, day, die, fan, future, game, games, gear, good, guys, hidden, kill, kind, metal, metal gear rex, mode, multiplayer, orcs, picking, play, portal, rex, rooms, silly, slow, sounds, speech, steam, support, thought, time, today, top, topic, tower, traps, type, video, watch, working, yeah, youtube
    • Replies: 8
    • Views: 22,940
    Last Post: October 30th, 2013 08:32
    by davidmikky  Go to last post

    Forum:
    Off Topic

  7. what is 48/2(9+3)

    Started by Blutonium, April 8th, 2011 20:35
    3 Pages
    1 2 3
    blutonium, dragon, dragonslover, easy, edit, fun, guidelines, hard, included, make, matter, mothrayas, order, pants, problem, samurai, searingflame2, set, stuff, thought, thread, working, yeah
    • Replies: 23
    • Views: 18,868
    Last Post: September 23rd, 2013 05:33
    by Metal Gear Rex  Go to last post

    Forum:
    Off Topic

  8. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 15,574
    Last Post: September 20th, 2013 10:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

  9. Trouble of transfer items

    Started by RUIN, September 1st, 2013 13:31
    • Replies: 8
    • Views: 4,199
    Last Post: September 7th, 2013 03:26
    by RUIN  Go to last post

    Forum:
    KeeperFX

  10. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 03:17
    action, arts, change, converting, creature, dk2, dk2 editor, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 3,241
    Last Post: September 2nd, 2013 13:27
    by Skarok  Go to last post
  11. Ancient Keeper configs

    Started by dayokay, August 15th, 2013 13:24
    ancient keeper, campaign, day, dk1, dragonslover, files, good, interested, keeper, levels, log, made, matter, mefistotelis, nightly, original, post, post-ak, read, set, settings, thought, time, work
    • Replies: 3
    • Views: 3,012
    Last Post: August 16th, 2013 12:06
    by dayokay  Go to last post

    Forum:
    KeeperFX

  12. quest of the hero first lvl.. UNBEATBLE....

    Started by Keeper_Infernal, June 9th, 2011 14:24
    avatar, bile, campaign, change, creature, custom, deeper, deeper dungeons, dragon, dragons, dungeons, easy, fast, file, files, format, gear, giant, good, guess, hero, imps, keeper, keeperfx, lair, level, lvl, made, metal, metal gear rex, newbie, official, quest, research, rex, rules, run, script, special, team, thought, thread, true, warlocks, win, works, yeah
    • Replies: 8
    • Views: 4,965
    Last Post: June 28th, 2013 02:47
    by Metal Gear Rex  Go to last post
  13. An idea for difficulty settings

    Started by dayokay, June 19th, 2013 18:55
    action, balance, campaign, code, default, design, difficult, dk1, easy, files, free, hard, hint, idea, information, interface, keeperfx, king, latest, level, levels, list, make, making, map, maps, multiple, open, original, person, players, post, problems, project, rate, rules, script, set, settings, thought, today, unused, work
    • Replies: 7
    • Views: 3,878
    Last Post: June 24th, 2013 12:45
    by dayokay  Go to last post

    Forum:
    KeeperFX

  14. Post AK Armageddon

    Started by dayokay, June 16th, 2013 16:28
    1.7, armageddon, battle, bones, bridge, bullfrog, creatures, die, dk1, dungeon, duration, game, imp, imps, include, latest, level, play, post, post-ak, prison, question, skeletons, spell, thought, time, torture chamber
    • Replies: 2
    • Views: 2,786
    Last Post: June 17th, 2013 21:21
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

    • Replies: 3
    • Views: 2,960
    Last Post: June 5th, 2013 11:22
    by Jackie82  Go to last post
  15. why dont heroes use reflection shield?

    Started by veroba, May 13th, 2013 22:49
    bugs, campaign, change, combat, creature, creatures, error, fix, found, hard, heroes, imp, included, keeperfx, magic, mefistotelis, melee, nightly, patch, ranged, skeleton, spell, spells, stuff, things, thought, working
    • Replies: 5
    • Views: 3,002
    Last Post: May 14th, 2013 23:54
    by veroba  Go to last post

    Forum:
    KeeperFX

  16. Sticky Thread Sticky: Keeper Spell Speeches

    Started by DragonsLover, November 13th, 2010 18:51
    5 Pages
    1 2 3 ... 5
    • Replies: 46
    • Views: 41,886
    Last Post: May 3rd, 2013 09:09
    by VoidWeaver  Go to last post
  17. Sticky Thread Sticky: Multiplayer Problems and Fixes

    Started by dk2player, August 29th, 2009 21:12
    .exe, art, creatures, default, download, dragonslover, edit, eveyone, exe, file, fixes, future, game, hamachi, join, list, load, make, map, max, max player 0, multiplayer, online, play, post, problems, screen, skirmish, start, the keepers, things, thought, top, version, vista
    • Replies: 5
    • Views: 13,965
    Last Post: March 27th, 2013 02:03
    by Hapuga  Go to last post
  18. Mouse wheel not working

    Started by Dominic Pfeifer, February 17th, 2013 14:26
    change, code, create, cursor, game, ingame, issue, keeperfx, level, low, made, mouse, move, not working, problem, returned, runs, sdl, support, thought, top, version, work, working, yup
    • Replies: 5
    • Views: 3,360
    Last Post: February 20th, 2013 17:28
    by Dominic Pfeifer  Go to last post

    Forum:
    KeeperFX

  19. Whirlwind Spamming

    Started by roy, February 17th, 2013 15:37
    bile, creatures, demons, downloaded, heroes, latest, made, making, nightly, spam, thought, time, version
    • Replies: 2
    • Views: 1,868
    Last Post: February 17th, 2013 17:44
    by roy  Go to last post

    Forum:
    KeeperFX

  20. Conditions for attracting heroes

    Started by Hades, January 31st, 2013 21:47
    0.40, attract, campaign, change, creatures, file, heroes, human, keeper, level, order, original, patch, play, rooms, samurai, script, set, settings, the way, thought, versions, wondering
    • Replies: 3
    • Views: 2,016
    Last Post: February 1st, 2013 02:05
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  21. Suggestion for Deeper Dungeons

    Started by friscmanseby, July 4th, 2012 15:20
    4 Pages
    1 2 3 ... 4
    anniversary, avatar, beta, campaign, challenge, cool, deeper, deeper dungeons, difficult, dungeon, dungeons, files, free, freeplay, good, hard, hidden, idea, keeper, level, levels, list, love, make, making, mode, multiplayer, order, original, play, players, post-ak, problems, read, settings, sort, suggestion, thought, translate, tree, true, win, world, yeah
    • Replies: 31
    • Views: 9,041
    Last Post: January 21st, 2013 09:56
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  22. Mistresses and Samurai in the Training Room

    Started by Hades, January 12th, 2013 22:29
    ancient keeper, bit, check, creature, custom, data, game, glitch, keeper, post, problem, room, samurai, set, thought, training, training room, updated, win, works
    • Replies: 4
    • Views: 2,187
    Last Post: January 16th, 2013 22:55
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  23. Vampires' behaviour

    Started by friscmanseby, January 6th, 2013 00:12
    2 Pages
    1 2
    ancient keeper, angry, bit, code, computer, creature, creatures, default, design, drop, free, general, guess, hand, happy, hold, horned, horned reaper, horny, job, jobs, keeperfx, lair, make, order, original, post, problem, random, rate, reaper, research, room, rooms, sacrifices, script, set, settings, stupid, temple, testing, thought, time, vampire, work
    • Replies: 12
    • Views: 6,014
    Last Post: January 14th, 2013 20:14
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  24. new too dungeon keeper fx Need Help

    Started by Potrick, January 11th, 2013 06:42
    computer, dungeon, dungeon keeper, dungeon keeper fx, error, files, horny, keeper, keeper fx, keeperfx, launcher, original, problem, run, thought, windows, windows 7, windows 8
    • Replies: 2
    • Views: 1,805
    Last Post: January 12th, 2013 17:02
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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