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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 227
    • Views: 452,583
    Last Post: April 16th, 2023 17:45
    by Azaroth  Go to last post
    • Replies: 6
    • Views: 3,707
    Last Post: January 29th, 2023 16:15
    by HornedReaper  Go to last post

    Forum:
    KeeperFX

  2. Nat's DK2 Level Launcher

    Started by Nat, January 17th, 2023 21:20
    • Replies: 0
    • Views: 412
    Last Post: January 17th, 2023 21:20
    by Nat  Go to last post
  3. KeeperFX 0.5.0 New script commands

    Started by YourMaster, December 28th, 2022 00:47
    0.5.0, action, breaks, command, commands, creatures, full, game, hand, keeperfx, level, list, lock, move, rigger, script, set, stuff, team, wiki
    • Replies: 0
    • Views: 357
    Last Post: December 28th, 2022 00:47
    by YourMaster  Go to last post
  4. Vassago

    Started by Duke Ragereaver, August 25th, 2012 19:36
    • Replies: 5
    • Views: 9,008
    Last Post: December 11th, 2022 21:48
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  5. Custom creature - matchstick man

    Started by jieletian, November 17th, 2022 21:10
    • Replies: 2
    • Views: 1,077
    Last Post: December 3rd, 2022 17:17
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Custom Singleplayer map editor

    Started by Swayaway, November 29th, 2022 23:33
    command, custom, downloads, dungeon keeper 2, editor, file, game, gog, guide, issue, level, map, map editor, run, the way, updated, version, windows, works, xxx
    • Replies: 1
    • Views: 485
    Last Post: November 30th, 2022 01:34
    by Metal Gear Rex  Go to last post
  7. KeeperFX work

    Started by jomalin, July 10th, 2012 09:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 10,886
    Last Post: October 17th, 2022 09:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  8. Test map for Yourmaster

    Started by Blossy1000, October 9th, 2022 13:09
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,133
    Last Post: October 9th, 2022 23:00
    by YourMaster  Go to last post
  9. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 21:56
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 16,100
    Last Post: September 27th, 2022 07:53
    by Rowena Simpson  Go to last post
  10. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    2 Pages
    1 2
    • Replies: 18
    • Views: 33,144
    Last Post: June 15th, 2022 15:01
    by Jakel  Go to last post

    Forum:
    KeeperFX

  11. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 37,703
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  12. Multiplayer skirmish

    Started by Junkman1217, October 9th, 2021 23:24
    command, computer, disabled, keeperfx, launcher, levels, map, multiplayer, personalities, play, shortcut, skirmish, time, versions
    • Replies: 4
    • Views: 1,234
    Last Post: October 13th, 2021 09:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 2,698
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  14. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 18:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 26,610
    Last Post: October 5th, 2020 19:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  15. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 14th, 2020 23:04
    • Replies: 9
    • Views: 25,891
    Last Post: September 15th, 2020 02:44
    by Argonil  Go to last post
  16. Pause creatures?

    Started by Junkman1217, July 7th, 2020 03:16
    command, creatures, flash, heal, imps, make, run, speed, spells
    • Replies: 0
    • Views: 14,509
    Last Post: July 7th, 2020 03:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  17. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 1,459
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 79,969
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  19. Awesome Mod

    Started by SolKnight, June 3rd, 2020 12:26
    • Replies: 2
    • Views: 2,231
    Last Post: June 9th, 2020 15:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Two questions

    Started by Freeman, October 7th, 2019 18:17
    2 Pages
    1 2
    • Replies: 11
    • Views: 36,332
    Last Post: October 20th, 2019 18:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. SET_MUSIC

    Started by AdamP, May 13th, 2019 01:58
    command, keeperfx, log, matter, music, possibility, set
    • Replies: 0
    • Views: 32,266
    Last Post: May 13th, 2019 01:58
    by AdamP  Go to last post
  22. What's wrong with this script

    Started by kix, March 12th, 2019 22:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 43,167
    Last Post: March 13th, 2019 13:13
    by kix  Go to last post
  23. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 01:47
    • Replies: 6
    • Views: 3,756
    Last Post: January 9th, 2019 06:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  24. Some campaigns are broken

    Started by Hades, February 4th, 2013 13:03
    archer, arctic, attack, bad, city, command, conquest, creatures, design, destiny, difficult, door, dragon, engine, evil, fix, game, good, guard, hero, improve, invisible, keeperfx, land, level, levels, map, matter, ninja, portal, problems, quest, secret, skeleton, time, trap, win
    • Replies: 5
    • Views: 5,411
    Last Post: December 26th, 2018 05:13
    by segadorastado  Go to last post

    Forum:
    KeeperFX

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