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  1. KeeperFX 0.5.0 New script commands

    Started by YourMaster, December 28th, 2022 00:47
    0.5.0, action, breaks, command, commands, creatures, full, game, hand, keeperfx, level, list, lock, move, rigger, script, set, stuff, team, wiki
    • Replies: 0
    • Views: 356
    Last Post: December 28th, 2022 00:47
    by YourMaster  Go to last post
  2. Ivory Tower

    Started by AdamP, November 4th, 2022 20:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,445
    Last Post: December 27th, 2022 00:52
    by AdamP  Go to last post

    Forum:
    DK1 Maps

  3. World Dominitation Levels

    Started by CapitanDavid, December 4th, 2022 12:53
    • Replies: 2
    • Views: 686
    Last Post: December 5th, 2022 19:02
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

  4. Test map for Yourmaster

    Started by Blossy1000, October 9th, 2022 13:09
    2 Pages
    1 2
    • Replies: 15
    • Views: 1,131
    Last Post: October 9th, 2022 23:00
    by YourMaster  Go to last post
  5. Changing dungeon heart in a map

    Started by Blossy1000, October 4th, 2022 09:31
    2 Pages
    1 2
    action, arts, attack, check, commands, dungeon, early, good, heroes, idea, keeperfx, level, levels, made, map, matter, neutral, original, party, players, possesion, question, script, set, test
    • Replies: 16
    • Views: 642
    Last Post: October 9th, 2022 15:54
    by YourMaster  Go to last post
  6. Transfer_creature script question

    Started by Blossy1000, October 1st, 2022 18:39
    army, battle, campaign, commands, create, creature, creatures, day, game, good, keeperfx, king, levels, make, making, map, play, question, script, stuff, time, transfer
    • Replies: 4
    • Views: 363
    Last Post: October 4th, 2022 09:44
    by Blossy1000  Go to last post
  7. KeeperFX - Test builds for version 0.4.9

    Started by YourMaster, November 2nd, 2020 00:49
    18 Pages
    1 2 3 ... 18
    • Replies: 176
    • Views: 88,449
    Last Post: June 10th, 2022 14:55
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. VSCode extension

    Started by kix, February 15th, 2022 21:14
    • Replies: 3
    • Views: 3,595
    Last Post: March 16th, 2022 20:08
    by kix  Go to last post
  9. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 37,672
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  10. Heart Resuscitation

    Started by jieletian, November 26th, 2021 00:13
    • Replies: 0
    • Views: 2,078
    Last Post: November 26th, 2021 00:13
    by jieletian  Go to last post

    Forum:
    DK1 Maps

  11. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 18:53
    adikted, campaign, commands, dk1, downloads, fast, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, modern, official, problems, quickly, script, text, wiki, work, working, works
    • Replies: 6
    • Views: 12,532
    Last Post: November 24th, 2021 11:53
    by YourMaster  Go to last post
  12. Deadly Cage

    Started by jieletian, November 20th, 2021 16:44
    • Replies: 0
    • Views: 1,469
    Last Post: November 20th, 2021 16:44
    by jieletian  Go to last post

    Forum:
    DK1 Maps

  13. Spawn new creature/hero

    Started by Junkman1217, August 21st, 2021 08:17
    173, alpha, art, commands, cool, create, created, creature, creatures, easter eggs, editing, files, game, hero, idea, keeper, keeper fx, keeperfx, latest, level, levels, pain, random, start, version, wiki
    • Replies: 8
    • Views: 3,472
    Last Post: August 22nd, 2021 08:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. My very 1st maps by UM21

    Started by UnknownMaster21, October 10th, 2014 21:45
    2 Pages
    1 2
    • Replies: 13
    • Views: 27,727
    Last Post: July 20th, 2021 11:45
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  15. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 16:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 48,039
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  16. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 2,693
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  17. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 44,642
    Last Post: January 24th, 2021 23:38
    by Dr_Phillanomics  Go to last post

    Forum:
    KeeperFX

  18. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 10:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 32,813
    Last Post: November 8th, 2020 10:56
    by Treebeard  Go to last post
  19. Change Slab Type

    Started by dayokay, October 8th, 2020 17:15
    • Replies: 4
    • Views: 25,722
    Last Post: October 9th, 2020 11:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  20. Maze Runner

    Started by Duke Ragereaver, September 30th, 2020 18:56
    art, attention, command, commands, creatures, dark, dk1, downloads, file, full, game, guard, happy, hero, keeperfx, level, list, mapmaking, messages, run, script
    • Replies: 2
    • Views: 26,597
    Last Post: October 5th, 2020 19:29
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  21. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 11,711
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  22. KeeperFX 0.4.8 Release Candidate

    Started by YourMaster, August 4th, 2020 00:41
    3 Pages
    1 2 3
    • Replies: 27
    • Views: 39,885
    Last Post: September 8th, 2020 16:04
    by redvalley  Go to last post

    Forum:
    KeeperFX

  23. Onslaught

    Started by CartoonPower, November 11th, 2019 21:57
    • Replies: 3
    • Views: 12,839
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  24. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, alpha, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, latest, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 3,639
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  25. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, modern, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 8,981
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
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