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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    .exe, attack, awesome, balance, bugs, campaign, changelog, check, code, computer, cool, creating, creature, data, dead, deeper dungeons, default, details, difficult, download., downloads, dungeon keeper, easy, edit, exe, extract, file, fix, game, games, global, happy, hellhound, keeper fx, keeperfx, lan, launcher, list, make, mefistotelis, metal gear rex, month, multiple, new campaign, news, nightly, nightly builds, official, palette, patch, portals, project, record, releases, report, rooms, sdl, settings, shadows, source, svn, the way, thread, translation, undead, unofficial, updating, version, work, year
    • Replies: 134
    • Views: 90,886
    Last Post: August 24th, 2020 21:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 5,082
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 5,080
    Last Post: December 12th, 2014 16:21
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  3. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 6,796
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  4. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 09:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 2,926
    Last Post: March 16th, 2014 20:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  5. Agent keeper

    Started by sayrken, April 20th, 2013 20:12
    • Replies: 2
    • Views: 6,009
    Last Post: January 18th, 2014 20:04
    by ArgNoCofee  Go to last post
  6. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 12,562
    Last Post: September 20th, 2013 09:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 2,504
    Last Post: July 5th, 2013 14:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  7. Help with downloaded campaigns

    Started by Kanne85, April 1st, 2013 16:31
    campaign, create, creating, downloaded, file, game, keeperfx, levels, made, new campaign, original, play, svn, text
    • Replies: 1
    • Views: 1,303
    Last Post: April 1st, 2013 16:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 1,703
    Last Post: January 30th, 2013 16:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  8. Skeleton fights Bile Demon bug

    Started by Kerdinario, December 30th, 2012 01:14
    art, bile, bile demon, bug, campaign, demon, files, fix, free, keeper, levels, official, original, play, problem, skeleton, skeletons, start, svn, switch
    • Replies: 2
    • Views: 1,439
    Last Post: January 2nd, 2013 13:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. DzjeeAr's 10-level Campaign creature modifications

    Started by friscmanseby, July 13th, 2012 22:25
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,877
    Last Post: October 30th, 2012 11:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Custom campaigns - creating land views

    Started by mefistotelis, October 18th, 2012 12:36
    • Replies: 1
    • Views: 1,443
    Last Post: October 24th, 2012 17:53
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 21:43
    code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,353
    Last Post: October 6th, 2012 00:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 1,935
    Last Post: July 30th, 2012 07:16
    by jomalin  Go to last post

    Forum:
    KeeperFX

  12. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 09:54
    bugs, code, development, files, happy, keeperfx, multiple, post, question, source, svn, year
    • Replies: 1
    • Views: 1,401
    Last Post: January 7th, 2012 18:06
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Now on GITHUB

    Started by MaxHayman, October 31st, 2011 23:31
    bit, code, details, file, included, overworld, ported, svn, updated, war, wfto, work
    • Replies: 4
    • Views: 5,820
    Last Post: December 28th, 2011 12:28
    by Trass3r  Go to last post
  14. too many items / things

    Started by VincentKeeper, April 7th, 2011 21:45
    2 Pages
    1 2
    adikted, attack, bridge, bug, chickens, code, computer, crash, crashes, day, design, details, fix, fixes, forum, fun, game, half, idea, keeper, keeper fx, keeperfx, lava, level, levels, love, made, make, map, maps, nightly, palette, patch, play, post, problems, recent, released, rooms, search, set, speech, svn, things, user, version, versions, war, watch, world
    • Replies: 18
    • Views: 8,170
    Last Post: November 7th, 2011 15:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Problems while building SVN

    Started by Георгий Платонов, June 30th, 2011 18:20
    3 Pages
    1 2 3
    adding, art, battle, check, code, command, compile, crash, creature, display, dungeon, error, exe, forum, free, game, guard, guy, html, idea, join, keeperfx, link, linux, make, mefistotelis, nightly, nightly builds, problem, problems, question, releases, res, room, rules, sdl, start, svn, syn, text, thread, time, tools, topic, types, version, windows, workshop
    • Replies: 23
    • Views: 8,234
    Last Post: October 1st, 2011 07:52
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Riiiiiip!

    Started by pc_tek, July 16th, 2011 02:07
    .exe, angels, code, dk1, dos, dragonslover, dungeon keeper 1, exe, google, graphics, job, level, rip, snow, source, svn, terrain, tools, wfto, wondering
    • Replies: 4
    • Views: 2,347
    Last Post: July 16th, 2011 23:19
    by pc_tek  Go to last post
  17. FX daily build

    Started by Георгий Платонов, June 29th, 2011 08:26
    2 Pages
    1 2
    bug, called, code, commands, compile, creatures, default, developer, dragon, exe, fixes, found, good, google, happy, hard, heal, ideas, issues, job, keeperfx, linux, mac, made, make, mefistotelis, moment, needed, project, res, script, server, set, source, suggestion, svn, target, test, time, topic, video, win, work, works
    • Replies: 11
    • Views: 4,691
    Last Post: July 2nd, 2011 13:20
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 2,936
    Last Post: June 25th, 2011 10:38
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. KeeperFX 0.40: Selecting blocks to dig

    Started by jomalin, June 18th, 2011 14:54
    0.40, code, curiosity, keeperfx, made, make, mefistotelis, mouse, resolution, speed, svn, work
    • Replies: 3
    • Views: 1,809
    Last Post: June 24th, 2011 05:10
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX 0.40 bug: green box don't appear

    Started by jomalin, June 19th, 2011 00:20
    • Replies: 5
    • Views: 2,323
    Last Post: June 22nd, 2011 07:56
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  20. Launcher using wxWidgets

    Started by mefistotelis, June 12th, 2011 11:34
    code, compile, files, found, ideas, improve, included, keeperfx, launcher, made, make, original, releases, run, svn, updated, user, version
    • Replies: 2
    • Views: 2,007
    Last Post: June 13th, 2011 14:35
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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