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Tag: action

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  1. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 2,591
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  2. Problem with Ancient Keeper Campaign LVL 13 Sloth

    Started by RamaaGnr, August 22nd, 2019 22:30
    action, ancient keeper, attack, bridge, campaign, dk1, guess, keeper, knights, lvl, orcs, problem, rigger, sloth, watch, work, youtube
    • Replies: 2
    • Views: 728
    Last Post: August 23rd, 2019 00:06
    by RamaaGnr  Go to last post

    Forum:
    DK1 Maps

  3. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 27,488
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 570
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  5. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creatures, damage, edit, found, good, mode, person, possession, questions, spell, time, values, warlocks
    • Replies: 2
    • Views: 421
    Last Post: May 30th, 2018 10:17
    by Mireks  Go to last post

    Forum:
    KeeperFX

  6. Yceglayze Mountain

    Started by Duke Ragereaver, March 3rd, 2018 08:28
    action, army, color, creature, download, downloads, error, file, fly, game, guide, heroes, keeper, kill, leadership, map, prison, quickly, reaper, rex, room, savage, spells, technology, workshop, yeah
    • Replies: 8
    • Views: 759
    Last Post: April 8th, 2018 13:03
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  7. Advanced mapmaking: AdIkTeD Column mode and Slab50

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,606
    Last Post: January 19th, 2018 18:15
    by YourMaster  Go to last post
  8. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 1,791
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

    • Replies: 9
    • Views: 957
    Last Post: May 19th, 2017 20:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 22:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, maps, matter, orcs, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 1,110
    Last Post: October 2nd, 2016 07:22
    by YourMaster  Go to last post
  10. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 2,122
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  11. Issue with created map

    Started by iomatix, July 4th, 2016 00:47
    • Replies: 2
    • Views: 1,817
    Last Post: July 4th, 2016 14:50
    by iomatix  Go to last post
  12. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, business, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 31,939
    Last Post: May 18th, 2016 08:04
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  13. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 7,106
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
  14. Multiplayer Strategies

    Started by TheJohn11313, July 3rd, 2010 07:20
    2 Pages
    1 2
    action, bit, cave, complete, creative, creatures, dark, day, deeper, deeper dungeons, dungeon, dungeon keeper, dungeons, dwarf, fast, game, good, guess, half, heroes, horned reaper, idea, ideas, imps, keeper, knights, level, levels, make, map, metal gear rex, multiplayer, multiple, orcs, play, portals, post, pro, res, resources, room, rooms, run, samurai, scavanging, skeletons, sound, spells, square, the way, thief, time, training, war, warlocks, watch, win, wizards, work, yeah
    • Replies: 16
    • Views: 8,065
    Last Post: April 16th, 2016 16:39
    by C4st1gator  Go to last post
    • Replies: 2
    • Views: 916
    Last Post: October 13th, 2015 01:26
    by Badass  Go to last post

    Forum:
    KeeperFX

  15. Grinics' KReign Campaign

    Started by YourMaster, August 16th, 2015 00:46
    action, army, art, campaign, created, creatures, dead, dk1, dungeon, face, good, introduction, keeper, keeperfx, levels, maps, play, portal, prison, quickly, random, reference, research, voice, work
    • Replies: 1
    • Views: 577
    Last Post: August 24th, 2015 13:58
    by Hades  Go to last post

    Forum:
    DK1 Maps

  16. any ideas?

    Started by Edwin, April 16th, 2015 09:22
    2 Pages
    1 2
    • Replies: 12
    • Views: 2,227
    Last Post: July 17th, 2015 08:57
    by YourMaster  Go to last post
  17. DK2 Save games

    Started by Kakki, July 13th, 2015 21:16
    action, art, campaign, change, choice, dk2, dkii, file, game, games, include, level, make, map, save, shortcut, start, target
    • Replies: 1
    • Views: 3,253
    Last Post: July 14th, 2015 02:59
    by Metal Gear Rex  Go to last post
  18. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, multiplayer, online, play, problem, program, programmer, programming, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 2,521
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  19. Forcing AI to attack another AI

    Started by Auxin, April 2nd, 2015 02:27
    action, art, attack, block, check, computer, dungeon, face, finally, fix, free, game, imp, imps, information, interested, issues, king, land, level, list, make, nightly, players, posts, problem, rarely, room, run, sound, start, treasury, version, work
    • Replies: 3
    • Views: 1,543
    Last Post: April 2nd, 2015 08:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. RANDOM command replaced by DRAWFROM command

    Started by YourMaster, March 5th, 2015 10:44
    action, art, code, commands, creature, downloads, dungeon, fly, game, gameplay, good, hero, keeperfx, level, make, maps, party, play, random, spider, update, version, wiki, work, working
    • Replies: 0
    • Views: 2,145
    Last Post: March 5th, 2015 10:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Misc programmable events

    Started by Sraw, February 1st, 2015 02:22
    action, awesome, change, computer, creative, creature, creatures, dk1, dungeon, dungeon keeper, dungeon keeper gold, events, found, group, guide, idea, imps, keeper, kill, lair, land, lava, level, making, map, moment, question, research, room, save, set, settings, things, type, wondering, work
    • Replies: 2
    • Views: 2,069
    Last Post: February 1st, 2015 16:04
    by Woudo  Go to last post
  22. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 5,627
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  23. Script question.

    Started by Alarti, January 3rd, 2015 06:22
    2 Pages
    1 2
    action, code, command, creature, creatures, dk1, drop, dungeon, dwarf, editor, good, guide, heroes, imp, issue, issues, land, level, link, map, map editor, online, party, post, question, script, set, tunneller, work
    • Replies: 13
    • Views: 5,524
    Last Post: January 4th, 2015 00:12
    by YourMaster  Go to last post
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