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Tag: action

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  1. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 434
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  2. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 899
    Last Post: June 5th, 2020 19:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  3. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    action, bug, bugged, choice, create, data, default, dk2, dk2 editor, dungeon, dungeon keeper, dungeon keeper 2, editor, exe, file, files, forum, hard, html, keeper, kind, level, make, map, mission, missions, question, speech, speeches, text, time, tools, work
    • Replies: 8
    • Views: 4,213
    Last Post: April 25th, 2020 08:19
    by djbon2112  Go to last post
  4. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 1,893
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. State of the Game News Update - 26/11/2018

    Started by DBlac, November 26th, 2018 15:21
    action, creatures, dark, development, game, good, guy, hard, lords of nether, machine, make, news, photos, play, priestess, progress, testing, triggers, type, types, update, working
    • Replies: 9
    • Views: 3,802
    Last Post: September 2nd, 2019 06:13
    by ribald_om  Go to last post
  6. Problem with Ancient Keeper Campaign LVL 13 Sloth

    Started by RamaaGnr, August 22nd, 2019 22:30
    action, ancient keeper, attack, bridge, campaign, dk1, guess, keeper, knights, lvl, orcs, problem, rigger, sloth, watch, work, youtube
    • Replies: 2
    • Views: 1,863
    Last Post: August 23rd, 2019 00:06
    by RamaaGnr  Go to last post

    Forum:
    DK1 Maps

  7. KeeperFX Unofficial 0.4.6

    Started by YourMaster, August 6th, 2016 13:12
    10 Pages
    1 2 3 ... 10
    • Replies: 92
    • Views: 31,231
    Last Post: March 31st, 2019 07:31
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 1,706
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  9. Yceglayze Mountain

    Started by Duke Ragereaver, March 3rd, 2018 08:28
    action, army, color, creature, download, downloads, error, file, fly, game, guide, heroes, keeper, kill, leadership, map, prison, quickly, reaper, rex, room, savage, spells, technology, workshop, yeah
    • Replies: 8
    • Views: 1,840
    Last Post: April 8th, 2018 13:03
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  10. Advanced mapmaking: AdIkTeD Column mode and Slab50

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,787
    Last Post: January 19th, 2018 18:15
    by YourMaster  Go to last post
  11. Frozen Legion

    Started by YourMaster, March 20th, 2016 23:43
    • Replies: 5
    • Views: 2,398
    Last Post: August 21st, 2017 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  12. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 22:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, maps, matter, orcs, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 5,248
    Last Post: October 2nd, 2016 07:22
    by YourMaster  Go to last post
  13. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 2,573
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  14. Issue with created map

    Started by iomatix, July 4th, 2016 00:47
    • Replies: 2
    • Views: 2,507
    Last Post: July 4th, 2016 14:50
    by iomatix  Go to last post
  15. Sticky Thread Sticky: New script commands

    Started by mefistotelis, September 14th, 2009 09:22
    9 Pages
    1 2 3 ... 9
    action, attack, bridge, business, cave, challenge, characters, chicken, code, command, commands, cool, creature, creatures, deeper dungeons, default, difficult, display, dungeon, dungeon keeper, edit, game, gear, good, hero, human, idea, ideas, lava, level, library, list, make, map, maps, max, mefistotelis, metal, metal gear rex, nightly, nightly builds, orcs, palette, players, pool, portal, post, problems, question, rex, room, rooms, script, set, settings, speech, spells, square, text, warlocks, work, works
    • Replies: 89
    • Views: 34,627
    Last Post: May 18th, 2016 08:04
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  16. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 11,325
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
  17. Multiplayer Strategies

    Started by TheJohn11313, July 3rd, 2010 07:20
    2 Pages
    1 2
    action, bit, cave, complete, creative, creatures, dark, day, deeper, deeper dungeons, dungeon, dungeon keeper, dungeons, dwarf, fast, game, good, guess, half, heroes, horned reaper, idea, ideas, imps, keeper, knights, level, levels, make, map, metal gear rex, multiplayer, multiple, orcs, play, portals, post, pro, res, resources, room, rooms, run, samurai, scavanging, skeletons, sound, spells, square, the way, thief, time, training, war, warlocks, watch, win, wizards, work, yeah
    • Replies: 16
    • Views: 8,929
    Last Post: April 16th, 2016 16:39
    by C4st1gator  Go to last post
    • Replies: 2
    • Views: 1,175
    Last Post: October 13th, 2015 01:26
    by Badass  Go to last post

    Forum:
    KeeperFX

  18. Grinics' KReign Campaign

    Started by YourMaster, August 16th, 2015 00:46
    action, army, art, campaign, created, creatures, dead, dk1, dungeon, face, good, introduction, keeper, keeperfx, levels, maps, play, portal, prison, quickly, random, reference, research, voice, work
    • Replies: 1
    • Views: 858
    Last Post: August 24th, 2015 13:58
    by Hades  Go to last post

    Forum:
    DK1 Maps

  19. any ideas?

    Started by Edwin, April 16th, 2015 09:22
    2 Pages
    1 2
    • Replies: 12
    • Views: 6,041
    Last Post: July 17th, 2015 08:57
    by YourMaster  Go to last post
  20. DK2 Save games

    Started by Kakki, July 13th, 2015 21:16
    action, art, campaign, change, choice, dk2, dkii, file, game, games, include, level, make, map, save, shortcut, start, target
    • Replies: 1
    • Views: 6,375
    Last Post: July 14th, 2015 02:59
    by Metal Gear Rex  Go to last post
  21. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 16:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, multiplayer, online, play, problem, program, programmer, programming, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 2,875
    Last Post: May 26th, 2015 10:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  22. Forcing AI to attack another AI

    Started by Auxin, April 2nd, 2015 02:27
    action, art, attack, block, check, computer, dungeon, face, finally, fix, free, game, imp, imps, information, interested, issues, king, land, level, list, make, nightly, players, posts, problem, rarely, room, run, sound, start, treasury, version, work
    • Replies: 3
    • Views: 1,799
    Last Post: April 2nd, 2015 08:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. RANDOM command replaced by DRAWFROM command

    Started by YourMaster, March 5th, 2015 10:44
    action, art, code, commands, creature, downloads, dungeon, fly, game, gameplay, good, hero, keeperfx, level, make, maps, party, play, random, spider, update, version, wiki, work, working
    • Replies: 0
    • Views: 2,316
    Last Post: March 5th, 2015 10:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Misc programmable events

    Started by Sraw, February 1st, 2015 02:22
    action, awesome, change, computer, creative, creature, creatures, dk1, dungeon, dungeon keeper, dungeon keeper gold, events, found, group, guide, idea, imps, keeper, kill, lair, land, lava, level, making, map, moment, question, research, room, save, set, settings, things, type, wondering, work
    • Replies: 2
    • Views: 5,718
    Last Post: February 1st, 2015 16:04
    by Woudo  Go to last post
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