Search:

Tag: arts

Page 1 of 5 1 2 3 4

Search: Search took 0.01 seconds.

  1. Trap and Door icons flashing permanently

    Started by AdamP, January 19th, 2019 02:47
    arts, bug, code, door, fixing, flash, game, hand, keeperfx, mode, official, original, problem, room, spell, top, trap, unofficial, version, versions, video, work, working, youtube
    • Replies: 6
    • Views: 958
    Last Post: September 13th, 2019 17:42
    by AdamP  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 21:41
    36 Pages
    1 2 3 ... 36
    • Replies: 352
    • Views: 62,609
    Last Post: December 18th, 2018 00:49
    by Vencorr  Go to last post
  3. My new campaign - Conquest of the Arctic

    Started by Ninja, December 25th, 2009 21:07
    arctic, arts, battle, campaign, cave, ccp, code, complete, conquest, control, create, day, demons, download., downloaded, duke, edit, error, file, game, keeper, kill, killed, level, levels, link, make, maps, moon, new campaign, ninja, play, portal, problems, quest, ragereaver, released, res, secrets, set, special, strange, today, true, versions
    • Replies: 6
    • Views: 6,550
    Last Post: December 6th, 2018 12:03
    by shieldofhope  Go to last post

    Forum:
    DK1 Maps

  4. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 15:22
    3 Pages
    1 2 3
    art, arts, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 1,834
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  5. Laptop framskip: AutoHotkey working for anyone?

    Started by spartahawk, February 6th, 2018 04:51
    arts, code, dungeon keeper 1, edit, game, hold, issues, read, script, success, thought, trick, trouble, unable, versions, windows, work, working, works
    • Replies: 3
    • Views: 634
    Last Post: February 6th, 2018 20:03
    by burntonion  Go to last post
  6. Problem with DK 2 GIM

    Started by OrchanGamer, November 11th, 2016 20:56
    arts, dk 2, dk2, gog, issues, lair, map, problem, room, set, skirmish, trap, treasury, unable, version
    • Replies: 0
    • Views: 938
    Last Post: November 11th, 2016 20:56
    by OrchanGamer  Go to last post
  7. 2v1 Win won't create portal gem; thus level cannot be exited

    Started by impboy4, September 26th, 2016 20:25
    1.7, actions, arts, campaign, create, die, drop, edit, editor, fix, forum, found, free, game, gog, hand, horny, imp, ingame, keeper, kill, land, level, made, make, matter, patch, portal, problem, section, set, sort, test, triggers, win, works
    • Replies: 2
    • Views: 668
    Last Post: September 30th, 2016 09:47
    by YourMaster  Go to last post
  8. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 2,118
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  9. Wishvale problem

    Started by darkkingkongman, July 26th, 2014 21:49
    • Replies: 5
    • Views: 8,789
    Last Post: August 21st, 2016 13:39
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 12,222
    Last Post: April 29th, 2016 11:33
    by YourMaster  Go to last post
  10. Ids Habbening

    Started by Woudo, February 5th, 2015 18:12
    10 Pages
    1 2 3 ... 10
    • Replies: 94
    • Views: 15,347
    Last Post: April 26th, 2016 09:09
    by 0etelaer  Go to last post
  11. Multiplier problem

    Started by abedy, June 20th, 2015 20:22
    arts, assistant, bit, bug, command, computer, file, game, gameplay, guys, keeper, keeperfx, lan, launcher, make, map, mefistotelis, multiplayer, multiplier, players, problem, resolution, run, screen, script, set, win, work
    • Replies: 5
    • Views: 793
    Last Post: June 21st, 2015 23:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. [Question] - Reinforced Walls

    Started by Auxin, November 1st, 2014 05:16
    arts, campaign, dead, dungeon, early, editor, game, keeper, killed, levels, make, map, map editor, question, room, rooms
    • Replies: 2
    • Views: 907
    Last Post: November 2nd, 2014 03:36
    by Woudo  Go to last post

    Forum:
    KeeperFX

  13. Bug : minimap colors wrong and windows mode

    Started by edorien, June 22nd, 2014 07:49
    art, arts, bit, bug, colors, fresh, full, issue, minimap, mode, nightly, resolution, screen, start, switch, unable, windows
    • Replies: 2
    • Views: 2,756
    Last Post: June 22nd, 2014 08:31
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 09:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 2,407
    Last Post: March 16th, 2014 20:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  15. Random crashes :(

    Started by falolout, February 25th, 2014 03:01
    arts, crash, crashes, dk1, file, game, guys, idea, information, keeperfx, log, maps, moment, random, windows, windows 8, windows 8.1
    • Replies: 1
    • Views: 1,263
    Last Post: February 25th, 2014 07:05
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Antak's ruin - the start

    Started by Frank, March 21st, 2012 21:42
    ancient keeper, antak, art, arts, campaign, creature, creatures, damage, data, default, dragon, dungeon, dungeon keeper, edit, fun, hard, heal, heroes, hidden, ideas, improved, keeperfx, killed, lava, level, lvl, make, map, mode, picking, possession, released, rooms, ruin, spell, start, stats, time, tips, version, word
    • Replies: 8
    • Views: 3,672
    Last Post: February 23rd, 2014 22:21
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  17. KeeperFX 4.4 Crashes for no reason with DK1, help...

    Started by Elettrone, February 9th, 2014 12:19
    arts, crash, crashes, dk1, downloaded, file, files, game, guess, hint, keeperfx, lines, log, mission, modding, original, question, random, read, resolution, run, set, stuff, title, win, working
    • Replies: 2
    • Views: 1,194
    Last Post: February 9th, 2014 18:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 4,565
    Last Post: October 2nd, 2013 17:57
    by Metal Gear Rex  Go to last post
  18. Twin Keeper

    Started by Airandius, January 24th, 2011 00:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 11,469
    Last Post: September 20th, 2013 09:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

  19. How to win a game by converting an objective enemy

    Started by bloodprince82, September 2nd, 2013 02:17
    action, arts, change, converting, creature, dk2, dwarf, easy, editor, flag, game, horny, idea, lava, map, portal, post, rigger, script, set, special, terrain, thought, tree, trick, versions, win, works
    • Replies: 1
    • Views: 2,299
    Last Post: September 2nd, 2013 12:27
    by Skarok  Go to last post
    • Replies: 3
    • Views: 1,962
    Last Post: June 5th, 2013 10:22
    by Jackie82  Go to last post
  20. More than 2 player Multiplayer lag fix

    Started by Caziban, May 28th, 2013 17:03
    arts, bad, code, crashes, fix, forum, game, good, keeperfx, lan, low, match, moment, multiplayer, online, person, players, problem, runs, slow, work, works
    • Replies: 1
    • Views: 1,461
    Last Post: May 29th, 2013 14:23
    by Replica  Go to last post

    Forum:
    KeeperFX

  21. More than 2 player Multiplayer lag fix

    Started by Caziban, May 28th, 2013 16:47
    arts, bad, fix, game, keeperfx, match, multiplayer, person, runs, work
    • Replies: 0
    • Views: 2,170
    Last Post: May 28th, 2013 16:47
    by Caziban  Go to last post
  22. Sticky Thread Sticky: Central Test Discussion

    Started by Metal Gear Rex, May 5th, 2013 16:16
    archive, arts, bit, central, die, discussion, fix, forum, group, ideas, kind, lair, post, posting, realm, realms, speed, test, things, thread, time
    • Replies: 1
    • Views: 6,221
    Last Post: May 5th, 2013 16:21
    by Metal Gear Rex  Go to last post

    Forum:
    Test Realms

Results 1 to 25 of 101
Page 1 of 5 1 2 3 4