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  1. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    3 Pages
    1 2 3
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 26
    • Views: 15,403
    Last Post: July 28th, 2020 14:35
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    22 Pages
    1 2 3 ... 22
    • Replies: 213
    • Views: 216,237
    Last Post: July 1st, 2020 21:13
    by Gosbanyat  Go to last post
  3. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,053
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    4 Pages
    1 2 3 ... 4
    art, creature, dk1, editor, files, game, html, imp, keeperfx, make, original, pain, post, proper, properties, question, res, silly, start, stuff, time, tools, values, working
    • Replies: 31
    • Views: 4,893
    Last Post: February 27th, 2020 21:14
    by AdamP  Go to last post

    Forum:
    KeeperFX

  5. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 2,504
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  6. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 2,362
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  7. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 1,340
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  8. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 2,290
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  9. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 1,752
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  10. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 05:26
    bug, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, love, make, making, map, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 938
    Last Post: November 11th, 2015 22:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  11. General troubleshooting questions

    Started by Endrix, August 11th, 2015 09:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 2,373
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  12. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 6,123
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
  13. Problem with training in combat pit

    Started by Stone_Knight, July 9th, 2014 17:09
    code, combat, combat pit, computer, creatures, edit, editor, error, game, great, level, lvl, maps, pit, play, players, post, problem, proper, properties, question, res, skirmish, training, windows, works
    • Replies: 4
    • Views: 7,275
    Last Post: July 15th, 2014 22:37
    by Stone_Knight  Go to last post
  14. editor, having some troubles getting it to work

    Started by veroba, July 17th, 2013 07:37
    action, data, dragonslover, dungeon, editor, error, file, half, horny, idea, invisible, keeper, keeperfx, knight, made, make, map, minimap, move, open, original, post, present, problem, program, proper, properties, screen, set, stuff, top, type, work, working
    • Replies: 3
    • Views: 1,579
    Last Post: July 18th, 2013 07:39
    by veroba  Go to last post

    Forum:
    KeeperFX

  15. problems with Ai

    Started by darkkingkongman, February 22nd, 2013 11:53
    1.3, 1.7, bug, bugs, change, cheese, closed, creatures, custom, design, dkii, downloaded, dungeon, dungeon keeper, dungeon keeper 2, dungeons, editor, favorite, fix, good, heroes, imp, land, level, map, maps, problem, problems, proper, properties, rooms, set, special, strange, stuff, swiss, the keepers, true, version, works
    • Replies: 6
    • Views: 3,761
    Last Post: June 11th, 2013 10:17
    by Hapuga  Go to last post
  16. Problem with playing created maps

    Started by Majik, September 8th, 2010 15:02
    2 Pages
    1 2
    .exe, bad, check, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 7,931
    Last Post: February 22nd, 2013 12:43
    by darkkingkongman  Go to last post
  17. Command Line, How to use?

    Started by Xorro, September 13th, 2012 13:29
    bad, command, create, creating, exe, file, forum, fps, game, games, keeperfx, kind, magic, open, order, person, problem, proper, properties, runs, shortcut, slow, windows
    • Replies: 2
    • Views: 1,545
    Last Post: September 13th, 2012 15:51
    by Xorro  Go to last post

    Forum:
    KeeperFX

  18. DK2 Resolution Problem

    Started by BLazerules, September 3rd, 2012 11:54
    1.7, art, black, change, check, computer, dark, darkness, dk2, dkii, download, files, fix, found, game, games, gog, good, graphic, idea, image, load, lock, made, mode, offer, past, patch, play, problem, problems, proper, properties, resolution, run, screen, set, settings, shortcut, support, switch, user, video, web
    • Replies: 7
    • Views: 17,643
    Last Post: September 10th, 2012 17:32
    by DragonsLover  Go to last post
  19. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 20:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, love, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 4,731
    Last Post: May 15th, 2012 02:12
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  20. [Other] "Trophy" Specials

    Started by MeinCookie, January 11th, 2010 23:18
    6 Pages
    1 2 3 ... 6
    "trophy" specials, altar, attention, balance, bile demon, blood, bones, bridge, campaign, chest, combat, computer, cool, corpse, created, creature spell, creatures, dark, dead, dungeon, evil, food, fun, giant, good, heal, health, hero, heroes, hidden, horned reaper, ideas, keeper, lava, levels, library, make, making, map, match, metal gear rex, mode, multiple, pool, portals, possession, posts, prison, proper, properties, res, rooms, sculpture, set, skeleton, skins, sounds, special, specials, spells, suggestion, the way, time, treasure, treasury, trophy, warlocks, water, wizards, workshop
    • Replies: 58
    • Views: 11,722
    Last Post: November 25th, 2011 13:14
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  21. Read only!

    Started by Beep-Veep, August 29th, 2011 14:21
    adikted, awesome, computer, creatures, demon, editor, files, hellhound, keeper, load, local, make, map, official, pool, problems, proper, properties, read, save, section, set, time, windows, work, working
    • Replies: 1
    • Views: 1,342
    Last Post: August 29th, 2011 22:32
    by dotted  Go to last post
  22. [Room] Element Room

    Started by Keeper_Infernal, August 13th, 2011 10:26
    2 Pages
    1 2
    • Replies: 14
    • Views: 5,289
    Last Post: August 28th, 2011 10:05
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  23. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 12:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 1,901
    Last Post: August 8th, 2011 06:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

  24. [Creature] Shadow Demon

    Started by Duke Ragereaver, September 18th, 2010 06:34
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 11,640
    Last Post: June 29th, 2011 15:38
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  25. Weird dig problem.

    Started by Neonwings, April 4th, 2011 18:00
    block, change, dkii, editor, global, imps, level, made, map, problem, proper, properties
    • Replies: 2
    • Views: 1,855
    Last Post: April 6th, 2011 12:10
    by Neonwings  Go to last post
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