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  1. ideas for challenge runs

    Started by Frosti85, November 29th, 2019 09:55
    challenge, dungeon keeper 1, fast, game, ideas, levels, list, picking, prison, run, runs, training, transfer, traps
    • Replies: 1
    • Views: 116
    Last Post: November 29th, 2019 09:58
    by YourMaster  Go to last post
  2. gold edition dos box question

    Started by Frosti85, November 25th, 2019 21:56
    computer, create, creatures, dk1, dos, downloads, dungeon, dungeon keeper, edition, favorite, fun, game, gog, imps, issue, keeper, machine, play, question, run, total, version, wiki, windows
    • Replies: 3
    • Views: 147
    Last Post: November 27th, 2019 14:14
    by YourMaster  Go to last post
  3. KeeperFX freezing

    Started by Mickeyminime, November 17th, 2019 03:51
    bug, dungeon, dungeon keeper, game, half, keeper, level, maps, run, save, time, version, windows
    • Replies: 1
    • Views: 125
    Last Post: November 17th, 2019 08:44
    by YourMaster  Go to last post
  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    7 Pages
    1 2 3 ... 7
    • Replies: 66
    • Views: 43,742
    Last Post: October 31st, 2019 22:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Dread Mountain

    Started by YourMaster, October 24th, 2015 14:18
    2 Pages
    1 2
    • Replies: 15
    • Views: 4,435
    Last Post: September 23rd, 2019 13:41
    by kix  Go to last post

    Forum:
    DK1 Maps

  6. Missing Files

    Started by Hades, September 6th, 2019 17:19
    2 Pages
    1 2
    7zip, check, communication, complete, creature, development, downloads, error, file, files, full, game, included, keeperfx, launcher, log, machine, patch, present, run, unofficial, war, wiki, work, working
    • Replies: 15
    • Views: 1,744
    Last Post: September 17th, 2019 22:21
    by Hades  Go to last post

    Forum:
    KeeperFX

  7. KeeperFX is jittery and unplayable

    Started by stef, September 12th, 2019 05:51
    art, downloaded, dungeon, dungeon keeper, dungeon keeper gold, error, exe, face, file, game, gameplay, gog, guy, issue, issues, keeperfx, launcher, official, post, resolution, run, start, unofficial, versions, work
    • Replies: 8
    • Views: 1,047
    Last Post: September 13th, 2019 17:41
    by AdamP  Go to last post

    Forum:
    KeeperFX

  8. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 204
    • Views: 204,302
    Last Post: August 21st, 2019 17:06
    by YourMaster  Go to last post
  9. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    beta, change, code, development, direct, file, fix, issue, keeperfx, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 822
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Problem with music playback on Wine (Linux)

    Started by marqsman, June 17th, 2019 10:45
    ccp, complete, dungeon, dungeon keeper, dungeon keeper gold, files, flag, game, gog, guys, issues, keeper, keeperfx, linux, log, machine, music, open, play, post, problem, problems, run, sounds
    • Replies: 2
    • Views: 697
    Last Post: June 17th, 2019 13:06
    by marqsman  Go to last post
  11. Poll: Spanish Players in the forum?

    Started by Ecarus, May 10th, 2014 19:45
    ancient keeper, fixing, forum, game, great, keeper, language, make, making, maps, move, offer, players, poll, post, problem, run, sale, set, time, tips, translation
    • Replies: 4
    • Views: 36,665
    Last Post: June 14th, 2019 06:36
    by Anna Souss  Go to last post

    Forum:
    Off Topic

  12. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 3,233
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  13. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 658
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  14. 320x200

    Started by AdamP, April 25th, 2019 02:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 717
    Last Post: May 13th, 2019 20:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    command, deeper, deeper dungeons, downloaded, dungeon, dungeon keeper, dungeon keeper fx, dungeons, files, game, gog, guide, keeper, keeper fx, keeperfx, mac, post, problems, run, trouble, version, wiki, work
    • Replies: 7
    • Views: 1,136
    Last Post: April 11th, 2019 17:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 471
    Last Post: March 11th, 2019 16:03
    by Endrix  Go to last post
  16. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 4,023
    Last Post: February 3rd, 2019 11:19
    by Themperror  Go to last post
  17. Best (Creature) Spells.

    Started by Waltz, January 10th, 2019 06:48
    battle, bile, combat, create, creature, creature spells, damage, dungeon keeper 1, favorite, free, full, game, good, half, heal, kill, list, quickly, run, slow, speed, spells, title, works
    • Replies: 7
    • Views: 840
    Last Post: January 18th, 2019 21:10
    by Themperror  Go to last post
  18. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 12,432
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  19. Game Crashing

    Started by Billy George Mahan III, January 11th, 2019 19:14
    • Replies: 2
    • Views: 461
    Last Post: January 11th, 2019 19:51
    by Billy George Mahan III  Go to last post

    Forum:
    KeeperFX

  20. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 02:47
    • Replies: 6
    • Views: 693
    Last Post: January 9th, 2019 07:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  21. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 40,061
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  22. New creature project

    Started by Arcaen, October 7th, 2018 21:07
    2 Pages
    1 2
    adding, crashes, creature, creatures, error, files, game, idea, keeper, keeperfx, knight, level, make, making, model, players, possession, problem, progress, read, release, run, success, war, work
    • Replies: 10
    • Views: 1,650
    Last Post: December 26th, 2018 06:09
    by segadorastado  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 1,088
    Last Post: October 11th, 2018 17:00
    by YourMaster  Go to last post
  23. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 3,833
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
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