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Tag: training

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  1. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    2 Pages
    1 2
    • Replies: 12
    • Views: 930
    Last Post: Yesterday 16:40
    by CSWinnall  Go to last post

    Forum:
    DK1 Maps

  2. ideas for challenge runs

    Started by Frosti85, November 29th, 2019 09:55
    challenge, dungeon keeper 1, fast, game, ideas, levels, list, picking, prison, run, runs, training, transfer, traps
    • Replies: 1
    • Views: 129
    Last Post: November 29th, 2019 09:58
    by YourMaster  Go to last post
  3. Enchantree

    Started by alexsa2015sa, November 30th, 2017 13:50
    • Replies: 0
    • Views: 408
    Last Post: November 30th, 2017 13:50
    by alexsa2015sa  Go to last post

    Forum:
    DK1 Maps

  4. How to get best creatures from portal?

    Started by Mimas, February 21st, 2017 13:08
    art, creatures, demons, doors, dragons, dungeon keeper 1, good, idea, library, low, make, maps, open, portal, research, room, rooms, sacrifice, start, temple, time, training, warlock
    • Replies: 1
    • Views: 783
    Last Post: February 21st, 2017 14:04
    by YourMaster  Go to last post
  5. Couple of questions..

    Started by CoduX, November 25th, 2016 08:28
    balance, bit, bug, combat, combat pit, editor, fast, gear, guess, horny, level, max, metal, metal gear rex, patch, pit, question, questions, rex, room, showing, training, training room, work, works
    • Replies: 3
    • Views: 910
    Last Post: February 17th, 2017 19:33
    by KeeperKnight  Go to last post
  6. Wetlands

    Started by YourMaster, July 28th, 2015 23:50
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 3,796
    Last Post: September 24th, 2016 12:04
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  7. Doors disappearing

    Started by Gwame, August 21st, 2016 21:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 718
    Last Post: August 21st, 2016 23:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

  8. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 890
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Issue with official map editing

    Started by KeeperKnight, June 16th, 2016 10:04
    acting, camera, complete, creature, creatures, editing, forum, game, happy, horny, issue, knight, level, map, maps, max, official, portal, room, skip, stats, training, training room
    • Replies: 0
    • Views: 610
    Last Post: June 16th, 2016 10:04
    by KeeperKnight  Go to last post
  10. Multiplayer Strategies

    Started by TheJohn11313, July 3rd, 2010 07:20
    2 Pages
    1 2
    action, bit, cave, complete, creative, creatures, dark, day, deeper, deeper dungeons, dungeon, dungeon keeper, dungeons, dwarf, fast, game, good, guess, half, heroes, horned reaper, idea, ideas, imps, keeper, knights, level, levels, make, map, metal gear rex, multiplayer, multiple, orcs, play, portals, post, pro, res, resources, room, rooms, run, samurai, scavanging, skeletons, sound, spells, square, the way, thief, time, training, war, warlocks, watch, win, wizards, work, yeah
    • Replies: 16
    • Views: 8,069
    Last Post: April 16th, 2016 16:39
    by C4st1gator  Go to last post
  11. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 1,405
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    140 Pages
    1 2 3 ... 140
    • Replies: 1,390
    • Views: 268,090
    Last Post: April 17th, 2015 11:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  13. Talkative computer player

    Started by mefistotelis, March 28th, 2015 08:52
    adding, code, command, compatibility, computer, crash, created, creature, dungeon, files, game, imp, job, knight, level, load, map, messages, mode, move, multiplayer, nightly, page, palette, players, room, set, target, texture, training, training room, video, work
    • Replies: 2
    • Views: 1,066
    Last Post: March 28th, 2015 11:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  14. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, bullfrog, business, campaign, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 12,378
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Fly and Fairy walking animation?

    Started by Noanechu, December 28th, 2014 18:38
    • Replies: 6
    • Views: 1,912
    Last Post: December 30th, 2014 19:56
    by Noanechu  Go to last post
  16. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 78,553
    Last Post: August 28th, 2014 09:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

    • Replies: 3
    • Views: 6,059
    Last Post: July 23rd, 2014 12:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  17. Problem with training in combat pit

    Started by Stone_Knight, July 9th, 2014 17:09
    code, combat, combat pit, computer, creatures, edit, editor, error, game, great, level, lvl, maps, pit, play, players, post, problem, proper, properties, question, res, skirmish, training, windows, works
    • Replies: 4
    • Views: 4,374
    Last Post: July 15th, 2014 22:37
    by Stone_Knight  Go to last post
  18. Waterdrop Edge

    Started by darkkingkongman, May 4th, 2014 20:00
    1 or 2, art, bile, bit, creatures, demons, door, download, dungeon, early, free, game, gameplay, heroes, keeper, level, load, luck, made, open, portal, prison, rate, realm, received, room, rooms, set, sig, skeletons, speed, square, start, top, training, training room
    • Replies: 2
    • Views: 3,742
    Last Post: May 9th, 2014 23:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  19. DKII.exe has stopped working and needs to be closed

    Started by Daan Dankers, January 16th, 2013 13:35
    2 Pages
    1 2
    1.7, 1.8, bit, closed, combat, combat pit, crashing, dk2, dkii, downloaded, dungeon, evil, exe, fix, forum, found, game, gog, good, image, images, included, keeper, live, mouse, official, page, patch, pit, post, posting, run, save, things, tongue, topic, training, translation, unofficial, version, wiki, working
    • Replies: 10
    • Views: 18,336
    Last Post: May 9th, 2014 21:31
    by el_marto  Go to last post
  20. Mission Impossible

    Started by jbthirteen, May 6th, 2014 21:45
    • Replies: 0
    • Views: 1,229
    Last Post: May 6th, 2014 21:45
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  21. Clarification: Training Times vs Training Costs

    Started by Mullertime, March 16th, 2014 17:48
    change, creature, creatures, direct, dragon, duration, effect, fast, file, gear, guys, half, imp, level, metal, metal gear rex, modding, money, obey, rex, room, save, set, slave, speed, time, training, training room, values, words
    • Replies: 8
    • Views: 2,234
    Last Post: March 16th, 2014 21:56
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  22. Train a creature higher than level 10

    Started by Tomber, February 24th, 2014 15:50
    army, campaign, creature, creatures, dk1, dragon, dragons, early, easy, fail, game, hero, idea, knight, knights, level, levels, lvl, made, making, maps, original, patch, portal, possibility, problems, read, reapers, room, sounds, source, special, thief, time, training, training room, transfer, user, yeah
    • Replies: 5
    • Views: 2,975
    Last Post: February 26th, 2014 12:57
    by Tomber  Go to last post
  23. Living in Possession

    Started by Powtreeman, January 29th, 2014 01:36
    3 Pages
    1 2 3
    adding, allies, attack, battle, bugs, chickens, code, command, create, creature, dk1, dk2, dungeon, feed, game, heal, health, ideas, imp, improve, issues, keeper, kill, levels, made, make, map, minion, mode, multiplayer, picking, possession, problem, progress, room, run, secret, spell, training, training room, traps, treasury, trouble, work, working, workshop
    • Replies: 24
    • Views: 5,086
    Last Post: February 12th, 2014 14:16
    by Powtreeman  Go to last post

    Forum:
    KeeperFX

  24. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 7,342
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

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