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Tag: hard

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    • Replies: 1
    • Views: 479
    Last Post: March 28th, 2023 12:28
    by mefistotelis  Go to last post
  1. New campaign project

    Started by Herlyg, January 6th, 2023 18:15
    • Replies: 0
    • Views: 1,530
    Last Post: January 6th, 2023 18:15
    by Herlyg  Go to last post

    Forum:
    KeeperFX

  2. Ivory Tower

    Started by AdamP, November 4th, 2022 20:08
    2 Pages
    1 2
    • Replies: 14
    • Views: 1,449
    Last Post: December 27th, 2022 00:52
    by AdamP  Go to last post

    Forum:
    DK1 Maps

  3. Progress update #5

    Started by tonihele, June 21st, 2016 19:16
    business, dk2, dungeons, easy, game, good, graphics, great, hard, low, made, make, models, opendungeons, original, progress, team, thought, unknown, update, values, video, wfto, youtube
    • Replies: 6
    • Views: 82,290
    Last Post: November 22nd, 2022 16:35
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  4. Savegame file size evolution

    Started by jomalin, October 22nd, 2022 18:04
    0.4.8, 0.4.9, adding, alpha, bugs, evolution, file, forum, guess, hard, imp, issue, keeper fx, keeperfx, list, release, room, save, savegame, stuff, thread, version
    • Replies: 1
    • Views: 955
    Last Post: October 23rd, 2022 13:21
    by Necror  Go to last post

    Forum:
    KeeperFX

  5. Trying to understand how to install custom map packs

    Started by Zyntastic, October 13th, 2022 17:10
    called, creature, creatures, custom, die, die hard dungeons, download, dungeons, editor, files, guide, hard, keeperfx, levels, load, make, map, maps, online, original, packs, play, text, videos, youtube
    • Replies: 6
    • Views: 1,150
    Last Post: October 14th, 2022 00:36
    by Zyntastic  Go to last post

    Forum:
    KeeperFX

  6. Some Maps For DK1

    Started by CapitanDavid, September 21st, 2022 19:38
    • Replies: 0
    • Views: 817
    Last Post: September 21st, 2022 19:38
    by CapitanDavid  Go to last post

    Forum:
    DK1 Maps

    • Replies: 2
    • Views: 1,570
    Last Post: July 1st, 2022 22:37
    by Squirrel_Nutty  Go to last post

    Forum:
    KeeperFX

  7. Hardest campaign currently? + making your own?

    Started by 12114_v2, January 24th, 2022 09:12
    alpha, avatars, campaign, creating, dk1, easy, game, good, hard, included, interested, keeper, keeperfx, levels, make, making, maps, original, page, post, remake, watch, wiki, youtube
    • Replies: 3
    • Views: 2,814
    Last Post: January 24th, 2022 09:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. New game + - Transfer on Flowerhat

    Started by Junkman1217, November 2nd, 2021 03:31
    campaign, creature, dungeon keeper 1, game, hard, king, levels, original, special, specials, time, transfer, transfer creature, trick
    • Replies: 1
    • Views: 1,025
    Last Post: November 2nd, 2021 09:19
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  9. Build bigger rooms

    Started by Junkman1217, October 22nd, 2021 22:30
    alpha, ass, assistant, campaign, computer, hard, latest, level, meant, original, play, room, rooms, set, treasure
    • Replies: 3
    • Views: 952
    Last Post: October 23rd, 2021 09:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Updated to latest Alpha 2475

    Started by Junkman1217, October 2nd, 2021 03:00
    2 Pages
    1 2
    0.4.8, 0.4.9, alpha, called, complete, crap, creature, downloaded, edition, files, fix, hard, keeper, keeper fx, keeperfx, latest, level, lines, model, original, post, program, top, topic, update, updated, version, work
    • Replies: 12
    • Views: 3,980
    Last Post: October 2nd, 2021 18:59
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Sticky Thread Sticky: Lords of Nether on STEAM!

    Started by DBlac, August 18th, 2021 10:10
    • Replies: 6
    • Views: 3,625
    Last Post: August 21st, 2021 20:54
    by DBlac  Go to last post
    • Replies: 1
    • Views: 1,229
    Last Post: July 15th, 2021 00:43
    by YourMaster  Go to last post
  12. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 44,907
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 27,890
    Last Post: January 14th, 2021 22:59
    by Grinder  Go to last post
  13. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    • Replies: 9
    • Views: 57,257
    Last Post: October 28th, 2020 16:20
    by Quuz  Go to last post
  14. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 15:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 34,099
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  15. Hero count?

    Started by Junkman1217, June 26th, 2020 02:59
    armageddon, campaign, creatures, destiny, found, future, hard, hero, ninja, screen, spell, update, wanna
    • Replies: 1
    • Views: 10,317
    Last Post: June 26th, 2020 08:11
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Create imp

    Started by Junkman1217, June 25th, 2020 19:03
    command, commands, create, creature, hard, imp, keeperfx, kind, level, levels, make, official, post, run, script, spell, suggestion, unofficial, update, wiki, work
    • Replies: 1
    • Views: 1,461
    Last Post: June 25th, 2020 21:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 80,002
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  18. Tymnath Herez

    Started by Duke Ragereaver, March 30th, 2017 09:15
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 18,418
    Last Post: May 9th, 2020 15:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  19. Vuen's Tomb

    Started by Duke Ragereaver, May 6th, 2017 11:40
    3 Pages
    1 2 3
    alpha, attack, color, custom, download, downloads, dungeon, evil, file, files, free, good, hard, hero, heroes, image, keeper, keeperfx, land, levels, load, map, maps, orcs, play, question, realm, res, skirmish, watch, wiki, world
    • Replies: 22
    • Views: 15,915
    Last Post: May 9th, 2020 14:43
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  20. Game tips with new AI system

    Started by TheEnigmist, April 1st, 2020 10:46
    2 Pages
    1 2
    alpha, art, attack, bile, complete, creatures, deeper, demons, direct, dungeons, found, game, good, hard, job, kill, level, maps, max, problem, ranged, start, time, tips, updated, workshop
    • Replies: 12
    • Views: 3,307
    Last Post: April 2nd, 2020 15:43
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 17:39
    alpha, attempts, awesome, campaign, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 34,269
    Last Post: January 10th, 2020 17:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

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