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Tag: magic

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  1. Mouse rotate?

    Started by Daemit, January 18th, 2024 15:07
    cursor, day, dungeon, dungeon keeper, favorite, games, great, happy, keeper, keeperfx, launcher, love, made, magic, moment, mouse, original, question, thought, version
    • Replies: 3
    • Views: 710
    Last Post: January 19th, 2024 01:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 231
    • Views: 476,623
    Last Post: January 9th, 2024 21:21
    by arnibes  Go to last post
  3. Magic Carpet help

    Started by NeoWorm, December 10th, 2023 19:41
    bullfrog, dungeon, dungeon keeper, engine, error, files, game, graphics, ingame, keeper, made, magic, maps, modding, room, runs, sprites, time, tools, version, website, work
    • Replies: 1
    • Views: 543
    Last Post: December 10th, 2023 20:17
    by Necror  Go to last post
    • Replies: 5
    • Views: 507
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Linux and Wine for KeeperFX (+ Troubleshooting)

    Started by Yani, November 14th, 2023 12:12
    2000, beta, custom, download, files, form, free, issues, keeperfx, list, load, made, magic, make, names, official, prefixes, problems, release, run, setup, thread, updated, windows, working, workshop
    • Replies: 0
    • Views: 837
    Last Post: November 14th, 2023 12:12
    by Yani  Go to last post

    Forum:
    KeeperFX

  5. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 12:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, setup, spells, texture, types, update, video
    • Replies: 2
    • Views: 707
    Last Post: November 12th, 2023 14:36
    by Nazgul1984  Go to last post

    Forum:
    KeeperFX

  6. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 18:37
    code, crashed, created, creature, files, fix, game, global, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,412
    Last Post: June 5th, 2023 19:52
    by Regor  Go to last post

    Forum:
    KeeperFX

  7. The Three Princes

    Started by ki307856, May 13th, 2023 13:06
    • Replies: 9
    • Views: 2,036
    Last Post: May 19th, 2023 10:13
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  8. Dungeons And Keepers 21-map campaign 2017

    Started by kix, February 19th, 2017 21:17
    11 Pages
    1 2 3 ... 11
    • Replies: 101
    • Views: 50,563
    Last Post: March 9th, 2023 18:44
    by kix  Go to last post

    Forum:
    DK1 Maps

  9. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 22:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 143,961
    Last Post: May 14th, 2021 14:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  10. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,523
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  11. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 4,346
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. podcast interview with alex trowers (bullfrog)

    Started by rainlizard, January 17th, 2020 08:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, molyneux, stuff, village
    • Replies: 0
    • Views: 5,266
    Last Post: January 17th, 2020 08:52
    by rainlizard  Go to last post
  13. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 34,956
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  14. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 22:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,546
    Last Post: July 25th, 2019 23:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 15:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 3,392
    Last Post: July 20th, 2019 16:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  16. Game Crash wenn use Call to Arms

    Started by Urban62x, July 17th, 2019 11:43
    • Replies: 2
    • Views: 38,722
    Last Post: July 17th, 2019 17:10
    by Urban62x  Go to last post

    Forum:
    KeeperFX

  17. Enemy AI

    Started by Powtreeman, March 15th, 2019 19:33
    abilities, breaks, bug, computer, editor, flag, heal, health, imps, level, lines, magic, make, map, players, power, questions, script, scrolling, spell, stupid, text, values, work, works
    • Replies: 6
    • Views: 64,704
    Last Post: March 25th, 2019 23:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 1,478
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  19. DK1: Changes to to make it even more fun

    Started by spartahawk, January 21st, 2018 19:45
    3 Pages
    1 2 3
    bile, building, corpse, creatures, dark, dead, development, disarm, dk1, dk2, dungeon, eats, fly, game, good, improve, list, love, magic, modern, pain, prison, quickly, room, sacrifice, temple, treasure, unlock
    • Replies: 25
    • Views: 29,140
    Last Post: February 26th, 2018 23:21
    by Noanechu  Go to last post

    Forum:
    KeeperFX

  20. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 12:36
    3 Pages
    1 2 3
    alpha, bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, goodies disc, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 13,265
    Last Post: January 19th, 2018 00:57
    by svefn  Go to last post
  21. DK2 GOG, installing the 1.3 patch

    Started by Mortael, October 13th, 2017 14:28
    1.3, called, crack, dead, dk2, dkii, doors, downloads, fan, file, game, general, gim, gog, graphics, improvement, issue, magic, make, making, melee, mod, patch, question, sacrifice, version, windows, windows 7
    • Replies: 6
    • Views: 8,906
    Last Post: October 15th, 2017 11:24
    by Mortael  Go to last post
  22. Ancient Keeper Workshop bug

    Started by TheEnigmist, August 20th, 2017 15:26
    • Replies: 4
    • Views: 2,238
    Last Post: August 20th, 2017 18:24
    by TheEnigmist  Go to last post

    Forum:
    KeeperFX

  23. Dungeon Keeper Screenshots

    Started by watler253, August 4th, 2016 18:49
    • Replies: 4
    • Views: 3,713
    Last Post: March 13th, 2017 21:58
    by Valhallaist  Go to last post
  24. Wetlands

    Started by YourMaster, July 29th, 2015 00:50
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 15,400
    Last Post: September 24th, 2016 13:04
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

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