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  1. Creature editor?

    Started by AdamP, December 14th, 2017 01:08
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 92,298
    Last Post: September 8th, 2024 16:26
    by AdamP  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    24 Pages
    1 2 3 ... 24
    • Replies: 234
    • Views: 523,518
    Last Post: August 3rd, 2024 04:59
    by joey3155  Go to last post
  3. KeeperFX, Steam version (Dosbox) no Mentor voices.

    Started by Mornzie, March 18th, 2024 20:29
    compatibility, created, dosbox, files, fix, ideas, imp, issues, keeperfx, mentor, mentor voices, music, needed, problem, program, proper, properties, question, run, sound, steam, steam version, version
    • Replies: 2
    • Views: 6,178
    Last Post: March 20th, 2024 14:24
    by Yani  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 4,339
    Last Post: December 9th, 2023 22:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 00:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, console, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 52,380
    Last Post: February 3rd, 2022 07:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  5. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 09:38
    • Replies: 9
    • Views: 7,167
    Last Post: March 23rd, 2020 00:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 12:16
    2 Pages
    1 2
    army, bit, building, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 7,529
    Last Post: October 9th, 2018 14:12
    by YourMaster  Go to last post
  7. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, hang, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, setup, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 7,422
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  8. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 09:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 3,969
    Last Post: March 20th, 2017 10:02
    by nayo  Go to last post
  9. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 16:15
    2 Pages
    1 2
    animation, attack, bug, claim, create, creatures, dark, digger, dungeon, fun, gold, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, reverse, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 8,227
    Last Post: October 26th, 2016 18:45
    by YourMaster  Go to last post
  10. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 01:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 5,545
    Last Post: October 7th, 2016 23:26
    by Kofi  Go to last post
  11. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 04:26
    bug, claim, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, latest, love, make, making, map, modern, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 2,655
    Last Post: November 11th, 2015 21:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  12. General troubleshooting questions

    Started by Endrix, August 11th, 2015 09:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 7,116
    Last Post: November 6th, 2015 18:24
    by YourMaster  Go to last post
  13. creatures jobs

    Started by Endrix, January 22nd, 2015 16:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, jobs, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 11,319
    Last Post: September 17th, 2015 21:15
    by YourMaster  Go to last post
  14. Problem with training in combat pit

    Started by Stone_Knight, July 9th, 2014 17:09
    code, combat, combat pit, computer, creatures, edit, editor, error, game, great, level, lvl, maps, mod, pit, play, players, post, problem, proper, properties, question, res, skirmish, training, windows, works
    • Replies: 4
    • Views: 10,009
    Last Post: July 15th, 2014 22:37
    by Stone_Knight  Go to last post
  15. editor, having some troubles getting it to work

    Started by veroba, July 17th, 2013 07:37
    action, data, dragonslover, dungeon, editor, error, file, half, horny, idea, invisible, keeper, keeperfx, knight, made, make, map, minimap, move, open, original, post, present, problem, program, proper, properties, screen, set, stuff, top, type, work, working
    • Replies: 3
    • Views: 3,144
    Last Post: July 18th, 2013 07:39
    by veroba  Go to last post

    Forum:
    KeeperFX

  16. problems with Ai

    Started by darkkingkongman, February 22nd, 2013 10:53
    1.3, 1.7, bug, bugs, change, cheese, closed, creatures, custom, design, dkii, downloaded, dungeon, dungeon keeper, dungeon keeper 2, dungeons, editor, favorite, fix, gold, good, heroes, imp, land, level, map, maps, problem, problems, proper, properties, rooms, set, special, strange, stuff, swiss, the keepers, true, version, works
    • Replies: 6
    • Views: 6,216
    Last Post: June 11th, 2013 10:17
    by Hapuga  Go to last post
  17. Problem with playing created maps

    Started by Majik, September 8th, 2010 15:02
    2 Pages
    1 2
    .exe, bad, check, claim, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 19,441
    Last Post: February 22nd, 2013 11:43
    by darkkingkongman  Go to last post
  18. Command Line, How to use?

    Started by Xorro, September 13th, 2012 13:29
    bad, command, create, creating, exe, file, forum, fps, game, games, keeperfx, kind, magic, open, order, person, problem, proper, properties, runs, shortcut, slow, windows
    • Replies: 2
    • Views: 3,288
    Last Post: September 13th, 2012 15:51
    by Xorro  Go to last post

    Forum:
    KeeperFX

  19. DK2 Resolution Problem

    Started by BLazerules, September 3rd, 2012 11:54
    1.7, art, black, change, check, computer, dark, darkness, dk2, dkii, download, files, fix, found, game, games, gog, good, graphic, idea, image, load, lock, made, mode, offer, past, patch, play, problem, problems, proper, properties, resolution, run, screen, set, settings, shortcut, support, switch, user, video, web
    • Replies: 7
    • Views: 21,622
    Last Post: September 10th, 2012 17:32
    by DragonsLover  Go to last post
  20. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 20:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, latest, love, mod, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 7,109
    Last Post: May 15th, 2012 02:12
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  21. [Other] "Trophy" Specials

    Started by MeinCookie, January 11th, 2010 22:18
    6 Pages
    1 2 3 ... 6
    "trophy" specials, altar, attention, balance, bile demon, blood, bones, bridge, building, campaign, chest, claim, combat, computer, cool, corpse, created, creature spell, creatures, dark, dead, dungeon, evil, food, fun, giant, gold, good, heal, health, hero, heroes, hidden, horned reaper, ideas, keeper, lava, levels, library, make, making, map, match, metal gear rex, mode, multiple, pool, portals, possession, posts, prison, proper, properties, res, rooms, sculpture, set, skeleton, skins, sounds, special, specials, spells, suggestion, the way, time, traditional, treasure, treasury, trophy, unlock, warlocks, water, wizards, workshop
    • Replies: 58
    • Views: 20,730
    Last Post: November 25th, 2011 12:14
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  22. Read only!

    Started by Beep-Veep, August 29th, 2011 14:21
    adikted, awesome, computer, creatures, demon, editor, files, hellhound, keeper, load, local, make, map, official, pool, problems, proper, properties, read, save, section, set, time, windows, work, working
    • Replies: 1
    • Views: 2,372
    Last Post: August 29th, 2011 22:32
    by dotted  Go to last post
  23. [Room] Element Room

    Started by Keeper_Infernal, August 13th, 2011 10:26
    2 Pages
    1 2
    • Replies: 14
    • Views: 7,604
    Last Post: August 28th, 2011 10:05
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  24. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 12:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, setup, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 3,511
    Last Post: August 8th, 2011 06:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

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