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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 231
    • Views: 476,610
    Last Post: January 9th, 2024 21:21
    by arnibes  Go to last post
  2. Ember - patching launcher

    Started by DiaLight, September 22nd, 2022 23:57
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,043
    Last Post: December 20th, 2023 15:11
    by DiaLight  Go to last post
  3. Self-made Campaign - Blue Keeper Campaign

    Started by Gatrithor, September 7th, 2022 06:30
    • Replies: 7
    • Views: 2,921
    Last Post: May 30th, 2023 00:11
    by watler253  Go to last post

    Forum:
    DK1 Maps

  4. Dk2 to Dk1 Map converter

    Started by Necror, March 22nd, 2022 17:52
    • Replies: 3
    • Views: 2,533
    Last Post: March 3rd, 2023 09:55
    by Necror  Go to last post
  5. Sticky Thread Sticky: Introduction Thread

    Started by Duke Ragereaver, August 29th, 2009 22:41
    37 Pages
    1 2 3 ... 37
    • Replies: 369
    • Views: 115,985
    Last Post: November 28th, 2022 07:04
    by Duke Ragereaver  Go to last post
  6. will creatures look alive?

    Started by Aum_major, September 30th, 2016 13:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 89,250
    Last Post: November 15th, 2022 14:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  7. KeeperFX work

    Started by jomalin, July 10th, 2012 10:26
    3 Pages
    1 2 3
    0.40, bit, change, characters, code, command, direct, download, downloaded, easy, exe, files, fix, form, good, keeperfx, language, latest, levels, library, load, make, mingw, msys, multiplayer, music, needed, nightly, nightly builds, players, projects, read, recent, reverse, run, save, savegame, script, sdl, search, searching, skip, source, test, thread, time, values, version, windows, word, work, working
    • Replies: 25
    • Views: 12,017
    Last Post: October 17th, 2022 10:13
    by Necror  Go to last post

    Forum:
    KeeperFX

  8. Korean language support

    Started by mu mu, April 24th, 2020 08:33
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 49,661
    Last Post: April 28th, 2022 02:54
    by AdamP  Go to last post

    Forum:
    KeeperFX

  9. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    5 Pages
    1 2 3 ... 5
    • Replies: 40
    • Views: 29,104
    Last Post: August 7th, 2021 09:02
    by Themperror  Go to last post
  10. DzjeeAr's 25-level campaign

    Started by Endrix, January 16th, 2017 17:24
    campaign, computer, crash, crashing, creatures, dk1, dungeon, file, found, game, hang, improvement, keeper, keeper fx, keeperfx, knight, latest, launcher, level, log, map, maps, play, prison, problem, reverse, room, thread, time
    • Replies: 8
    • Views: 6,306
    Last Post: May 16th, 2021 14:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  11. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 111,874
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  12. KeeperFX Unofficial - continued development - alpha builds

    Started by YourMaster, February 27th, 2018 18:47
    45 Pages
    1 2 3 ... 45
    • Replies: 441
    • Views: 133,163
    Last Post: August 3rd, 2020 02:37
    by Argonil  Go to last post

    Forum:
    KeeperFX

  13. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 21:43
    alpha, bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, jobs, keeperfx, latest, level, make, mentor, mod, mouse, power, problem, reverse, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 16,702
    Last Post: March 18th, 2020 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Final Conquest - Campaign

    Started by Metal Gear Rex, July 3rd, 2013 18:25
    balance, battle, building, business, corpse, creatures, dead, difficult, dk2, dungeon, game, general, good, heal, health, heroes, horned, image, keeper, link, maps, mentor, news, prison, problems, reaper, reverse, room, spells, voice, war
    • Replies: 3
    • Views: 11,439
    Last Post: March 5th, 2020 23:03
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  15. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 19:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 68,677
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  16. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 44,771
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  17. First DKII Map (Skirmish/Multiplayer)

    Started by MaybyAGhost, August 30th, 2019 07:36
    attack, control, created, dead, dungeon, editor, fixes, game, gim, good, heroes, idea, imps, internet, level, making, map, maps, multiplayer, patch, play, portal, quickly, reverse, skirmish, the keepers, title
    • Replies: 0
    • Views: 4,555
    Last Post: August 30th, 2019 07:36
    by MaybyAGhost  Go to last post

    Forum:
    DK2 Maps

  18. Have GOG DKII... which patches would work best?

    Started by Katylar, February 7th, 2013 16:35
    attack, building, campaign, claim, combat, crashes, creatures, dk2, downloads, dungeon keeper 2, edition, editor, elite, error, exe, files, fixes, forums, game, gameplay, games, gim, glitches, goblin, good, graphics, happy, idea, introduction, issues, latest, level, levels, make, making, map, modern, multiplayer, pain, patch, pit, ported, posts, problems, radeon, released, reverse, rig, set, stuff, unofficial, version, work, works
    • Replies: 7
    • Views: 44,586
    Last Post: August 1st, 2019 18:04
    by YourMaster  Go to last post
  19. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, building, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, jobs, keeper, level, link, making, modern, programmer, progress, project, remake, reverse, source, style, time, true, video, wfto, working
    • Replies: 35
    • Views: 126,463
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  20. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 190,286
    Last Post: July 6th, 2018 03:14
    by Metal Gear Rex  Go to last post
  21. Troubleshooting

    Started by Sijtze Roar, May 3rd, 2018 11:32
    code, face, file, hard, keeper, off topic, problem, questions, reverse, system, thread, topic, windows, work, yeah
    • Replies: 5
    • Views: 110,960
    Last Post: June 21st, 2018 18:05
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  22. Hey all

    Started by Asaeis, February 9th, 2018 23:51
    crack, dk2, dkii, dungeon keeper 2, editor, engine, files, forum, game, interested, introduction, keeper, keeper klan, klan, level, levels, love, meant, models, open, pro, reverse, skins, sounds, textures, thread, unreal
    • Replies: 1
    • Views: 49,578
    Last Post: February 10th, 2018 02:01
    by impboy4  Go to last post
  23. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 17:34
    5 Pages
    1 2 3 ... 5
    alpha, art, availability, bit, building, called, change, community, computer, crack, crash, creature, creatures, default, display, dk2, dk2 editor, dungeon keeper 2, dungeons, eat, editor, effects, fancy, game, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, patching, play, problem, problems, release, reverse, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 13,556
    Last Post: May 12th, 2017 17:37
    by tonihele  Go to last post
  24. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 17:15
    2 Pages
    1 2
    animation, attack, bug, claim, create, creatures, dark, digger, dungeon, fun, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, reverse, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 5,424
    Last Post: October 26th, 2016 19:45
    by YourMaster  Go to last post
  25. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,161
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

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