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  1. Script question.

    Started by Alarti, January 3rd, 2015 06:22
    2 Pages
    1 2
    action, code, command, creature, creatures, dk1, drop, dungeon, dwarf, editor, good, guide, heroes, imp, issue, issues, land, level, link, map, map editor, online, party, post, question, script, set, tunneller, work
    • Replies: 13
    • Views: 5,524
    Last Post: January 4th, 2015 00:12
    by YourMaster  Go to last post
  2. Issue - Tiny Health Flowers

    Started by Metal Gear Rex, December 19th, 2014 14:00
    avatars, bad, battle, change, computer, crashes, creature, creatures, dk1, dk2, effect, file, game, graphics, guess, hand, heal, health, html, issue, keeperfx, levels, link, log, made, making, map, minimap, moment, original, play, present, problem, problems, room, run, sprites, work, zoom
    • Replies: 5
    • Views: 6,235
    Last Post: December 20th, 2014 09:37
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  3. [Issue] KeeperFX freeze+crash

    Started by ponkblombers, December 4th, 2014 07:42
    campaign, code, crash, file, game, include, information, issue, keeperfx, level, log, messages, nightly, original, program, random, run, sounds, start, time, version, windows, windows 7
    • Replies: 1
    • Views: 9,012
    Last Post: December 4th, 2014 08:48
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  4. Is there a limit on how many lines your script can contain?

    Started by Auxin, November 28th, 2014 05:35
    campaign, code, command, creating, creature, engine, error, fix, forum, good, hard, idea, innovative, issue, keeperfx, level, levels, lines, link, made, making, open, party, post, problem, script, total, tunneller, work, works
    • Replies: 6
    • Views: 6,994
    Last Post: November 28th, 2014 12:41
    by Auxin  Go to last post

    Forum:
    KeeperFX

  5. Got an idea about time bomb spell, also having perhaps an issue

    Started by UnknownMaster21, October 24th, 2014 20:39
    2 Pages
    1 2
    action, block, bug, campaign, code, command, commands, creature, default, dungeon, game, hard, idea, issue, kind, level, list, love, make, map, minions, players, problem, question, read, room, script, set, spell, stuff, style, time, works
    • Replies: 17
    • Views: 4,298
    Last Post: October 30th, 2014 11:34
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  6. [Issue] - Lava Effects Disappearing

    Started by Auxin, October 25th, 2014 13:15
    code, dungeon, dungeon keeper, effect, effects, game, hard, issue, keeper, lava, map, original, problem, working
    • Replies: 1
    • Views: 1,386
    Last Post: October 25th, 2014 13:27
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  7. [Issue] - LEVEL_VERSION(1)

    Started by Auxin, October 22nd, 2014 18:18
    code, command, commands, creature, creatures, details, game, google, hell, issue, keeper, keeperfx, level, players, portal, present, random, room, script, the way, top, usage, version, wiki, words, work
    • Replies: 3
    • Views: 3,550
    Last Post: October 23rd, 2014 00:58
    by Woudo  Go to last post

    Forum:
    KeeperFX

  8. Undead Keeper campaign KeeperFX balance issue?

    Started by Aotrs Commander, October 12th, 2014 20:43
    advanced, balance, campaign, complete, creatures, dead, doors, dungeon, early, guard, hero's, heroes, imps, issue, keeper, keeperfx, level, making, map, post, posts, run, set, skeletons, special, suggestions, time, topic, traps, undead, work
    • Replies: 1
    • Views: 3,031
    Last Post: October 13th, 2014 00:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Manipulating the AI keepers.

    Started by Woudo, September 10th, 2014 14:15
    2 Pages
    1 2
    • Replies: 15
    • Views: 8,762
    Last Post: October 4th, 2014 20:32
    by YourMaster  Go to last post
  10. Issue with running keeperfx

    Started by Bror Even Meldal Lynge, September 21st, 2014 13:37
    custom, display, fixes, forums, game, gog, issue, keeperfx, nightly, problem, read, resolution, rig, run, set
    • Replies: 1
    • Views: 7,024
    Last Post: September 21st, 2014 23:00
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Keeper building 2x2 rooms.

    Started by Woudo, September 11th, 2014 17:00
    • Replies: 2
    • Views: 5,473
    Last Post: September 12th, 2014 17:38
    by Mothrayas  Go to last post

    Forum:
    DK1 Maps

  12. Levels "not completed"

    Started by shortmicky, July 30th, 2014 14:28
    code, free, google, issue, issues, keeperfx, level, levels, list, play, post, problem, tulipscent
    • Replies: 2
    • Views: 2,122
    Last Post: July 31st, 2014 15:51
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  13. Annoying imp priority

    Started by jomalin, June 24th, 2014 02:08
    2 Pages
    1 2
    • Replies: 11
    • Views: 5,108
    Last Post: June 25th, 2014 12:39
    by jomalin  Go to last post

    Forum:
    KeeperFX

  14. Bug : minimap colors wrong and windows mode

    Started by edorien, June 22nd, 2014 07:49
    art, arts, bit, bug, colors, fresh, full, issue, minimap, mode, nightly, resolution, screen, start, switch, unable, windows
    • Replies: 2
    • Views: 2,757
    Last Post: June 22nd, 2014 08:31
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Infinite Hero invasions

    Started by Keeper_Infernal, July 31st, 2012 11:56
    action, crash, create, created, creatures, default, dk2, editor, flag, forum, game, general, hero, heroes, heros, important, invasion, issue, keeper, make, manual, party, read, results, rigger, script, text, the way, time, tree, triggers, works
    • Replies: 5
    • Views: 3,520
    Last Post: June 22nd, 2014 07:43
    by paku901  Go to last post
  16. Teleporting behind locked doors

    Started by mefistotelis, June 15th, 2014 20:01
    2 Pages
    1 2
    bug, ceiling, change, code, control, creature, creatures, difficult, door, doors, game, good, google, hand, issue, issues, keeperfx, lair, level, levels, mode, open, original, possession, prison, research, room, rules, slow, teleport, works
    • Replies: 11
    • Views: 5,955
    Last Post: June 21st, 2014 19:13
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  17. [Enhancement] - Window Mode

    Started by Auxin, June 5th, 2014 18:21
    alternate, bug, game, general, google, issue, library, modding, mode, move, original, post, posting, sdl, time, updating, work
    • Replies: 2
    • Views: 1,086
    Last Post: June 6th, 2014 14:47
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. 1-Player Mode is Broken

    Started by Auxin, June 1st, 2014 09:56
    art, bug, control, creature, details, developer, drive, dungeon, dungeon keeper, file, files, flag, game, hand, ingame, issue, keeperfx, level, levels, map, matter, mefistotelis, mode, nightly, nightly builds, open, past, post, prison, problem, recent, release, set, settings, sound, start, strange, text, version, website, windows, working, works
    • Replies: 6
    • Views: 2,842
    Last Post: June 1st, 2014 23:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Technical issues

    Started by veroba, May 20th, 2014 17:01
    • Replies: 5
    • Views: 1,935
    Last Post: May 29th, 2014 08:31
    by Woudo  Go to last post

    Forum:
    KeeperFX

  20. new patch on gog

    Started by edorien, July 6th, 2012 16:37
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 44,463
    Last Post: May 9th, 2014 21:34
    by el_marto  Go to last post
    • Replies: 3
    • Views: 5,957
    Last Post: April 21st, 2014 09:58
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  21. [Solved] Game crashes when I try to pick up a ghost

    Started by Noanechu, January 23rd, 2014 23:55
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,218
    Last Post: April 21st, 2014 07:13
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. DK II Freezing

    Started by puredarkness, April 6th, 2014 17:53
    1.7, adding, compatibility, computer, crash, created, day, dk2, downloaded, editing, editor, game, graphics, issue, map, maps, online, post, posting, problem, problems, radeon, read, reply, resolution, run, section, set, settings, strange, thread, version, work, working, works
    • Replies: 1
    • Views: 2,696
    Last Post: April 9th, 2014 00:50
    by Warren  Go to last post
  23. Installer issues

    Started by Volron265, April 3rd, 2014 05:02
    bit, called, computer, dk2, dungeon keeper 2, favorite, files, found, game, guys, idea, issue, issues, kind, play, program, run, software, sold, support, system, time, versions, windows 7, works
    • Replies: 0
    • Views: 4,426
    Last Post: April 3rd, 2014 05:02
    by Volron265  Go to last post
  24. University of Hades (Ancient Keeper) Issue

    Started by Gwame, March 24th, 2014 01:36
    ancient keeper, army, art, bit, bug, bugs, campaign, creature, creatures, dead, default, dexterity, dexterity bug, dk1, dungeon, early, fix, found, hero, imps, issue, keeper, keeperfx, killed, knight, land, level, melee, mentor, original, past, problem, problems, progress, room, run, samurai, treasure, triggers, tunneler won't dig, university of hades
    • Replies: 5
    • Views: 2,889
    Last Post: March 24th, 2014 03:19
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

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