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  1. KeeperFX 0.4.8

    Started by YourMaster, August 24th, 2020 21:24
    2 Pages
    1 2
    • Replies: 17
    • Views: 1,201
    Last Post: September 27th, 2020 16:42
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Imp Experience Patch Keeper FX

    Started by AG_EJ, September 26th, 2020 18:51
    • Replies: 3
    • Views: 57
    Last Post: September 27th, 2020 08:58
    by AG_EJ  Go to last post

    Forum:
    KeeperFX

  3. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    7 Pages
    1 2 3 ... 7
    • Replies: 61
    • Views: 32,081
    Last Post: September 25th, 2020 22:39
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  4. DK2 Anniversary

    Started by impboy4, February 28th, 2019 00:30
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 4,350
    Last Post: September 25th, 2020 15:05
    by RyliKeeper  Go to last post

    Forum:
    DK2 Maps

  5. Not sure how to title this

    Started by Junkman1217, September 14th, 2020 02:30
    adikted, advanced, camera, campaign, creatures, drop, floors, glitch, keeperfx, level, levels, made, map, mapmaking, mode, title, trick, version
    • Replies: 2
    • Views: 161
    Last Post: September 14th, 2020 07:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 154
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  7. Post Ancient Keeper - Armageddon.

    Started by Hades, January 10th, 2013 20:40
    3 Pages
    1 2 3
    • Replies: 20
    • Views: 3,881
    Last Post: September 11th, 2020 21:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 158
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  9. adding creatures

    Started by Junkman1217, September 3rd, 2020 03:16
    adding, characters, code, coding, creature, creatures, downloaded, drop, dungeon, file, format, fresh, information, level, list, samurai, save, text, version
    • Replies: 1
    • Views: 218
    Last Post: September 3rd, 2020 10:27
    by YourMaster  Go to last post
  10. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 161
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 87
    • Views: 43,254
    Last Post: August 21st, 2020 12:42
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  12. Veteran Version of Official Campaign

    Started by Crafty, October 26th, 2019 09:04
    2 Pages
    1 2
    1.3, art, campaign, design, dk2, download, dungeon, game, good, hero, keeper, level, link, load, make, map, meant, official, original, players, problems, project, today, version, war
    • Replies: 10
    • Views: 4,275
    Last Post: August 5th, 2020 20:54
    by Crafty  Go to last post

    Forum:
    DK2 Maps

  13. Matter of Time - Single-Player and Multi-Player Map (First Map)

    Started by Argonil, July 3rd, 2020 02:36
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 1,777
    Last Post: August 3rd, 2020 05:32
    by Argonil  Go to last post

    Forum:
    DK1 Maps

  14. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 1,923
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  15. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,250
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  16. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,745
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  17. Level Blossom (Lord Vexer Campaign)

    Started by friscmanseby, December 20th, 2012 22:04
    attack, campaign, imps, lava, level, lord, make, suggestion, time
    • Replies: 5
    • Views: 2,869
    Last Post: July 21st, 2020 11:31
    by andluck  Go to last post

    Forum:
    KeeperFX

  18. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 372
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  19. Creatures not hitting

    Started by Junkman1217, July 2nd, 2020 06:08
    arctic, art, arts, attack, campaign, creature, creatures, door, files, game, hero, issue, issues, level, messages, past, problem, quest, read, start, updating, version, war, work
    • Replies: 7
    • Views: 283
    Last Post: July 2nd, 2020 16:43
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  20. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 526
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  21. Castle Kandro

    Started by dayokay, June 14th, 2020 11:24
    2 Pages
    1 2
    • Replies: 11
    • Views: 541
    Last Post: July 1st, 2020 21:06
    by dkdandk  Go to last post

    Forum:
    DK1 Maps

  22. Cruel level

    Started by Junkman1217, June 30th, 2020 23:35
    campaign, creature, creatures, die, dungeon, fast, game, games, guys, heal, health, hell, hero, hero gate, heroes, kill, level, map, portal, power, quest, quickly, script, tower
    • Replies: 6
    • Views: 319
    Last Post: July 1st, 2020 19:07
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  23. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 208
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  24. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 188
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  25. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 193
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
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