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  1. My first two DK1 maps

    Started by TackerTacker, December 4th, 2021 12:14
    • Replies: 0
    • Views: 478
    Last Post: December 4th, 2021 12:14
    by TackerTacker  Go to last post

    Forum:
    DK1 Maps

  2. Jobs in FX creature editor

    Started by Junkman1217, October 2nd, 2021 15:40
    creature, editor, error, fast, file, imps, job, join, keeperfx, level, link, open, post, research, skill, speed, support, training, values
    • Replies: 5
    • Views: 748
    Last Post: October 3rd, 2021 17:38
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 1,311
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  4. Run Keeper95.exe on Windows 7 and beyond

    Started by YourMaster, March 9th, 2015 15:08
    • Replies: 1
    • Views: 9,225
    Last Post: April 11th, 2021 13:53
    by YourMaster  Go to last post
  5. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    alpha, balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 22,715
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  6. Pause creatures?

    Started by Junkman1217, July 7th, 2020 03:16
    command, creatures, flash, heal, imps, make, run, speed, spells
    • Replies: 0
    • Views: 11,199
    Last Post: July 7th, 2020 03:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  7. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    alpha, bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, keeperfx, level, make, mentor, mouse, power, problem, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 12,203
    Last Post: March 18th, 2020 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 45,812
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  9. Best (Creature) Spells.

    Started by Waltz, January 10th, 2019 06:48
    battle, bile, combat, create, creature, creature spells, damage, dungeon keeper 1, favorite, free, full, game, good, half, heal, kill, list, quickly, run, slow, speed, spells, title, works
    • Replies: 7
    • Views: 5,583
    Last Post: January 18th, 2019 21:10
    by Themperror  Go to last post
  10. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 1
    • Views: 67,342
    Last Post: October 1st, 2016 10:43
    by tonihele  Go to last post

    Forum:
    OpenKeeper

  11. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 4,193
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  12. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 2,021
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 2,223
    Last Post: May 18th, 2016 18:07
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  13. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 02:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 2,912
    Last Post: May 14th, 2016 07:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 13:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, building, campaign, clean, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, guard, guess, guide, hang, hatchery, hero, heroes, included, keeper, keeperfx, knights, level, list, load, log, made, make, making, map, mapmaking, maps, meant, orcs, original, party, prison, problem, quickly, random, rate, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 20,577
    Last Post: April 26th, 2016 14:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 21:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 17,438
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
    • Replies: 2
    • Views: 1,936
    Last Post: October 13th, 2015 01:26
    by Badass  Go to last post

    Forum:
    KeeperFX

  16. Too quick to play

    Started by Ema64, May 11th, 2015 22:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, modern, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 4,782
    Last Post: June 20th, 2015 16:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 10:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 4,001
    Last Post: April 7th, 2015 12:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 3,379
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
  19. Issue - Fleeing Heroes

    Started by Metal Gear Rex, December 19th, 2014 14:23
    attack, bad, battle, bit, creature, difficult, downloads, dragonslover, guard, half, heal, health, hero gate, heroes, html, imps, issue, keeperfx, kill, land, link, log, map, maps, nightly, patch, posts, present, problem, run, slayer, speed, things, thought, thread, time, version, warlock, work
    • Replies: 5
    • Views: 2,717
    Last Post: March 22nd, 2015 10:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Minor room balance changes would have made DK1 a far better game

    Started by YourMaster, February 8th, 2015 12:27
    3 Pages
    1 2 3
    adding, army, avatars, balance, building, bullfrog, business, campaign, creature, creatures, dead, default, difficult, dk1, dungeon, face, feed, fire, full, game, giant, good, group, guide, health, heroes, idea, keeper, keeperfx, lair, level, levels, list, made, make, map, maps, multiplayer, orcs, original, post, prison, problem, released, res, room, rooms, settings, skeletons, speed, success, temple, time, top, topic, torture chamber, training, trouble, updated, workshop, yeah
    • Replies: 27
    • Views: 21,807
    Last Post: February 27th, 2015 16:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. heroes sprinting?

    Started by 12114_v2, December 13th, 2014 21:50
    3 Pages
    1 2 3
    action, bit, bug, code, command, creature, creatures, dark, default, dungeon, fast, fix, fly, game, good, google, guess, hand, hatchery, heal, health, heroes, horned, horned reaper, horny, issue, issues, keeperfx, level, list, load, make, party, play, reaper, report, save, skeleton, speed, treasure, workshop
    • Replies: 22
    • Views: 8,198
    Last Post: February 1st, 2015 02:02
    by Sraw  Go to last post
  22. DK1 Recording

    Started by 12114_v2, December 11th, 2014 22:29
    attack, bad, bug, campaign, change, code, colors, complete, creature, creatures, default, dk1, downloads, dungeon, dungeon keeper, file, fixes, fraps, game, gameplay, google, guys, heroes, included, keeper, keeperfx, level, levels, low, make, maps, minions, mode, original, patch, record, remake, resolution, run, screen, speed, speedrun, version, video, wiki, wondering, workshop
    • Replies: 9
    • Views: 6,815
    Last Post: December 12th, 2014 10:22
    by YourMaster  Go to last post
  23. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 08:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 4,627
    Last Post: October 4th, 2014 15:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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