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  1. Wetlands

    Started by YourMaster, July 29th, 2015 00:50
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 15,571
    Last Post: September 24th, 2016 13:04
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  2. Doors disappearing

    Started by Gwame, August 21st, 2016 22:11
    creatures, damage, doors, dungeon, forum, giant, hand, happy, issues, keeperfx, magic, post, question, read, room, rooms, searching, stuff, thought, thread, time, training, training room
    • Replies: 2
    • Views: 2,054
    Last Post: August 22nd, 2016 00:38
    by Gwame  Go to last post

    Forum:
    KeeperFX

  3. Keeperfx Call of arms crash

    Started by Jummix, March 29th, 2016 00:35
    check, crash, dungeons, easter eggs, exe, file, full, game, gog, html, keeper, keeperfx, load, log, magic, make, nightly, open, original, patch, players, power, release, res, resolution, rooms, strange, time, title, version, work, working, works
    • Replies: 7
    • Views: 11,579
    Last Post: June 4th, 2016 20:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Dungeon Keeper 2 Cheats

    Started by darkkingkongman, October 21st, 2015 13:27
    1.7, cheats, community, complete, door, doors, dungeon, dungeon keeper, dungeon keeper 2, game, gameplay, keeper, level, magic, maps, mods, money, post, realm, reaper, reply, rooms, sound, spells, topic, traps, type, version, wfto, work, works, yeah
    • Replies: 2
    • Views: 4,995
    Last Post: October 21st, 2015 16:42
    by YourMaster  Go to last post
  5. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 18:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 8,205
    Last Post: July 22nd, 2015 19:40
    by YourMaster  Go to last post
  6. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,204
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  7. Sticky Thread Sticky: Temple Recipes

    Started by dk2player, August 30th, 2009 04:29
    3 Pages
    1 2 3
    bad, bile, bile demon, black, check, code, create, creature, dark, demons, dk2 editor, dk2player, dragonslover, dungeon keeper 2, edit, editor, evil, fun, goblin, good, guard, happy, heal, hero, hex, imp, knight, knights, latest, magic, make, neutral, patch, pool, post, recipes, sacrifice, sacrifices, skeleton, skeletons, special, spell, temple, temple recipes, unofficial, vampire, warlocks, work, working, yeah, yup
    • Replies: 24
    • Views: 69,804
    Last Post: January 30th, 2015 02:58
    by Inkler  Go to last post
    • Replies: 1
    • Views: 6,015
    Last Post: October 3rd, 2014 17:17
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  8. Grenade Weapon ability no longer moves objects

    Started by darkkingkongman, August 7th, 2014 22:24
    ancient keeper, art, bug, campaign, code, create, creature, damage, edit, effect, file, google, imps, issues, keeper, keeperfx, latest, level, magic, move, nightly, patch, problem, room, start, treasure, version
    • Replies: 2
    • Views: 3,570
    Last Post: August 9th, 2014 00:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Map Rules what´s wrong?

    Started by Endrix, June 26th, 2014 16:27
    action, allies, archer, attack, avatar, battle, bile, code, creature, creatures, dark, dungeon, fly, giant, good, heal, heroes, horny, knight, level, magic, map, party, problem, rules, samurai, script, set, skeletons, total, tunneller, working, yeah
    • Replies: 3
    • Views: 6,146
    Last Post: June 27th, 2014 07:01
    by Metal Gear Rex  Go to last post
  10. Questions about the reversal of stuff

    Started by DragonsLover, February 25th, 2014 08:33
    7 Pages
    1 2 3 ... 7
    action, army, avatar, bad, balance, building, claim, code, combat, dead, deeper dungeons, default, destroy walls, difficult, doors, dungeon, game, game design, hero gate, heroes, hidden, horned reaper, keeper, keeperfx, level, list, magic, map making, minion, netzcaro, original, party, portal, questions, reverse, script, square, stuff, tickle, transfer creature, workshop
    • Replies: 61
    • Views: 25,013
    Last Post: April 16th, 2014 22:32
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  11. Friendly fire on area effects

    Started by mefistotelis, April 5th, 2014 17:12
    2 Pages
    1 2
    balance, bile, bug, bugs, code, creature, creature spell, creatures, damage, details, effect, effects, explosion, fire, fix, full, game, google, group, issues, keeperfx, kind, latest, magic, nightly, orcs, original, players, possession, power, report, rule, set, setup, spell, spells, topic, true, values, word
    • Replies: 12
    • Views: 9,432
    Last Post: April 16th, 2014 18:56
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  12. DK2: Boulder Trap

    Started by Stone_Knight, April 5th, 2014 21:04
    2 Pages
    1 2
    1.7, balance, change, claim, creature, creatures, design, dk 2, dk1, dk2, drop, dungeon, fast, game, game design, gear, general, gim, goblin, heal, health, idea, killed, level, levels, magic, make, making, maps, melee, metal, mod, patch, players, possibility, question, rex, section, set, settings, speed, thoughts, trap, war, work
    • Replies: 10
    • Views: 8,777
    Last Post: April 7th, 2014 09:45
    by Stone_Knight  Go to last post
  13. need help with script

    Started by Edwin, March 17th, 2014 19:13
    • Replies: 5
    • Views: 4,395
    Last Post: March 18th, 2014 08:52
    by Edwin  Go to last post
    • Replies: 0
    • Views: 11,974
    Last Post: March 9th, 2014 01:16
    by Dungeon crafter  Go to last post

    Forum:
    Dungeons

    • Replies: 6
    • Views: 5,105
    Last Post: March 3rd, 2014 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, claim, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, jobs, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 7,073
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Magic door and magical attack

    Started by mefistotelis, February 21st, 2014 08:12
    3 Pages
    1 2 3
    alpha, attack, bile demon, bit, bite, burn, claim, code, creatures, damage, default, door, doors, easy, edit, explosion, files, fire, game, game design, god, good, hellhound, include, information, interested, keeper, list, magic, make, mefistotelis, melee, mode, open, page, physical, possession, post, power, spells, strange, things, time, trap, types, word
    • Replies: 24
    • Views: 9,472
    Last Post: February 23rd, 2014 15:16
    by BlueTemplar  Go to last post

    Forum:
    KeeperFX

  16. Computer player out of money

    Started by mefistotelis, December 22nd, 2013 22:20
    2 Pages
    1 2
    action, army, art, attack, block, building, computer, creatures, default, dk1, door, doors, dungeon, early, general, horny, idea, ideas, improvement, imps, keeper, level, list, magic, make, map, money, orcs, portal, problem, reverse, run, runs, sold, time, training room, trap, traps, treasury, trick, warlock, workshop
    • Replies: 17
    • Views: 6,620
    Last Post: January 6th, 2014 20:32
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  17. Possible inclusion in a future FX update?

    Started by Tyrant Cenobite, December 23rd, 2013 22:46
    avatar, battle, code, creatures, dark, design, door, dungeon, found, full, game, god, list, magic, mentor, minions, play, present, prison, random, shadows, sounds, speech, speeches, strange, trap, unused, update, work
    • Replies: 2
    • Views: 2,293
    Last Post: December 24th, 2013 20:10
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  18. Cool Glitch I found, turn Lava to Land

    Started by Paddy, December 19th, 2013 00:05
    bridge, cool, created, deeper, deeper dungeons, dungeon, dungeon keeper, dungeon keeper 1, dungeons, found, full, game, glitch, guard, keeper, lan, land, lava, level, magic, make, posts, room, rooms, square, time, traps, user, water
    • Replies: 4
    • Views: 3,343
    Last Post: December 20th, 2013 00:36
    by mefistotelis  Go to last post
  19. Computer player placing doors code

    Started by mefistotelis, October 30th, 2013 08:52
    bit, central, check, code, computer, concept, creatures, door, doors, dungeon, free, good, guess, idea, improve, kind, level, magic, make, mefistotelis, portal, prison, problem, problems, progress, res, room, rooms, set, sounds, square, test, things, time, torture chamber, treasure, works, workshop
    • Replies: 7
    • Views: 3,500
    Last Post: November 4th, 2013 16:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  20. Horned Reaper's shoulderguards

    Started by MrBuzzKill, September 14th, 2013 19:50
    bugged, concept, cool, dk2, dungeon keeper 2, fan, game, guess, guy, horned, horned reaper, include, involved, kind, land, magic, physics, question, rarely, rate, reaper, res, room, rule, sig, thread, time, topic, true, video, work
    • Replies: 2
    • Views: 3,039
    Last Post: September 15th, 2013 07:46
    by MrBuzzKill  Go to last post
  21. New Map (Work in Progress)

    Started by Hades, July 31st, 2013 22:09
    claim, command, complete, data, dead, destroy walls, dk1, dungeon, forum, found, game, good, guard, heroes, imps, keeper, killed, level, lines, magic, making, man, map, maps, messages, metal, move, play, post, posting, progress, read, room, script, set, skeletons, top, treasure, vampire, work, working, workshop
    • Replies: 8
    • Views: 6,674
    Last Post: August 9th, 2013 11:29
    by DragonsLover  Go to last post

    Forum:
    DK1 Maps

  22. Sticky Thread Sticky: Conquest of Heavenarius!

    Started by Metal Gear Rex, September 2nd, 2012 07:08
    attention, black, building, campaign, catacombs, central, challenge, claim, conquest, crossing, crystalbarrow, dark, dead, dungeon, frozengard, general, heavenarius, hero, heroes, keeper, king, lava, levels, magic, making, prison, quest, secrets, status, wastelands, watch, worst
    • Replies: 4
    • Views: 6,507
    Last Post: July 14th, 2013 05:20
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

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