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Tag: effect

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  1. Set Turns/Sec having no effect

    Started by Trickee-per, November 24th, 2023 01:49
    alpha, check, effect, effects, fast, fps, full, game, ideas, latest, load, room, run, set, sound, speed, thread, training, training room, version
    • Replies: 2
    • Views: 594
    Last Post: November 24th, 2023 20:30
    by Trickee-per  Go to last post

    Forum:
    KeeperFX

  2. Test map for Yourmaster

    Started by Blossy1000, October 9th, 2022 14:09
    2 Pages
    1 2
    • Replies: 15
    • Views: 2,020
    Last Post: October 10th, 2022 00:00
    by YourMaster  Go to last post
  3. Warped walls recreation

    Started by rainlizard, May 3rd, 2019 08:44
    2 Pages
    1 2
    • Replies: 10
    • Views: 85,478
    Last Post: January 25th, 2022 13:36
    by Trass3r  Go to last post
  4. Bug on Martyr Halls on Ass Mist Isle

    Started by Junkman1217, October 23rd, 2021 00:10
    ass, bug, campaign, cheats, creature, creatures, demon, dragon, dungeon, effect, guess, knight, level, lvl, maps, mode, players, prison, red, sound, special, test, work
    • Replies: 3
    • Views: 1,499
    Last Post: October 23rd, 2021 02:03
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  5. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 18:42
    allies, awesome, change, computer, creatures, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 17,671
    Last Post: May 13th, 2021 10:02
    by 0etelaer  Go to last post
    • Replies: 9
    • Views: 3,156
    Last Post: April 22nd, 2021 02:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 15th, 2020 00:04
    • Replies: 9
    • Views: 26,678
    Last Post: September 15th, 2020 03:44
    by Argonil  Go to last post
  7. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 21:43
    alpha, bit, creature, creatures, damage, drop, effect, files, game, gameplay, imps, jobs, keeperfx, latest, level, make, mentor, mod, mouse, power, problem, reverse, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 16,730
    Last Post: March 18th, 2020 18:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. 320x200

    Started by AdamP, April 25th, 2019 03:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, modern, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 40,289
    Last Post: May 13th, 2019 21:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Vampires not forgetting spells after dying

    Started by AdamP, January 31st, 2019 04:08
    alpha, art, bug, check, dragon, dungeon, effect, file, fun, game, keeperfx, kill, latest, level, levels, log, original, spells, start, things, thought, time, title, transfer, versions
    • Replies: 3
    • Views: 28,603
    Last Post: February 1st, 2019 12:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. How to modify the poisonous fart damage ?

    Started by sony2305, January 5th, 2019 10:33
    bile, damage, demon, effect, improve, magic, model, spell
    • Replies: 2
    • Views: 1,488
    Last Post: January 5th, 2019 12:29
    by sony2305  Go to last post

    Forum:
    KeeperFX

  11. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 11:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 4,846
    Last Post: June 3rd, 2018 15:17
    by Endrix  Go to last post
  12. KeeperFX bugs & improvements

    Started by Schizz, February 17th, 2018 12:44
    bugs, change, code, damage, development, downloads, effect, explosion, files, fixing, game, guess, improvement, information, keeperfx, model, power, problems, questions, stuff, things, trap, unofficial, word, working
    • Replies: 1
    • Views: 47,712
    Last Post: February 17th, 2018 13:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. A bit of an early Christmas present.

    Started by A New Room, December 11th, 2009 12:36
    3 Pages
    1 2 3
    alpha, bit, christmas, cool, dk1, download, dungeon, dungeon keeper, dungeon keeper 1, early, edition, effect, evolution, favourite, file, food, found, full, goodies disc, great, guys, happy, hidden, images, include, keeper, kind, kittens, list, load, magic, move, original, portal, present, read, red, sound, sounds, speech, stuff, time, version, warlock, word, wow, year
    • Replies: 26
    • Views: 13,320
    Last Post: January 19th, 2018 00:57
    by svefn  Go to last post
  14. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 2,328
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  15. editing globalvariables.kwd

    Started by nayo, March 19th, 2017 12:58
    change, creatures, data, dkii, dungeon keeper 2, edit, editing, editor, effect, file, game, gameplay, general, global, information, level, levels, make, making, mod, order, read, set, settings, things, time
    • Replies: 3
    • Views: 4,016
    Last Post: March 20th, 2017 03:52
    by Metal Gear Rex  Go to last post
  16. Getting Computer Players to attack

    Started by YourMaster, September 10th, 2014 22:56
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 16,852
    Last Post: July 19th, 2016 00:10
    by YourMaster  Go to last post
  17. Map doesn't load on -1Player Multiplayer

    Started by C4st1gator, April 16th, 2016 15:12
    adikted, black, camera, character, characters, colours, dark, doesn't load, effect, files, free, game, keeperfx, kind, level, levels, making, map, maps, multiplayer, original, overview, post, returned, script, textures, working, works
    • Replies: 0
    • Views: 5,813
    Last Post: April 16th, 2016 15:12
    by C4st1gator  Go to last post
  18. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 3,487
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. How to replicate the 'Rock Fall' effect in Editor?

    Started by Tyrant Cenobite, July 21st, 2015 18:38
    2 Pages
    1 2
    animation, campaign, colours, complete, custom, door, dungeon, editor, effect, effects, finally, gameplay, information, keeper, levels, magic, maps, official, original, program, returned, room, trap, traps, unused, world
    • Replies: 11
    • Views: 8,189
    Last Post: July 22nd, 2015 19:40
    by YourMaster  Go to last post
  20. Too quick to play

    Started by Ema64, May 11th, 2015 23:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, modern, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 6,265
    Last Post: June 20th, 2015 17:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  21. script questions

    Started by Edwin, March 18th, 2015 11:32
    art, check, code, command, create, creature, destroy walls, die, dungeon, effect, file, game, good, hero, imps, keeper, keeperfx, log, map, max, multiple, power, question, questions, quickly, script, sound, spell, start, war, work, works
    • Replies: 4
    • Views: 7,492
    Last Post: March 20th, 2015 17:14
    by YourMaster  Go to last post
  22. Boulder trap hits water = No Disease?

    Started by UnknownMaster21, February 28th, 2015 20:16
    2 Pages
    1 2
    • Replies: 14
    • Views: 5,788
    Last Post: March 2nd, 2015 17:20
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  23. Issue - Tiny Health Flowers

    Started by Metal Gear Rex, December 19th, 2014 14:00
    avatars, bad, battle, change, computer, crashes, creature, creatures, dk1, dk2, effect, file, game, graphics, guess, hand, heal, health, html, issue, keeperfx, latest, levels, link, log, made, making, map, minimap, moment, original, play, present, problem, problems, room, run, sprites, work, zoom
    • Replies: 5
    • Views: 7,638
    Last Post: December 20th, 2014 09:37
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  24. More Questions

    Started by Woudo, October 26th, 2014 09:23
    action, actions, allies, attack, bile, code, computer, creature, creatures, dark, dead, dk1, dragon, editor, effect, fly, game, hell, keeper, killed, level, levels, making, manual, map, play, players, portal, question, questions, red, room, rooms, set, spider, temple, time, top, values, version, war, work
    • Replies: 3
    • Views: 12,730
    Last Post: October 27th, 2014 13:22
    by Woudo  Go to last post

    Forum:
    KeeperFX

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