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  1. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 22,423
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  2. Temple Deal (2018)

    Started by kix, May 26th, 2018 22:44
    3 Pages
    1 2 3
    • Replies: 21
    • Views: 19,671
    Last Post: October 28th, 2020 00:13
    by Treebeard  Go to last post

    Forum:
    DK1 Maps

  3. Not sure how to title this

    Started by Junkman1217, September 14th, 2020 02:30
    adikted, advanced, camera, campaign, creatures, drop, floors, glitch, keeperfx, level, levels, made, map, mapmaking, mode, title, trick, version
    • Replies: 2
    • Views: 18,504
    Last Post: September 14th, 2020 07:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 9,013
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  5. SMK Video Files

    Started by dayokay, July 5th, 2020 11:36
    ancient keeper, create, file, files, format, keeper, keeperfx, made, make, movie, tools, version, video, windows, work, works
    • Replies: 3
    • Views: 15,840
    Last Post: July 14th, 2020 21:30
    by dkdandk  Go to last post

    Forum:
    KeeperFX

  6. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 27,665
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  7. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 854
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  8. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 55,048
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  9. Awesome Mod

    Started by SolKnight, June 3rd, 2020 12:26
    • Replies: 2
    • Views: 1,048
    Last Post: June 9th, 2020 15:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  10. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 10:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 934
    Last Post: June 7th, 2020 10:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Creature combat behaviour & Flame breath

    Started by Mireks, May 30th, 2018 09:55
    action, combat, creature, creature spell, creatures, damage, edit, found, game, good, made, mode, person, possession, question, questions, spell, time, values, warlocks
    • Replies: 5
    • Views: 14,494
    Last Post: June 5th, 2020 19:47
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 29,151
    Last Post: April 24th, 2020 21:36
    by YourMaster  Go to last post
  12. The Kessler Cabal

    Started by Kanario, January 9th, 2013 22:07
    • Replies: 1
    • Views: 4,246
    Last Post: March 5th, 2020 18:47
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  13. Grail Run (2018)

    Started by kix, June 17th, 2018 22:10
    2 Pages
    1 2
    • Replies: 16
    • Views: 26,718
    Last Post: February 22nd, 2020 13:39
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  14. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 18:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 58,759
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  15. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    attempts, awesome, campaign, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 23,931
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  16. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 38,187
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  17. Vassago

    Started by Duke Ragereaver, August 25th, 2012 19:36
    032, activity, allies, army, attempts, bad, bridge, command, creatures, downloaded, downloads, dungeon, dungeon keeper, dungeon keeper 1, file, game, general, good, hero, heroes, join, keeper, keeper klan, kill, list, made, make, map, order, play, problems, realm, set, settings, time, win, works
    • Replies: 4
    • Views: 6,819
    Last Post: December 15th, 2019 16:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  18. Bring Back Hound Sight

    Started by Hades, September 19th, 2019 17:50
    breaks, creature, custom, dragonslover, hell, invisible, keeperfx, levels, made, maps, patch, samurai, spell, update, win
    • Replies: 1
    • Views: 14,681
    Last Post: September 19th, 2019 20:44
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. love

    Started by Auxin, August 9th, 2019 17:15
    dungeon, dungeon keeper, great, guys, keeper, love, made, play, post
    • Replies: 1
    • Views: 27,987
    Last Post: August 10th, 2019 11:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Can this feature be revived?

    Started by AdamP, July 17th, 2016 02:43
    6 Pages
    1 2 3 ... 6
    • Replies: 54
    • Views: 21,788
    Last Post: June 14th, 2019 20:57
    by AdamP  Go to last post

    Forum:
    KeeperFX

  21. DK2 Map not showing up

    Started by Greybeard, April 16th, 2019 09:32
    1.7, dk2, dungeon, editor, gog, keeper, list, made, map, showing, single player, version
    • Replies: 0
    • Views: 22,783
    Last Post: April 16th, 2019 09:32
    by Greybeard  Go to last post
  22. High resolution sprites = High resolution KeeperFX

    Started by YourMaster, December 22nd, 2014 17:57
    • Replies: 8
    • Views: 15,930
    Last Post: January 22nd, 2019 19:22
    by tonihele  Go to last post

    Forum:
    KeeperFX

  23. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 6,403
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  24. Cut traps

    Started by AdamP, December 16th, 2018 22:42
    bullfrog, chicken, creature, creatures, development, dungeon, dungeon keeper, dungeon keeper 1, early, game, gameplay, keeper, made, make, molyneux, power, release, style, team, time, trap, traps, true, workshop, youtube
    • Replies: 5
    • Views: 3,216
    Last Post: December 21st, 2018 02:25
    by AdamP  Go to last post
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