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  1. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    beta, change, code, development, direct, file, fix, issue, keeperfx, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 322
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Problem with music playback on Wine (Linux)

    Started by marqsman, June 17th, 2019 10:45
    ccp, complete, dungeon, dungeon keeper, dungeon keeper gold, files, flag, game, gog, guys, issues, keeper, keeperfx, linux, log, machine, music, open, play, post, problem, problems, run, sounds
    • Replies: 2
    • Views: 298
    Last Post: June 17th, 2019 13:06
    by marqsman  Go to last post
  3. Poll: Spanish Players in the forum?

    Started by Ecarus, May 10th, 2014 19:45
    ancient keeper, fixing, forum, game, great, keeper, language, make, making, maps, move, offer, players, poll, post, problem, run, sale, set, time, tips, translation
    • Replies: 4
    • Views: 35,475
    Last Post: June 14th, 2019 06:36
    by Anna Souss  Go to last post

    Forum:
    Off Topic

  4. Problem with DK2 Black screen

    Started by DrKillzown, February 21st, 2014 00:04
    art, black, campaign, computer, dk2, fix, found, game, graphics, great, guys, horny, love, map, mega, online, play, problem, run, screen, set, settings, start, texture, today, works
    • Replies: 1
    • Views: 2,768
    Last Post: May 28th, 2019 14:17
    by happytogether  Go to last post
  5. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 202
    • Views: 199,335
    Last Post: May 28th, 2019 01:45
    by Fred  Go to last post
  6. Choppy gameplay in DKFX

    Started by dadkeeper, May 19th, 2019 11:28
    art, disabling, dk1, drop, dungeon, early, fast, game, gameplay, guys, imp, imps, issue, knight, machine, make, map, mouse, play, problems, resolution, run, start, time, year
    • Replies: 6
    • Views: 377
    Last Post: May 19th, 2019 16:28
    by dadkeeper  Go to last post

    Forum:
    KeeperFX

  7. 320x200

    Started by AdamP, April 25th, 2019 02:04
    art, bit, breaks, display, effect, fix, game, keeperfx, level, levels, low, make, map, messages, money, original, possession, resolution, run, start, stuff, viewer, work, works
    • Replies: 5
    • Views: 421
    Last Post: May 13th, 2019 20:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. How to install dungeon keeper fx on a mac

    Started by Ammar Bohra, April 5th, 2019 10:23
    command, deeper, deeper dungeons, downloaded, dungeon, dungeon keeper, dungeon keeper fx, dungeons, files, game, gog, guide, keeper, keeper fx, keeperfx, mac, post, problems, run, trouble, version, wiki, work
    • Replies: 7
    • Views: 534
    Last Post: April 11th, 2019 17:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 223
    Last Post: March 11th, 2019 16:03
    by Endrix  Go to last post
  9. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    4 Pages
    1 2 3 ... 4
    • Replies: 36
    • Views: 2,828
    Last Post: February 3rd, 2019 11:19
    by Themperror  Go to last post
  10. Best (Creature) Spells.

    Started by Waltz, January 10th, 2019 06:48
    battle, bile, combat, create, creature, creature spells, damage, dungeon keeper 1, favorite, free, full, game, good, half, heal, kill, list, quickly, run, slow, speed, spells, title, works
    • Replies: 7
    • Views: 521
    Last Post: January 18th, 2019 21:10
    by Themperror  Go to last post
  11. Sticky Thread Sticky: [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    2 Pages
    1 2
    .exe, 7zip, advanced, art, bit, change, check, code, command, commands, compile, computer, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, link, links, load, messages, news, nightly, page, program, projects, proper, properties, quotes, run, start, tar, time, type, update, updated, version, versions, website
    • Replies: 16
    • Views: 11,655
    Last Post: January 15th, 2019 08:53
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  12. Game Crashing

    Started by Billy George Mahan III, January 11th, 2019 19:14
    • Replies: 2
    • Views: 271
    Last Post: January 11th, 2019 19:51
    by Billy George Mahan III  Go to last post

    Forum:
    KeeperFX

  13. How can I skip a level in a campaign?

    Started by segadorastado, January 3rd, 2019 02:47
    • Replies: 6
    • Views: 441
    Last Post: January 9th, 2019 07:19
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  14. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 39,183
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  15. New creature project

    Started by Arcaen, October 7th, 2018 21:07
    2 Pages
    1 2
    adding, crashes, creature, creatures, error, files, game, idea, keeper, keeperfx, knight, level, make, making, model, players, possession, problem, progress, read, release, run, success, war, work
    • Replies: 10
    • Views: 1,431
    Last Post: December 26th, 2018 06:09
    by segadorastado  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 731
    Last Post: October 11th, 2018 17:00
    by YourMaster  Go to last post
  16. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,789
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
  17. A Minor KeeperFX problem recently!

    Started by Adam Parsons, September 11th, 2018 15:26
    amd, bug, bugs, display, games, glitch, glitches, ideas, keeper, keeperfx, mode, mouse, move, play, problem, program, radeon, run, runs, screen, set, stuff, update, working, world
    • Replies: 5
    • Views: 592
    Last Post: September 21st, 2018 10:23
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. How to get the official map editor working

    Started by spartahawk, August 27th, 2018 18:48
    dk2, downloads, dungeon, dungeon keeper 1, editor, files, forums, game, games, keeper, keeperfx, levels, map, mode, open, patch, post, problems, program, run, server, text, version, work, working
    • Replies: 3
    • Views: 874
    Last Post: August 28th, 2018 10:06
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 505
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Grail Run (2018)

    Started by kix, June 17th, 2018 22:10
    2 Pages
    1 2
    • Replies: 15
    • Views: 955
    Last Post: July 2nd, 2018 11:07
    by Hades  Go to last post

    Forum:
    DK1 Maps

  20. Dungeon Keeper 2 v 1.3 help

    Started by Neutralcreature, March 23rd, 2018 11:44
    2 Pages
    1 2
    1.3, campaign, crashes, dk2, dungeon, dungeon keeper, dungeon keeper 2, episode, finally, found, game, goodbye, keeper, knight, link, original, post, problem, quest, run, time, version, version 1.3
    • Replies: 11
    • Views: 1,030
    Last Post: June 24th, 2018 16:33
    by Hapuga  Go to last post
  21. KeeperFx Incompatible with new Win10 update

    Started by Hades, May 20th, 2018 09:03
    change, computer, crash, crashes, creature, dark, file, game, hard, horny, keeperfx, log, prison, room, run, set, silly, skeleton, temple, time, top, update, updated, win, windows
    • Replies: 9
    • Views: 698
    Last Post: May 21st, 2018 15:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. I bought the game on origin

    Started by Islatouch, May 8th, 2018 14:45
    community, download, dungeon, dungeon keeper, easy, files, game, graphic, guys, improve, keeper, keeperfx, load, original, play, problem, release, run, versions, video, wiki, windows
    • Replies: 3
    • Views: 516
    Last Post: May 8th, 2018 23:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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