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  1. "The Black Labyrinth" - Custom map

    Started by Beard Bro, November 30th, 2023 16:08
    • Replies: 9
    • Views: 941
    Last Post: December 3rd, 2023 22:06
    by Beard Bro  Go to last post

    Forum:
    DK1 Maps

  2. Sticky Thread Sticky: Dungeon Reaper Comic

    Started by DragonsLover, December 19th, 2009 07:01
    17 Pages
    1 2 3 ... 17
    • Replies: 160
    • Views: 75,713
    Last Post: November 16th, 2022 11:12
    by Necror  Go to last post

    Forum:
    Off Topic

  3. Bame crashes on trying to play my map now

    Started by Kitebuilder, December 21st, 2021 16:59
    black, chest, crashes, creatures, dungeon, game, hand, hold, level, lock, log, map, max, play, portal, research, screen, set, time, treasury, user, values, windows
    • Replies: 2
    • Views: 1,946
    Last Post: December 21st, 2021 21:21
    by Kitebuilder  Go to last post
  4. Heal through ‘battle tab’

    Started by Junkman1217, October 17th, 2021 04:50
    battle, creature, found, heal, hold, icon, mouse, release, spell
    • Replies: 3
    • Views: 1,965
    Last Post: October 17th, 2021 17:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. Trap Configuration Models

    Started by Treebeard, November 8th, 2020 11:56
    0.4.9, black, blood, chicken, code, commands, complete, creature, dead, dragon, full, hero, hold, keeperfx, level, machine, magic, maps, model, models, possession, script, set, treasury, wiki, workshop
    • Replies: 0
    • Views: 33,551
    Last Post: November 8th, 2020 11:56
    by Treebeard  Go to last post
  6. Change Slab Type

    Started by dayokay, October 8th, 2020 18:15
    • Replies: 4
    • Views: 26,627
    Last Post: October 9th, 2020 12:09
    by dayokay  Go to last post

    Forum:
    KeeperFX

  7. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 15th, 2020 00:04
    • Replies: 9
    • Views: 26,693
    Last Post: September 15th, 2020 03:44
    by Argonil  Go to last post
  8. Flag values?

    Started by Argonil, September 14th, 2020 01:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 16,584
    Last Post: September 14th, 2020 13:24
    by YourMaster  Go to last post
  9. multiple tiles mod?

    Started by Junkman1217, June 24th, 2020 00:54
    building, future, game, great, hold, making, mod, mouse, multiple, pain, room, time, watch, youtube
    • Replies: 2
    • Views: 9,553
    Last Post: June 24th, 2020 10:37
    by Pinkie  Go to last post

    Forum:
    KeeperFX

  10. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,645
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  11. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 35,011
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  12. GOOD/EVIL creature balancing for Good Keeper plays or in general

    Started by trollworkout, May 13th, 2016 21:14
    14 Pages
    1 2 3 ... 14
    • Replies: 137
    • Views: 45,965
    Last Post: February 22nd, 2019 02:11
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  13. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, building, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 30,603
    Last Post: April 25th, 2018 23:49
    by Hades  Go to last post
  14. Laptop framskip: AutoHotkey working for anyone?

    Started by spartahawk, February 6th, 2018 04:51
    arts, code, dungeon keeper 1, edit, game, hold, issues, read, script, success, thought, trick, trouble, unable, versions, windows, work, working, works
    • Replies: 3
    • Views: 54,555
    Last Post: February 6th, 2018 20:03
    by rainlizard  Go to last post
  15. Happy Birthday Dungeon Keeper!

    Started by DragonsLover, June 27th, 2017 00:23
    3 Pages
    1 2 3
    bad, birthday, created, creatures, dk2, dungeon, dungeon keeper, dungeon keeper 1, forums, game, god, good, happy, hold, keeper, love, orcs, post, posting, released, steam, team, today, voice, work
    • Replies: 22
    • Views: 5,327
    Last Post: September 3rd, 2017 12:37
    by DBlac  Go to last post
  16. Gameplay Screenshots 24/06/17

    Started by DBlac, June 24th, 2017 11:41
    2 Pages
    1 2
    alpha, bit, building, claim, control, creature, design, doors, dungeon, editor, game, gameplay, giant, guys, hold, image, ingame, latest, love, man, night, questions, room, rooms, stuff, terrain, things, videos, work
    • Replies: 16
    • Views: 4,971
    Last Post: August 26th, 2017 11:00
    by DBlac  Go to last post
  17. A Surprise to Be Sure, but a Welcome One

    Started by Mentor, June 8th, 2017 17:21
    code, crystal, future, hard, hold, imps, multiplayer, today, war for the overworld, work
    • Replies: 0
    • Views: 1,182
    Last Post: June 8th, 2017 17:21
    by Mentor  Go to last post
  18. The Horned Reaper

    Started by Metal Gear Rex, October 23rd, 2009 23:12
    3 Pages
    1 2 3
    avatar, battle, bile demon, bit, black, castle, color, cool, difficult, dk1, dk2, duke, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, entrance, evil, form, friend, fun, general, hold, horned, horned reaper, horny, icon, imps, information, join, keeper, lair, level, love, make, mentor, official, physical, ragereaver, reaper, reapers, sacrifice, slow, sort, temple, thought, thoughts, translate, videos, voodoo, watch, wizards
    • Replies: 23
    • Views: 43,776
    Last Post: May 2nd, 2017 18:46
    by darkkingkongman  Go to last post

    Forum:
    Off Topic

  19. DzjeeAr's 6-level Campaign

    Started by keeperfx, May 18th, 2011 13:32
    attack, block, bug, called, campaign, check, claim, creatures, destroy walls, dungeon, dungeon keeper 1, eats, game, games, heroes, hold, idea, keeperfx, kill, killed, level, map, month, quickly, room, save, start, stats, strength, version, versions, work
    • Replies: 7
    • Views: 7,861
    Last Post: March 6th, 2017 16:33
    by YourMaster  Go to last post
  20. Patch 1.4.3 Release Notes

    Started by Mentor, October 28th, 2016 17:51
    bugs, early, hold, patch, release, season, war for the overworld
    • Replies: 0
    • Views: 1,039
    Last Post: October 28th, 2016 17:51
    by Mentor  Go to last post
  21. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 03:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 3,680
    Last Post: May 14th, 2016 08:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. The best dungeon: guardposts as walls

    Started by YourMaster, November 8th, 2015 10:47
    • Replies: 2
    • Views: 3,489
    Last Post: November 8th, 2015 16:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 485,544
    Last Post: April 17th, 2015 12:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  24. smaller creatures?

    Started by Endrix, March 27th, 2012 15:34
    archer, bile, change, chicken, chickens, creature, creatures, demons, difficult, drop, full, fun, gear, glitch, guess, hold, keeper, level, make, metal, metal gear rex, mouse, original, pool, quickly, rex, spell, temple, wanna, work, works, yeah
    • Replies: 9
    • Views: 8,143
    Last Post: January 22nd, 2015 17:19
    by YourMaster  Go to last post
  25. New speech texts (or whatever it's called)

    Started by Stone_Knight, November 27th, 2014 20:47
    actor, called, code, create, difficult, dkii, easy, game, gear, guys, hard, hold, lines, make, mentor, metal, metal gear rex, modding, offer, possibility, rex, sounds, speech, speeches, voice, work, working, works
    • Replies: 7
    • Views: 12,628
    Last Post: November 28th, 2014 18:27
    by YourMaster  Go to last post
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