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Tag: speed

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  1. Nevergrim is Getting Grimmer and Grimmer!!!

    Started by Ominous Perspective, January 21st, 2013 05:35
    art, attract, bile, bile demon, bridge, building, creature, creatures, dragon, dungeon, dungeon keeper, dungeon keeper 1, fail, fast, hint, horned, horned reaper, horny, keeper, kill, lava, level, level 16, levels, make, minions, order, problems, read, room, sacrifice, slow, social, spam, speed, spell, start, temple, the way, tickle, time, training, warlock
    • Replies: 9
    • Views: 13,352
    Last Post: January 25th, 2013 15:04
    by shortmicky  Go to last post
  2. Issues with the AI

    Started by theblitched, January 5th, 2013 17:46
    attack, bugs, building, campaign, change, difficult, disease, dungeon, dungeon keeper, easy, file, fixing, full, game, guys, imps, issues, keeper, keeper fx, keeperfx, latest, level, levels, make, minions, original, problem, random, room, rooms, slaves, speed, spells, things, time, training, training room, treasure, version, vista, windows, work, working
    • Replies: 5
    • Views: 2,623
    Last Post: January 10th, 2013 19:37
    by Kerdinario  Go to last post

    Forum:
    KeeperFX

  3. game speed

    Started by pit-chus, December 29th, 2012 20:35
    art, bullfrog, default, dk1, exe, files, fps, game, keeperfx, layout, program, slow, special, speed, start
    • Replies: 3
    • Views: 7,978
    Last Post: December 30th, 2012 18:13
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  4. New to KeeperFX, very excited!

    Started by drbeansy, December 27th, 2012 14:10
    ancient keeper, bug, bugged, campaign, changelog, code, cool, create, creature, creatures, deeper, deeper dungeons, doors, download, dragonslover, dungeons, error, fan, fixes, forum, game, great, guys, keeper, keeperfx, level, list, load, made, maps, orcs, original, patch, power, read, red, search, set, settings, speed, spell, things, time, topic, version, windows, windows 7, working
    • Replies: 8
    • Views: 3,040
    Last Post: December 28th, 2012 19:37
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  5. Knights Manoeuvre hidden realm and keeperfx change list

    Started by SWong37, November 3rd, 2012 11:13
    ancient keeper, change, changelog, code, complete, creative, destroy walls, dragonslover, dungeon, dungeon keeper, duration, game, gameplay, google, hidden, horned, horned reaper, improved, keeper, keeperfx, knights, level, list, log, make, making, map, original, patch, realm, reaper, sig, source, speed, spell, update, version
    • Replies: 3
    • Views: 4,443
    Last Post: November 7th, 2012 02:52
    by SWong37  Go to last post

    Forum:
    KeeperFX

  6. Editor - A few problems (crash, mouse, save) + question

    Started by Blackgaze, October 10th, 2012 16:16
    campaign, computer, crash, crashes, create, custom, data, deeper dungeons, default, dungeon, edit, editing, editor, events, files, free, game, group, idea, keeper, keeperfx, levels, links, list, load, make, map, map editor, mouse, multiplayer, names, open, original, post, problem, problems, question, save, script, set, speed, the way, things, thread, time, topic, type, war, working, works
    • Replies: 6
    • Views: 2,762
    Last Post: October 14th, 2012 19:40
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  7. Heroes v.s. Creatures

    Started by ARMofORION, August 18th, 2012 00:36
    2 Pages
    1 2
    049, abilities, animation, balance, battle, bile, bile demon, black, building, clean, community, cool, creature, creatures, damage, dark, data, dk1, dk2, dungeon, dungeon keeper 2, evil, fancy, food, fun, game, gameplay, giant, goblin, good, guard, hatchery, health, hellhound, heroes, idea, lava, machine, material, orcs, person, prison, rate, room, rooms, sacrifice, skeleton, speed, spells, temple, the way, torture chamber, watch, workshop
    • Replies: 18
    • Views: 24,238
    Last Post: September 16th, 2012 17:55
    by Mothrayas  Go to last post
  8. Ancient Keeper - Salaar's Test improvement

    Started by mefistotelis, July 11th, 2012 17:37
    ancient keeper, balance, block, claim, code, combat, creature, crossing, dragon, dungeon, fast, fix, forum, free, game, google, guard, hard, horned, idea, improvement, issue, issues, keeper, keeperfx, level, maps, official, patch, players, portal, post, post-ak, proper, script, speed, stuff, test, tips, unofficial, version
    • Replies: 5
    • Views: 3,461
    Last Post: July 22nd, 2012 18:45
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  9. DK1 KeeperFX multiplayer over TCP/IP

    Started by psycix, December 28th, 2011 23:07
    bit, crashes, dk1, dungeon, file, game, games, good, hamachi, ipx, keeper, keeper fx, keeperfx, lan, move, multiplayer, room, run, screen, settings, speed, temple recipes, text, unable, windows, windows 7, work, works
    • Replies: 7
    • Views: 10,439
    Last Post: July 19th, 2012 12:22
    by friscmanseby  Go to last post
  10. Gold Knight's Profile

    Started by Gold Knight, May 10th, 2012 14:51
    attack, bile, chickens, easy, food, hard, knight, level, make, profile, results, skeletons, sound, speed, things, type
    • Replies: 0
    • Views: 3,218
    Last Post: May 10th, 2012 14:51
    by Gold Knight  Go to last post

    Forum:
    The Lair

  11. Skarok's Profi-le

    Started by Skarok, January 11th, 2012 13:58
    attack, attention, building, care, challenge, character, command, creative, creature, creatures, difficult, fast, found, good, group, guard, hand, hell, iceland, keeper, kill, killed, kind, lava, level, life, lord, melee, missions, northland, overworld, party, post, profile, rex, rpg, sacrifice, slow, social, speed, start, stuff, technology, the keepers, things, time, type, working, workshop
    • Replies: 7
    • Views: 5,857
    Last Post: May 3rd, 2012 17:32
    by Skarok  Go to last post

    Forum:
    The Lair

  12. KSS's profile

    Started by KSS, March 24th, 2012 14:04
    battle, blacksmith, blood, called, castle, city, dark, day, evil, fancy, food, good, great, hand, heroes, job, killed, kind, lava, level, levels, missions, profile, speed, spells, things, thought, training, type, work, working
    • Replies: 1
    • Views: 3,676
    Last Post: April 15th, 2012 07:27
    by KSS  Go to last post

    Forum:
    The Lair

  13. Game Master of the Awakening

    Started by Metal Gear Rex, March 24th, 2012 15:31
    2 Pages
    1 2
    activity, awakening, bit, command, decision, difficult, discussion, duke, dungeons, early, evi, forum, full, game, gear, general, heroes, hold, keeper, life, made, make, making, metal, metal gear rex, mothrayas, official, open, order, profile, ragereaver, realms, rex, room, save, speed, subs, support, things, thread, time, today, types, vampire, yeah
    • Replies: 15
    • Views: 33,368
    Last Post: March 31st, 2012 12:01
    by Searingflame2  Go to last post
  14. [Hero] (please find a suitable name)

    Started by carlodagunz, March 5th, 2012 14:19
    avatar, control, create, creatures, damage, dark, difficult, dungeon, forum, games, heal, hero, heroic, horned, horned reaper, ideas, keeper, knights, levels, magic, melee, overworld, post, reaper, release, room, speed, suggestions, teleport, torture chamber, treasury, war, war for the overworld, workshop
    • Replies: 1
    • Views: 2,192
    Last Post: March 5th, 2012 14:58
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  15. Changing creatures available at start

    Started by cactus53, February 12th, 2012 17:05
    art, arts, bile, bug, code, command, creature, creatures, dark, demon, dk1, dragon, dragons, dungeon, fly, information, keeper, level, make, map, maps, money, players, pool, question, skirmish, speed, spider, start, wondering
    • Replies: 2
    • Views: 2,337
    Last Post: February 12th, 2012 19:20
    by cactus53  Go to last post

    Forum:
    KeeperFX

  16. Running KeeperFX on old machines

    Started by LouisdeFuines, December 26th, 2011 11:49
    change, color, command, computer, control, creatures, default, effects, fps, game, hard, keeperfx, machine, make, mode, possession, post, run, silver, slow, speed, time
    • Replies: 5
    • Views: 4,216
    Last Post: December 28th, 2011 19:31
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  17. Problem with the gamespeed.

    Started by Keeper_Infernal, December 15th, 2011 11:21
    arts, computer, game, problem, run, speed, things, time, work
    • Replies: 2
    • Views: 1,857
    Last Post: December 19th, 2011 20:50
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  18. Anthexx's Creatures

    Started by Anthexx, December 13th, 2011 09:23
    abilities, attack, battle, color, creature, creatures, crystal, crystalbarrow, damage, dark, difficult, dungeon, face, food, found, general, heal, keeper, level, pro, sort, speed, status, trouble, type, working, works
    • Replies: 0
    • Views: 3,801
    Last Post: December 13th, 2011 09:23
    by Anthexx  Go to last post

    Forum:
    The Lair

  19. NBK 0.2 Released

    Started by MaxHayman, November 19th, 2011 19:07
    2 Pages
    1 2
    • Replies: 10
    • Views: 13,738
    Last Post: November 20th, 2011 20:31
    by MaxHayman  Go to last post
  20. [Other] Statues

    Started by PumpkinKing, November 9th, 2011 00:57
    battle, character, creatures, dungeon, effect, full, game, guys, idea, imps, magic, making, map, neutral, neutral creatures, offer, play, received, rooms, specials, speed, suggestion, things, time, traps, triggers, trophy, workshop
    • Replies: 2
    • Views: 2,309
    Last Post: November 9th, 2011 11:27
    by PumpkinKing  Go to last post

    Forum:
    Suggestions

  21. Hungry Mushroom Patch

    Started by MeinCookie, August 3rd, 2011 13:34
    3 Pages
    1 2 3
    attack, balance, bit, cave, ceiling, chest, concept, cool, creature, creatures, damage, deadly, dungeon, edit, editor, fire, giant, heal, health, hell, idea, jobs, kill, killed, lan, life, lines, meincookie, melee, move, multiple, needed, neutral, neutral creatures, patch, picture, portal, post, pro, read, speed, spells, square, suggestion, terrain, thread, time, top, trap, traps, work, workshop, yeah
    • Replies: 23
    • Views: 10,404
    Last Post: November 9th, 2011 04:48
    by MeinCookie  Go to last post

    Forum:
    Suggestions

  22. [Hero] Amazon

    Started by Evi, September 12th, 2011 04:03
    abilities, armour, army, attack, balance, barbarian, battle, change, control, cool, creature, creatures, damage, dungeon, effect, effects, entrance, guard, half, hang, heal, health, heroes, idea, imps, information, jobs, killed, king, lair, lava, level, luck, max, portal, post, speed, stats, status, style, training, version
    • Replies: 5
    • Views: 2,959
    Last Post: October 18th, 2011 02:10
    by Metal Gear Rex  Go to last post

    Forum:
    Suggestions

  23. [Creature] Ratman

    Started by Impy, October 9th, 2011 12:05
    2 Pages
    1 2
    abilities, archer, army, bile demon, business, challenge, change, cool, creative, damage, dark, deadly, dexterity, dungeon, entrance, fan, forum, game, good, great, guys, hand, hellhound, hero, idea, ideas, images, jobs, kind, king, list, love, luck, make, man, moment, orcs, packs, project, read, rex, shadows, sounds, speed, stats, style, suggestion, suggestions, team, the way, things, thread, time, watch, win
    • Replies: 15
    • Views: 6,685
    Last Post: October 17th, 2011 05:14
    by Hapuga  Go to last post

    Forum:
    Suggestions

  24. [Split] Discussion on hand creature limit and gamer skill

    Started by Metal Gear Rex, October 12th, 2011 11:32
    5 Pages
    1 2 3 ... 5
    action, bad, balance, building, community, concept, creature, day, design, discussion, dk2, dk2 maps, dragon, dungeon, dungeon keeper, edit, fast, fun, game, game design, gameplay, games, gear, god, good, guess, hand, hell, idea, involved, keeper, level, low, make, match, matter, metal, metal gear rex, mothrayas, play, players, pool, res, rex, room, rooms, skill, sounds, speed, test, the way, things, time, traditional, war for the overworld
    • Replies: 40
    • Views: 13,024
    Last Post: October 15th, 2011 00:34
    by MeinCookie  Go to last post
  25. Introducing…. [drumroll]

    Started by Mentor, October 7th, 2011 23:00
    bit, campaign, development, files, full, game, god, good, great, guys, image, inappropriate, king, man, material, mode, news, post, progress, read, showing, source, speed, things, thoughts, viewer, war for the overworld
    • Replies: 6
    • Views: 4,542
    Last Post: October 9th, 2011 17:43
    by kyle  Go to last post
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