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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 235
    • Views: 564,845
    Last Post: October 19th, 2024 01:41
    by YourMaster  Go to last post
  2. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 107,455
    Last Post: September 8th, 2024 17:26
    by AdamP  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 6,300
    Last Post: August 26th, 2024 09:32
    by YourMaster  Go to last post
  3. KeeperFX, Steam version (Dosbox) no Mentor voices.

    Started by Mornzie, March 18th, 2024 21:29
    compatibility, created, dosbox, files, fix, ideas, imp, issues, keeperfx, mentor, mentor voices, music, needed, problem, program, proper, properties, question, run, sound, steam, steam version, version
    • Replies: 2
    • Views: 11,208
    Last Post: March 20th, 2024 15:24
    by Yani  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 10,770
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, console, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 68,554
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  5. CD image of the Windows® 95 Goodies Disc

    Started by Lantizia, December 5th, 2021 15:25
    • Replies: 1
    • Views: 12,019
    Last Post: December 5th, 2021 17:18
    by AdamP  Go to last post
  6. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 18:42
    allies, awesome, change, computer, creatures, dungeon, effect, gold, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 23,737
    Last Post: May 13th, 2021 10:02
    by 0etelaer  Go to last post
  7. DK2 soundtrack release on CD and vinyl?

    Started by TDK, November 12th, 2020 22:36
    cheapest, dk2, dungeon keeper 2, found, full, game, idea, introduction, keeper, knight, love, made, mark knight, mod, music, original, proper, release, sound, soundtrack, time, unused, website, yeah, youtube
    • Replies: 6
    • Views: 53,504
    Last Post: April 7th, 2021 00:01
    by freezy  Go to last post
  8. Need help setting up proper resolutions

    Started by Nyt, September 21st, 2020 17:04
    • Replies: 1
    • Views: 38,087
    Last Post: September 21st, 2020 17:50
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 50,486
    Last Post: July 6th, 2020 08:46
    by Lionel90  Go to last post
  10. Creatures having disease immunity

    Started by UnknownMaster21, May 25th, 2020 19:49
    2 Pages
    1 2
    abilities, alpha, bad, claim, combat, creature, creatures, dead, disease, dungeon, fly, form, great, imps, keeper, keeperfx, king, land, levels, official, proper, skeleton, spider, time, undead, unofficial, usage
    • Replies: 10
    • Views: 7,620
    Last Post: June 4th, 2020 09:10
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 9,424
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 34,262
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  13. Avatars and Chicken

    Started by AdamP, December 16th, 2018 22:46
    avatars, bug, chicken, chickens, creature, creature spell, game, guess, improvement, keeper, making, proper, spell
    • Replies: 1
    • Views: 12,205
    Last Post: December 16th, 2018 22:57
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. LDATA\DKWNDXX.DAT files

    Started by Themperror, September 18th, 2018 16:22
    3 Pages
    1 2 3
    alpha, art, arts, building, creature, dungeon, dungeon keeper, dungeon keeper 1, early, file, files, format, game, gold, good, keeper, keeperfx, level, models, proper, remake, resolution, results, screen, sprites, start, unknown, wondering
    • Replies: 25
    • Views: 19,053
    Last Post: November 14th, 2018 13:00
    by Themperror  Go to last post
  15. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 13:16
    2 Pages
    1 2
    army, bit, building, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 9,775
    Last Post: October 9th, 2018 15:12
    by YourMaster  Go to last post
    • Replies: 9
    • Views: 68,140
    Last Post: July 14th, 2018 12:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Researching trolls?

    Started by Noanechu, June 7th, 2018 23:17
    ancient keeper, bug, creatures, guess, jobs, keeper, keeperfx, link, manual, mode, obey, original, proper, research, room, rules, skill, spell, versions, video, watch, yeah, youtube
    • Replies: 3
    • Views: 26,669
    Last Post: June 8th, 2018 13:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. General DK2 coding questions

    Started by Endrix, April 23rd, 2018 11:09
    armour, attack, coding, creature, creatures, damage, dk2, dungeon keeper 2, effect, game, general, heal, health, horny, maps, melee, metal, proper, question, questions, set, settings, sound, spell
    • Replies: 6
    • Views: 10,530
    Last Post: June 3rd, 2018 15:17
    by Endrix  Go to last post
  18. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 01:51
    bit, change, command, created, file, game, hang, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, setup, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 12,157
    Last Post: May 13th, 2017 17:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  19. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 6,478
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  20. Problem while playing any map

    Started by Sarevok, February 16th, 2017 12:05
    • Replies: 8
    • Views: 6,269
    Last Post: February 22nd, 2017 04:34
    by damedog  Go to last post

    Forum:
    KeeperFX

  21. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 17:15
    2 Pages
    1 2
    animation, attack, bug, claim, create, creatures, dark, digger, dungeon, fun, gold, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, reverse, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 11,433
    Last Post: October 26th, 2016 19:45
    by YourMaster  Go to last post
  22. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 02:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 8,333
    Last Post: October 8th, 2016 00:26
    by Kofi  Go to last post
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