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  1. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 10:37
    24 Pages
    1 2 3 ... 24
    • Replies: 235
    • Views: 564,831
    Last Post: October 19th, 2024 01:41
    by YourMaster  Go to last post
  2. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    6 Pages
    1 2 3 ... 6
    • Replies: 53
    • Views: 107,451
    Last Post: September 8th, 2024 17:26
    by AdamP  Go to last post

    Forum:
    KeeperFX

  3. KeeperFX, Steam version (Dosbox) no Mentor voices.

    Started by Mornzie, March 18th, 2024 21:29
    compatibility, created, dosbox, files, fix, ideas, imp, issues, keeperfx, mentor, mentor voices, music, needed, problem, program, proper, properties, question, run, sound, steam, steam version, version
    • Replies: 2
    • Views: 11,207
    Last Post: March 20th, 2024 15:24
    by Yani  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 10,769
    Last Post: December 9th, 2023 23:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. [Tutorial] Recompiling KeeperFX - MinGW, MSYS and Coreutils

    Started by Stanislas Dolcini, December 26th, 2012 01:59
    4 Pages
    1 2 3 ... 4
    .exe, 7zip, advanced, art, bit, building, change, check, clean, code, command, commands, compile, compiling, computer, console, download, downloads, exe, extract, file, files, google, group, guide, improved, information, keeper, keeper fx, keeperfx, latest, link, links, load, messages, mingw, modern, msys, news, nightly, page, program, projects, proper, properties, quotes, run, setup, start, tar, time, type, update, updated, version, versions, website, wsl
    • Replies: 30
    • Views: 68,553
    Last Post: February 3rd, 2022 08:20
    by MalcolmHarrow  Go to last post

    Forum:
    KeeperFX

  5. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 9,424
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. State of the Game News Update - 08/10/2018

    Started by DBlac, October 8th, 2018 13:16
    2 Pages
    1 2
    army, bit, building, creature, development, dungeon, fast, game, good, idea, list, made, make, map, news, proper, properties, read, recent, research, rig, rooms, set, thread, update, working
    • Replies: 11
    • Views: 9,775
    Last Post: October 9th, 2018 15:12
    by YourMaster  Go to last post
  7. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 01:51
    bit, change, command, created, file, game, hang, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, setup, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 12,157
    Last Post: May 13th, 2017 17:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  8. question about maiden of the nest under possession...

    Started by nayo, March 20th, 2017 10:40
    creature, dk2, dk2 editor, dungeon keeper 2, effect, fix, found, maiden, mode, nest, person, play, possession, proper, properties, question, red, screen, type
    • Replies: 1
    • Views: 6,477
    Last Post: March 20th, 2017 11:02
    by nayo  Go to last post
  9. Special Digger :beetle:

    Started by Endrix, October 10th, 2016 17:15
    2 Pages
    1 2
    animation, attack, bug, claim, create, creatures, dark, digger, dungeon, fun, gold, good, great, idea, imp, imps, level, list, make, making, party, proper, properties, random, read, reverse, room, special, sprites, thief, time, tunneller, work, works
    • Replies: 19
    • Views: 11,432
    Last Post: October 26th, 2016 19:45
    by YourMaster  Go to last post
  10. Changing colours on Skirmish

    Started by Kofi, September 27th, 2016 02:06
    called, change, colors, colours, crashing, dungeon keeper 2, editor, engine, extract, forum, guess, keeper, love, map, map editor, max, minimap, palette, play, players, post, proper, properties, red, search, searching, shortcut, skirmish, target, team, type, wondering
    • Replies: 2
    • Views: 8,332
    Last Post: October 8th, 2016 00:26
    by Kofi  Go to last post
  11. Imps & Tunneler Creature Files Mistake!

    Started by Adam Parsons, November 11th, 2015 05:26
    bug, claim, creature, creatures, digger, editing, evil, fan, files, game, good, hero, html, imp, imps, issues, keeper, keeper fx, keeperfx, latest, love, make, making, map, modern, nightly, problem, proper, properties, run, special, windows, work
    • Replies: 3
    • Views: 4,225
    Last Post: November 11th, 2015 22:39
    by Adam Parsons  Go to last post

    Forum:
    KeeperFX

  12. General troubleshooting questions

    Started by Endrix, August 11th, 2015 10:22
    art, avatar, barbarian, creature, creatures, damage, dungeon, fly, general, giant, imp, knight, level, make, max, priestess, proper, properties, question, questions, random, samurai, spell, start, vampire, water
    • Replies: 9
    • Views: 9,794
    Last Post: November 6th, 2015 19:24
    by YourMaster  Go to last post
  13. creatures jobs

    Started by Endrix, January 22nd, 2015 17:00
    2 Pages
    1 2
    campaign, code, creature, creatures, game, google, group, hero, imp, imps, issues, job, jobs, keeperfx, list, make, multiple, names, proper, properties, random, research, set, source, special, tunneller, work, works
    • Replies: 12
    • Views: 14,084
    Last Post: September 17th, 2015 22:15
    by YourMaster  Go to last post
  14. Problem with training in combat pit

    Started by Stone_Knight, July 9th, 2014 18:09
    code, combat, combat pit, computer, creatures, edit, editor, error, game, great, level, lvl, maps, mod, pit, play, players, post, problem, proper, properties, question, res, skirmish, training, windows, works
    • Replies: 4
    • Views: 11,889
    Last Post: July 15th, 2014 23:37
    by Stone_Knight  Go to last post
  15. editor, having some troubles getting it to work

    Started by veroba, July 17th, 2013 08:37
    action, data, dragonslover, dungeon, editor, error, file, half, horny, idea, invisible, keeper, keeperfx, knight, made, make, map, minimap, move, open, original, post, present, problem, program, proper, properties, screen, set, stuff, top, type, work, working
    • Replies: 3
    • Views: 5,876
    Last Post: July 18th, 2013 08:39
    by veroba  Go to last post

    Forum:
    KeeperFX

  16. problems with Ai

    Started by darkkingkongman, February 22nd, 2013 11:53
    1.3, 1.7, bug, bugs, change, cheese, closed, creatures, custom, design, dkii, downloaded, dungeon, dungeon keeper, dungeon keeper 2, dungeons, editor, favorite, fix, gold, good, heroes, imp, land, level, map, maps, problem, problems, proper, properties, rooms, set, special, strange, stuff, swiss, the keepers, true, version, works
    • Replies: 6
    • Views: 8,244
    Last Post: June 11th, 2013 11:17
    by Hapuga  Go to last post
  17. Problem with playing created maps

    Started by Majik, September 8th, 2010 16:02
    2 Pages
    1 2
    .exe, bad, check, claim, compatibility, created, data, duke, dungeon, dungeon keeper 2, editor, exe, files, fun, game, good, image, inappropriate, keeper, level, load, luck, made, make, making, map, maps, matter, meant, multiplayer, names, play, post, problem, proper, properties, run, save, set, skirmish, the way, today, type, version, vista
    • Replies: 17
    • Views: 22,077
    Last Post: February 22nd, 2013 12:43
    by darkkingkongman  Go to last post
  18. Command Line, How to use?

    Started by Xorro, September 13th, 2012 14:29
    bad, command, create, creating, exe, file, forum, fps, game, games, keeperfx, kind, magic, open, order, person, problem, proper, properties, runs, shortcut, slow, windows
    • Replies: 2
    • Views: 4,793
    Last Post: September 13th, 2012 16:51
    by Xorro  Go to last post

    Forum:
    KeeperFX

  19. DK2 Resolution Problem

    Started by BLazerules, September 3rd, 2012 12:54
    1.7, art, black, change, check, computer, dark, darkness, dk2, dkii, download, files, fix, found, game, games, gog, good, graphic, idea, image, load, lock, made, mode, offer, past, patch, play, problem, problems, proper, properties, resolution, run, screen, set, settings, shortcut, support, switch, user, video, web
    • Replies: 7
    • Views: 23,637
    Last Post: September 10th, 2012 18:32
    by DragonsLover  Go to last post
  20. prison skeleton bug in keeper fx?

    Started by Endrix, March 29th, 2012 21:21
    2 Pages
    1 2
    animation, armageddon, bad, bug, creature, creatures, details, dragonslover, editing, evil, file, game, heal, hell, hellhound, image, imps, issue, keeper, keeper fx, keeperfx, latest, love, mod, multiple, original, prison, problem, proper, properties, random, record, rooms, run, set, skeleton, skeletons, tunneller, tunnellers, versions
    • Replies: 15
    • Views: 8,401
    Last Post: May 15th, 2012 03:12
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  21. [Other] "Trophy" Specials

    Started by MeinCookie, January 11th, 2010 23:18
    6 Pages
    1 2 3 ... 6
    "trophy" specials, altar, attention, balance, bile demon, blood, bones, bridge, building, campaign, chest, claim, combat, computer, cool, corpse, created, creature spell, creatures, dark, dead, dungeon, evil, food, fun, giant, gold, good, heal, health, hero, heroes, hidden, horned reaper, ideas, keeper, lava, levels, library, make, making, map, match, metal gear rex, mode, multiple, pool, portals, possession, posts, prison, proper, properties, res, rooms, sculpture, set, skeleton, skins, sounds, special, specials, spells, suggestion, the way, time, traditional, treasure, treasury, trophy, unlock, warlocks, water, wizards, workshop
    • Replies: 58
    • Views: 25,700
    Last Post: November 25th, 2011 13:14
    by Mothrayas  Go to last post

    Forum:
    Suggestions

  22. Read only!

    Started by Beep-Veep, August 29th, 2011 15:21
    adikted, awesome, computer, creatures, demon, editor, files, hellhound, keeper, load, local, make, map, official, pool, problems, proper, properties, read, save, section, set, time, windows, work, working
    • Replies: 1
    • Views: 3,146
    Last Post: August 29th, 2011 23:32
    by dotted  Go to last post
  23. [Room] Element Room

    Started by Keeper_Infernal, August 13th, 2011 11:26
    2 Pages
    1 2
    • Replies: 14
    • Views: 9,663
    Last Post: August 28th, 2011 11:05
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  24. Trouble getting passed the first splash screen

    Started by Impus-Natu, August 6th, 2011 13:23
    bit, code, created, debug, display, exe, file, fun, guys, issue, keeper, keeper fx, keeperfx, kind, launcher, load, log, machine, model, moon, music, play, power, problem, proper, properties, read, release, run, runs, screen, setup, sound, suggestions, trick, trouble, type, unable, vista, win, windows, windows 7, yeah
    • Replies: 4
    • Views: 5,431
    Last Post: August 8th, 2011 07:24
    by jomalin  Go to last post

    Forum:
    KeeperFX

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