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  1. Flag values?

    Started by Argonil, September 14th, 2020 00:41
    campaign, change, flag, hold, keeper, players, red, set, values, work
    • Replies: 2
    • Views: 89
    Last Post: September 14th, 2020 12:24
    by YourMaster  Go to last post
  2. Creatures automatically die

    Started by Junkman1217, September 4th, 2020 02:01
    art, campaign, creature, creatures, die, imps, kill, level, script, set, start
    • Replies: 1
    • Views: 130
    Last Post: September 4th, 2020 03:38
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  3. Game crashes as soon as I start any map

    Started by Lavaeolus, August 19th, 2020 21:25
    animation, art, campaign, code, crashes, created, creature, dungeon, game, guard, job, keeper, map, model, moon, mouse, problems, release, research, room, rules, script, set, tunneller, video
    • Replies: 2
    • Views: 188
    Last Post: August 20th, 2020 09:06
    by Lavaeolus  Go to last post

    Forum:
    KeeperFX

    • Replies: 9
    • Views: 282
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 49,046
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  5. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer
    • Replies: 10
    • Views: 5,704
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  6. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 335
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  7. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 17,232
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  8. start with creature?

    Started by Junkman1217, June 27th, 2020 22:50
    2 Pages
    1 2
    action, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 492
    Last Post: July 1st, 2020 22:49
    by YourMaster  Go to last post
  9. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, game, hero, keeperfx, level, make, official, party, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 3
    • Views: 192
    Last Post: July 1st, 2020 10:21
    by YourMaster  Go to last post
  10. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    art, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 179
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  11. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 8,475
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  12. Capture game window for streaming

    Started by TheEnigmist, April 11th, 2020 16:20
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 843
    Last Post: June 13th, 2020 14:10
    by Lionel90  Go to last post

    Forum:
    KeeperFX

  13. Awesome Mod

    Started by SolKnight, June 3rd, 2020 12:26
    • Replies: 2
    • Views: 318
    Last Post: June 9th, 2020 15:05
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Difficulty Levels - by script

    Started by dayokay, June 7th, 2020 10:38
    bit, campaign, change, creative, design, forum, forum game, game, guess, level, levels, list, made, map, multiple, script, set, sort, time, wondering
    • Replies: 1
    • Views: 210
    Last Post: June 7th, 2020 10:49
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  15. Tymnath Herez

    Started by Duke Ragereaver, March 30th, 2017 09:15
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 5,674
    Last Post: May 9th, 2020 15:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  16. could someone help me with the DK2 Resolution patch

    Started by IRuTReX, January 8th, 2020 12:45
    dk2, dungeon keeper 2, editing, editor, game, general, gog, guys, include, keeper, kind, links, love, patch, play, post, question, request, resolution, set, settings, version, video, youtube
    • Replies: 2
    • Views: 1,849
    Last Post: April 6th, 2020 16:15
    by Trass3r  Go to last post
  17. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 5,894
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  18. Dungeon Keeper mouse movement too fast in PCem

    Started by Turaltay, February 14th, 2020 17:34
    change, dk2, dos, downloads, dungeon, dungeon keeper, dungeon keeper 1, fast, game, keeper, keeperfx, machine, mode, mouse, original, problem, results, set, settings, system, wiki, windows, works
    • Replies: 5
    • Views: 1,953
    Last Post: February 14th, 2020 22:23
    by YourMaster  Go to last post
  19. DK2 1.51 doesn't even start / Win10 / Ryzen

    Started by ptna1990, February 8th, 2020 21:13
    2 Pages
    1 2
    1.7, art, campaign, compatibility, creatures, dk2, dkii, elite, fix, forums, found, game, gog, good, idea, issue, load, possibility, problem, run, set, start, version, win, windows, windows 10
    • Replies: 12
    • Views: 4,630
    Last Post: February 11th, 2020 00:24
    by YourMaster  Go to last post
  20. Modding Spells

    Started by Schizz, February 28th, 2017 23:07
    art, change, code, creatures, damage, explosion, game, keeperfx, level, magic, make, max, modding, official, questions, set, spell, spells, start, strength, time, unofficial, values, version, wanna
    • Replies: 3
    • Views: 2,580
    Last Post: February 2nd, 2020 09:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  21. Scripting

    Started by Edwin, January 31st, 2020 11:46
    code, commands, creature, creatures, dungeon, good, horned, horny, idea, keeperfx, kill, killed, level, party, reapers, set, total, work
    • Replies: 1
    • Views: 4,692
    Last Post: January 31st, 2020 14:30
    by YourMaster  Go to last post
  22. Vassago

    Started by Duke Ragereaver, August 25th, 2012 19:36
    032, activity, allies, army, attempts, bad, bridge, command, creatures, downloaded, downloads, dungeon, dungeon keeper, dungeon keeper 1, file, game, general, good, hero, heroes, join, keeper, keeper klan, kill, list, made, make, map, order, play, problems, realm, set, settings, time, win, works
    • Replies: 4
    • Views: 5,485
    Last Post: December 15th, 2019 16:21
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  23. Two questions

    Started by Freeman, October 7th, 2019 18:17
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,214
    Last Post: October 20th, 2019 18:04
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  24. Optimum Resolutions

    Started by Palmeraz, July 5th, 2019 13:39
    black, creatures, dk1, downloaded, dungeon, forum, found, game, good, guys, improve, issues, keeperfx, launcher, level, play, resolution, set, settings, version, video, watch, wondering, youtube, zoom
    • Replies: 6
    • Views: 3,176
    Last Post: September 2nd, 2019 10:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

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