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  1. Magic Carpet help

    Started by NeoWorm, December 10th, 2023 19:41
    bullfrog, dungeon, dungeon keeper, engine, error, files, game, graphics, ingame, keeper, made, magic, maps, modding, room, runs, sprites, time, tools, version, website, work
    • Replies: 1
    • Views: 630
    Last Post: December 10th, 2023 20:17
    by Necror  Go to last post
  2. Creature editor?

    Started by AdamP, December 14th, 2017 02:08
    5 Pages
    1 2 3 ... 5
    • Replies: 49
    • Views: 82,767
    Last Post: April 25th, 2023 19:36
    by AdamP  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 1,390
    Last Post: March 22nd, 2023 11:16
    by Yani  Go to last post

    Forum:
    KeeperFX

  3. CD image of the Windows® 95 Goodies Disc

    Started by Lantizia, December 5th, 2021 15:25
    • Replies: 1
    • Views: 3,524
    Last Post: December 5th, 2021 17:18
    by AdamP  Go to last post
  4. Text in missions

    Started by Razikus, September 24th, 2009 18:32
    • Replies: 9
    • Views: 58,854
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
  5. SMK Video Files

    Started by dayokay, July 5th, 2020 12:36
    ancient keeper, create, file, files, format, keeper, keeperfx, made, make, movie, tools, version, video, windows, work, works
    • Replies: 3
    • Views: 25,292
    Last Post: July 14th, 2020 22:30
    by dkdandk  Go to last post

    Forum:
    KeeperFX

  6. start with creature?

    Started by Junkman1217, June 27th, 2020 23:50
    2 Pages
    1 2
    action, alpha, art, campaign, code, commands, creature, creatures, dk1, dungeon, editor, game, good, heroes, html, keeper, latest, level, make, map editor, portal, samurai, script, set, start, tools
    • Replies: 16
    • Views: 4,200
    Last Post: July 1st, 2020 23:49
    by YourMaster  Go to last post
  7. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,645
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  8. Sticky Thread Sticky: DK2 texture format

    Started by Trass3r, September 30th, 2009 19:17
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 69,069
    Last Post: January 16th, 2020 19:27
    by Trass3r  Go to last post
  9. Sticky Thread Sticky: Reversal of DKII Binary File Formats

    Started by Wyrmcast, March 19th, 2014 05:11
    4 Pages
    1 2 3 ... 4
    • Replies: 35
    • Views: 45,010
    Last Post: December 30th, 2019 02:37
    by Trass3r  Go to last post
  10. Text and sound listings?

    Started by Butterscratch, April 28th, 2019 12:52
    dk2, download, downloads, files, games, html, information, keeper, level, load, machine, sound, text, tools
    • Replies: 1
    • Views: 49,615
    Last Post: April 28th, 2019 16:15
    by Butterscratch  Go to last post

    Forum:
    DK2 Maps

  11. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 13:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 8,425
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  12. Help / Dungeon Keeper 1 Textures

    Started by ConMan, August 8th, 2018 21:57
    dead, dk1, dungeon, dungeon keeper, dungeon keeper 1, files, internet, job, keeper, keeper klan, klan, links, luck, made, making, modern, problem, rip, searching, texture, textures, tools, topic
    • Replies: 6
    • Views: 5,238
    Last Post: August 12th, 2018 04:37
    by ConMan  Go to last post
  13. Dungeon Keeper 2 String Tool

    Started by Kasrkin84, July 26th, 2018 13:33
    awesome, block, dk2, download, downloaded, downloads, dungeon, dungeon keeper, dungeon keeper 2, file, fix, good, google, html, issue, issues, keeper, keeperfx, link, load, tools, yeah
    • Replies: 4
    • Views: 15,973
    Last Post: July 29th, 2018 23:58
    by YourMaster  Go to last post
  14. 3D models

    Started by WarlocK_StiV, September 28th, 2009 13:17
    3d models, animation, cat, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, early, format, game, games, keeper, model, models, physical, program, software, tools, video
    • Replies: 3
    • Views: 5,997
    Last Post: May 3rd, 2018 22:02
    by 3d models  Go to last post
  15. KWD/ KLD open file

    Started by Endrix, April 14th, 2018 05:59
    2 Pages
    1 2
    actions, create, creating, creatures, dk 2, dk2, dk2 editor, downloads, dungeon, dungeon keeper, dungeon keeper 2, editor, file, files, games, hang, hero, html, keeper, map, map making, mod, official, open, pro, rc3, rigger, tools, versions
    • Replies: 16
    • Views: 10,273
    Last Post: April 19th, 2018 14:38
    by Endrix  Go to last post
  16. Text messages

    Started by Waicedd, August 29th, 2017 00:28
    create, data, default, dk2, dk2 editor, dungeon keeper 2, edit, file, files, game, good, horny, html, keeper, level, making, map, messages, open, program, run, text, tools, website, work
    • Replies: 9
    • Views: 6,195
    Last Post: September 18th, 2017 23:54
    by DensonJ  Go to last post
  17. Where can I find the Pro version of the editor?

    Started by Lira, December 26th, 2016 16:41
    creature, creature spells, dk2, downloaded, editor, forums, found, html, keeper, link, map, map editor, pro, searching, spells, tools, version, website, works
    • Replies: 2
    • Views: 3,909
    Last Post: December 27th, 2016 02:18
    by Lira  Go to last post
  18. Sticky Thread Sticky: Download KeeperFX

    Started by dotted, December 11th, 2009 02:01
    7 Pages
    1 2 3 ... 7
    • Replies: 69
    • Views: 137,633
    Last Post: March 5th, 2016 23:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. User made maps and KeeperFX

    Started by Hades, October 2nd, 2015 10:09
    3 Pages
    1 2 3
    cat, claim, community, difficult, downloads, dungeon, file, fix, fun, good, great, hero, heroes, idea, join, keeper, keeperfx, latest, levels, list, made, map, maps, original, play, problem, rate, res, skeleton, system, tools, topic, user, website, work
    • Replies: 25
    • Views: 7,107
    Last Post: October 8th, 2015 17:42
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 485,544
    Last Post: April 17th, 2015 12:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  21. Winter-Maps

    Started by bekkar, January 21st, 2015 21:45
    adikted, campaign, care, change, create, dk1, editor, error, fan, great, html, keeper, king, landmasses, language, load, manual, map, maps, official, play, save, script, texture, time, tools, wiki, win, works
    • Replies: 4
    • Views: 3,560
    Last Post: January 22nd, 2015 15:35
    by YourMaster  Go to last post
  22. Replace textures and sprites

    Started by Daver690, August 17th, 2014 19:05
    2 Pages
    1 2
    building, code, commands, compiling, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, mingw, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 16,521
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Editing original campaign maps

    Started by HFW, February 15th, 2014 21:59
    bad, bit, campaign, change, data, dk1, dosbox, dungeon, dungeon keeper, editing, editor, fast, files, found, game, guys, html, keeper, keeperfx, level, levels, link, make, map, maps, move, original, question, read, released, reply, runs, things, thought, thread, tools
    • Replies: 5
    • Views: 7,532
    Last Post: September 7th, 2014 16:19
    by Krizzie  Go to last post
  24. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,378
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

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