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Tag: concept

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  1. What are the different campaigns?

    Started by Animzor, November 15th, 2023 08:53
    attack, bugs, cheese, complete, concept, creature, dead, format, game, good, heroes, imp, imps, keeper, keeperfx, levels, list, love, original, play, players, post, style, war, wondering
    • Replies: 1
    • Views: 1,495
    Last Post: November 15th, 2023 10:13
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Empires of the Undergrowth

    Started by John Connor, November 20th, 2015 15:03
    3 Pages
    1 2 3
    api, bit, building, campaign, code, concept, control, data, display, dungeon, easy, engine, fan, fast, feed, files, food, fresh, game, idea, ideas, images, jobs, journey, keeper, link, list, love, made, make, nest, opengl, page, post, projects, protection, set, steam, stuff, style, system, team, trouble, types, video, windows, working, world, year
    • Replies: 22
    • Views: 49,647
    Last Post: April 7th, 2023 09:27
    by Endrix  Go to last post
  3. Dungeon Keeper online

    Started by vv00t, June 20th, 2011 09:36
    2 Pages
    1 2
    china, chinese, code, concept, discussion, downloaded, dungeon, dungeon keeper, dungeon keeper online, evil, fans, found, friend, game, general, good, google, ideas, keeper, layout, life, load, lock, made, mmo, mmorpg, online, overworld, section, slow, things, war, war for the overworld, web, wfto, working
    • Replies: 14
    • Views: 8,825
    Last Post: March 24th, 2023 18:21
    by AdamP  Go to last post
  4. Lushmeadow - Revisited/NG+

    Started by PsichotiX, September 9th, 2021 15:49
    • Replies: 1
    • Views: 1,731
    Last Post: September 12th, 2021 00:19
    by PsichotiX  Go to last post

    Forum:
    DK1 Maps

  5. Proof of Concept: 5 Choices (let's hold a contest?)

    Started by Argonil, September 15th, 2020 00:04
    • Replies: 9
    • Views: 26,687
    Last Post: September 15th, 2020 03:44
    by Argonil  Go to last post
  6. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,611
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  7. podcast interview with alex trowers (bullfrog)

    Started by rainlizard, January 17th, 2020 08:52
    art, bullfrog, called, combat, concept, creatures, discussion, dk1, dk2, dropping, engine, games, guy, idea, interview, job, keeper, kind, king, magic, molyneux, stuff, village
    • Replies: 0
    • Views: 5,298
    Last Post: January 17th, 2020 08:52
    by rainlizard  Go to last post
  8. Devilish Dungeon

    Started by mishko, March 14th, 2018 00:07
    2 Pages
    1 2
    animation, art, business, called, concept, creature, development, dungeon, dungeon keeper, free, game, good, guess, idea, ideas, keeper, luck, make, making, models, post, problems, rpg, stuff, traditional, trouble, working
    • Replies: 13
    • Views: 17,900
    Last Post: March 15th, 2018 23:44
    by DBlac  Go to last post
  9. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 16:34
    2 Pages
    1 2
    049, art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 12,479
    Last Post: June 18th, 2017 23:38
    by DBlac  Go to last post
  10. Imprison (The Level)

    Started by Hades, August 3rd, 2014 17:05
    2 Pages
    1 2
    alpha, art, avatar, balance, battle, bridge, bug, building, business, claim, concept, creature, creatures, data, dead, default, difficult, dk1, dk2, dk2 maps, dungeon, extract, fast, forums, fun, game, general, good, guidelines, hand, hell, hero, heroes, horned, horned reaper, idea, improvement, keeper, keeperfx, latest, level, levels, made, make, making, map, maps, material, minions, modern, orcs, patching, possession, post, prison, ragereaver, reaper, released, remake, res, reverse, skeletons, skirmish, start, style, the way, traps, type, win
    • Replies: 17
    • Views: 8,812
    Last Post: September 7th, 2014 02:27
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 3
    • Views: 14,268
    Last Post: July 23rd, 2014 13:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  11. Suggestion: modified GUI panel example

    Started by jomalin, June 29th, 2014 12:34
    3 Pages
    1 2 3
    • Replies: 29
    • Views: 8,877
    Last Post: July 6th, 2014 18:43
    by Ecarus  Go to last post

    Forum:
    KeeperFX

  12. Doubts invisibility and sight.

    Started by aaronmaton, March 31st, 2012 22:50
    3 Pages
    1 2 3
    attack, balance, bit, change, code, concept, creature, creature spell, creatures, dead, default, dragonslover, dungeon keeper 1, effect, fast, file, game, glitch, hell, include, invisible, keeperfx, level, levels, lvl, make, making, mod, mode, mods, movie, paranormal activity, patch, possesion, post, posting, problem, question, read, release, set, skill, spell, the way, thought, time, unable, undead, video, work, working, works
    • Replies: 23
    • Views: 17,401
    Last Post: May 6th, 2014 21:24
    by YourMaster  Go to last post
  13. Text-based map file format

    Started by mefistotelis, November 4th, 2013 11:52
    2 Pages
    1 2
    bad, bile demon, called, code, combat, concept, control, creating, data, default, display, dk1, dk2 maps, dungeons, early, easy, edit, editor, eversmile, file, format, full, game, good, hard, hex, idea, keeper, keeperfx, kill, king, layout, level, levels, making, map, maps, model, neutral, random, realm, reverse, rooms, script, sounds, square, text, things, training, translation, version, wfto, xxx
    • Replies: 19
    • Views: 10,491
    Last Post: January 10th, 2014 15:09
    by MaxHayman  Go to last post

    Forum:
    KeeperFX

  14. Computer player placing doors code

    Started by mefistotelis, October 30th, 2013 08:52
    bit, central, check, code, computer, concept, creatures, door, doors, dungeon, free, good, guess, idea, improve, kind, level, magic, make, mefistotelis, portal, prison, problem, problems, progress, res, room, rooms, set, sounds, square, test, things, time, torture chamber, treasure, works, workshop
    • Replies: 7
    • Views: 3,496
    Last Post: November 4th, 2013 16:36
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. An idea for a Dungeon Keeper game

    Started by ReaperZ, September 25th, 2013 05:33
    air, bad, burn, clean, code, community, concept, crash, created, design, difficult, direction, dk1, dk2, dungeon, fresh, game, games, good, graphic, graphics, guy, guys, hard, idea, ideas, identity, information, join, keeper, made, make, present, problem, projects, quickly, sick, team, wfto, words, work, working, works
    • Replies: 2
    • Views: 5,690
    Last Post: October 29th, 2013 13:43
    by UnknownMaster21  Go to last post
  16. Graphics mod

    Started by Hunter Gabel, September 23rd, 2013 23:04
    concept, difficult, disease, dungeon, dungeon keeper, dungeon keeper 2, early, game, games, gog, good, graphics, guys, improve, keeper, kill, mod, modding, mods, original, players, question, resolution, texture, things, time, version
    • Replies: 1
    • Views: 7,243
    Last Post: September 24th, 2013 00:50
    by Dark_Omega MK2  Go to last post
  17. Spell Suggestions

    Started by Metal Gear Rex, March 29th, 2012 00:44
    8 Pages
    1 2 3 ... 8
    abilities, allies, armour, attack, awakening, balance, battle, character, characters, claim, code, concept, control, crack, create, creature, creatures, dead, default, development, difficult, direct, edit, elite, evi, food, full, fun, game, heal, hero, heroes, idea, keeper, keeper spells, king, lava, level, list, make, making, minion, orcs, pro, profile, reverse, room, rooms, rpg, skeleton, speed, spell, spells, status, suggestion, temple, the way, thread, traditional, working
    • Replies: 77
    • Views: 23,373
    Last Post: September 21st, 2013 10:35
    by Metal Gear Rex  Go to last post
  18. Horned Reaper's shoulderguards

    Started by MrBuzzKill, September 14th, 2013 19:50
    bugged, concept, cool, dk2, dungeon keeper 2, fan, game, guess, guy, horned, horned reaper, include, involved, kind, land, magic, physics, question, rarely, rate, reaper, res, room, rule, sig, thread, time, topic, true, video, work
    • Replies: 2
    • Views: 3,036
    Last Post: September 15th, 2013 07:46
    by MrBuzzKill  Go to last post
    • Replies: 3
    • Views: 9,568
    Last Post: January 25th, 2013 08:19
    by Ominous Perspective  Go to last post
  19. Concept levels

    Started by Hades, October 24th, 2012 16:44
    ancient keeper, army, attack, bile, campaign, concept, creatures, dungeon keeper 1, face, format, fun, heroes, horny, keeper, land, level, levels, money, order, pool, priestess, run, samurai, scavenging, sloth, temple
    • Replies: 0
    • Views: 2,338
    Last Post: October 24th, 2012 16:44
    by Hades  Go to last post
  20. Sticky Thread Sticky: Blutonium's 3D Model Thread

    Started by Blutonium, September 19th, 2009 16:03
    73 Pages
    1 2 3 ... 73
    • Replies: 723
    • Views: 213,112
    Last Post: March 15th, 2012 16:57
    by It`s good to be bad  Go to last post

    Forum:
    Assets

  21. Survival Mode Map

    Started by Warren, February 21st, 2012 00:06
    bugs, concept, dead, download, full, guess, guys, heroes, hold, ideas, improvement, keeper, kill, live, load, made, make, making, map, mode, multiple, play, sig, time, working, works
    • Replies: 4
    • Views: 5,043
    Last Post: February 21st, 2012 13:47
    by Skarok  Go to last post

    Forum:
    DK2 Maps

  22. Hi

    Started by Xan, November 17th, 2011 00:12
    3 Pages
    1 2 3
    advertising, art, awesome, boss, building, cat, claim, community, concept, creature, creatures, development, dk1, dk2, dragon, evil, forums, fun, game, game design, gameplay, games, good, google, guy, ideas, image, issue, kind, lair, make, making, mod, models, news, overworld, play, project, proper, reworked, rooms, spells, spiritual, stuff, stupid, the way, thoughts, war, war for the overworld, wfto, yeah
    • Replies: 21
    • Views: 11,343
    Last Post: November 20th, 2011 02:41
    by MeinCookie  Go to last post
  23. Sticky Thread Sticky: NBKE- ModDB.Com Profile Page~

    Started by Madkill, September 7th, 2009 03:09
    2 Pages
    1 2
    • Replies: 18
    • Views: 34,458
    Last Post: November 19th, 2011 11:37
    by MaxHayman  Go to last post
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