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Tag: matter

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  1. Texture filtering

    Started by Bostonjunk, February 11th, 2022 17:44
    0.4.9, control, difficult, direct, direct3d, filtering, keeperfx, low, make, matter, original, profile, program, res, sdl, set, settings, test, texture, textures, version, video
    • Replies: 3
    • Views: 639
    Last Post: February 23rd, 2022 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Lords of Nether on STEAM!

    Started by DBlac, August 18th, 2021 10:10
    • Replies: 6
    • Views: 1,352
    Last Post: August 21st, 2021 20:54
    by DBlac  Go to last post
  3. Assmist Campaign : Translations of message files

    Started by dayokay, November 14th, 2020 16:55
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 31,096
    Last Post: November 25th, 2020 02:19
    by jieletian  Go to last post

    Forum:
    KeeperFX

  4. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 66,019
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  5. Need help of advance DK modding

    Started by 624asecret, May 21st, 2020 14:39
    abilities, adding, archer, code, cool, creatures, dear, dk fx, dungeon, editing, files, game, heros, ideas, keeperfx, lvl, make, maps, matter, modding, monster, original, source, spells, stuff, version
    • Replies: 3
    • Views: 992
    Last Post: May 22nd, 2020 07:21
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 34,074
    Last Post: April 14th, 2020 21:03
    by YourMaster  Go to last post
  6. Twin Keepers Campaign: Tub Vulnerabilities Problem

    Started by rhatswell, May 18th, 2017 20:15
    2 Pages
    1 2
    • Replies: 11
    • Views: 3,430
    Last Post: April 13th, 2020 23:07
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. Poll: The "Mentor"

    Started by Metal Gear Rex, May 21st, 2010 22:57
    3 Pages
    1 2 3
    actions, angry, assistant, attack, black, called, care, dk1, dk2, dkii, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, edit, evil, fly, forum, fun, game, good, guess, guy, hand, happy, helping, horned reaper, horny, keeper, king, land, make, matter, mentor, metal gear rex, mission, multiplayer, original, person, play, players, poll, question, questions, read, realm, red, res, results, room, rule, sort, sounds, special, speeches, stupid, team, tf2, the way, things, tower, version, watch, yeah
    • Replies: 24
    • Views: 20,390
    Last Post: July 1st, 2019 10:39
    by Stefanos  Go to last post
  8. SET_MUSIC

    Started by AdamP, May 13th, 2019 01:58
    command, keeperfx, log, matter, music, possibility, set
    • Replies: 0
    • Views: 28,079
    Last Post: May 13th, 2019 01:58
    by AdamP  Go to last post
  9. Some campaigns are broken

    Started by Hades, February 4th, 2013 14:03
    archer, arctic, attack, bad, city, command, conquest, creatures, design, destiny, difficult, door, dragon, engine, evil, fix, game, good, guard, hero, improve, invisible, keeperfx, land, level, levels, map, matter, ninja, portal, problems, quest, secret, skeleton, time, trap, win
    • Replies: 5
    • Views: 4,885
    Last Post: December 26th, 2018 06:13
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  10. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, building, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 24,627
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
  11. Possible Bug on Level 20 - Original Campaign

    Started by Bugbear32, November 25th, 2016 15:28
    avatar, bridge, bug, campaign, change, commands, difficult, dragonslover, dungeon, fixes, game, glitches, keeperfx, kill, level, made, make, matter, minions, multiple, official, original, problem, problems, reapers, released, results, scavenging, search, text, the way, things, time, topic, traps, trouble, unofficial, version, win, work
    • Replies: 3
    • Views: 2,556
    Last Post: November 25th, 2016 18:06
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 22:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, maps, matter, orcs, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 7,377
    Last Post: October 2nd, 2016 07:22
    by YourMaster  Go to last post
  13. 2v1 Win won't create portal gem; thus level cannot be exited

    Started by impboy4, September 26th, 2016 20:25
    1.7, actions, arts, campaign, create, die, drop, edit, editor, fix, forum, found, free, game, gog, hand, horny, imp, ingame, keeper, kill, land, level, made, make, matter, patch, portal, problem, section, set, sort, test, triggers, win, works
    • Replies: 2
    • Views: 2,217
    Last Post: September 30th, 2016 09:47
    by YourMaster  Go to last post
  14. Lost

    Started by watler253, August 5th, 2016 10:14
    • Replies: 4
    • Views: 3,005
    Last Post: August 14th, 2016 18:54
    by Hades  Go to last post

    Forum:
    DK1 Maps

  15. Kill all creatures from specific player? Script any?

    Started by UnknownMaster21, January 30th, 2015 12:16
    2 Pages
    1 2
    code, command, commands, create, created, creature, creatures, die, error, found, google, hell, heroes, imp, imps, keeperfx, kill, king, levels, make, maps, matter, moment, players, post, res, script, skeleton, the way, torture chamber, total, type, vampire, wiki, work, works
    • Replies: 14
    • Views: 6,159
    Last Post: February 25th, 2015 01:37
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  16. Replace textures and sprites

    Started by Daver690, August 17th, 2014 18:05
    2 Pages
    1 2
    building, code, commands, compiling, created, creature, data, download, dungeon, engine, exe, files, game, graphics, guess, hand, keeper, keeperfx, level, lines, list, load, make, matter, mingw, palette, post, reply, run, set, sprites, texture, textures, tools, type, website
    • Replies: 12
    • Views: 14,784
    Last Post: December 24th, 2014 16:22
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  17. Additional languages ( FIN )

    Started by UnknownMaster21, November 1st, 2014 20:19
    2 Pages
    1 2
    bit, campaign, characters, code, create, devs, download, error, file, files, fonts, forums, game, general, google, information, keeperfx, link, load, make, manual, map, matter, mentor, missions, model, needed, official, original, players, read, speeches, stupid, support, unofficial, version, wiki
    • Replies: 16
    • Views: 4,483
    Last Post: November 10th, 2014 20:58
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  18. Several questions about KeeperFX config modifications

    Started by Trondhor, October 1st, 2014 08:44
    change, chicken, cool, creatures, doors, dungeon, dungeon keeper 1, file, files, forums, full, game, gaming, idea, imp, imps, keeperfx, made, make, making, map, matter, pool, portal, problem, questions, read, room, rules, set, settings, single player, speed, stuff, time, trap, traps, treasure, treasury, values, voice, work, working
    • Replies: 4
    • Views: 4,720
    Last Post: October 4th, 2014 15:47
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Game lacks music

    Started by Keeper_Infernal, November 29th, 2011 20:17
    3 Pages
    1 2 3
    change, colors, cool, created, creating, data, default, dk1, downloaded, drive, dungeon, elite, ember, exe, extract, file, files, game, idea, image, imp, keeper, keeperfx, kind, launcher, link, matter, media, mefistotelis, music, original, play, problem, program, time, title, tools, version, windows, word, work, working, works, youtube
    • Replies: 28
    • Views: 23,069
    Last Post: July 13th, 2014 15:56
    by darkkingkongman  Go to last post

    Forum:
    KeeperFX

  20. DK2 works great!

    Started by Celtik, April 6th, 2014 17:11
    1.3, 1.7, bullfrog, campaign, compatibility, created, data, day, default, dk2, dkii, downloaded, dungeon, dungeon keeper 2, edition, editor, extracted, files, game, good, graphics, great, keeper, luck, mapping, maps, matter, mode, play, problem, read, resolution, run, set, settings, strange, version, windows, windows 8, works, yeah
    • Replies: 2
    • Views: 4,650
    Last Post: July 11th, 2014 17:36
    by grizzly  Go to last post
  21. Use of Jobs: GUARD, BARRACK, GROUP

    Started by YourMaster, May 31st, 2014 09:58
    archer, creature, creatures, default, difficult, dungeon, dungeon keeper, effect, food, game, good, group, guard, hang, job, keeper, keeperfx, level, make, matter, nightly, orcs, pain, post, question, research, sacrifice, set, skeleton, skeletons, suggestion, today
    • Replies: 6
    • Views: 4,478
    Last Post: June 10th, 2014 02:06
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  22. 1-Player Mode is Broken

    Started by Auxin, June 1st, 2014 09:56
    art, bug, control, creature, details, developer, drive, dungeon, dungeon keeper, file, files, flag, game, hand, ingame, issue, keeperfx, level, levels, map, matter, mefistotelis, mode, nightly, nightly builds, open, past, post, prison, problem, recent, release, set, settings, sound, start, strange, text, version, website, windows, working, works
    • Replies: 6
    • Views: 3,798
    Last Post: June 1st, 2014 23:18
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 09:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 4,002
    Last Post: March 16th, 2014 20:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  24. Some questions about editing keeperFX

    Started by Question, February 22nd, 2014 09:15
    archer, bile, bug, cave, code, creature, creatures, creatures.txt, dark, data, design, die, door, dragon, dungeon, edit, editing, effect, files, fly, giant, heal, hell, horny, imp, imps, keeperfx, knight, level, magic, make, matter, ninja, questions, rate, room, rules, samurai, skeleton, spider, stats, terrain, things, trap, tunneller, workshop
    • Replies: 9
    • Views: 6,031
    Last Post: February 27th, 2014 23:11
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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