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    • Replies: 0
    • Views: 1,197
    Last Post: April 4th, 2023 12:02
    by StayPlay40K  Go to last post
  1. About savegames format

    Started by jomalin, August 16th, 2022 10:24
    • Replies: 2
    • Views: 2,356
    Last Post: September 15th, 2022 18:38
    by jomalin  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 16:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, alpha, animation, art, attention, avatar, balance, bit, blutonium, board, building, campaign, character, characters, claim, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, jobs, keeper, kind, latest, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, steam, style, success, support, team, testing, the way, things, thought, time, tools, traditional, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 83,774
    Last Post: June 14th, 2020 21:32
    by Blutonium  Go to last post
  3. What's wrong with this script

    Started by kix, March 12th, 2019 23:22
    art, ass, attack, code, command, creatures, debug, dungeon, flag, game, good, imp, information, make, money, party, players, power, problem, programming, script, thought, total, version
    • Replies: 5
    • Views: 43,979
    Last Post: March 13th, 2019 14:13
    by kix  Go to last post
  4. Seats of Power - Expansion Pack

    Started by Skarok, June 14th, 2014 21:04
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 41,053
    Last Post: September 16th, 2018 10:17
    by Endrix  Go to last post

    Forum:
    DK2 Maps

  5. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,204
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

  6. Sound bank file format description

    Started by mefistotelis, October 26th, 2013 10:32
    2 Pages
    1 2
    bank, code, contact, data, default, development, disabled, dragonslover, dungeon, extract, file, files, format, game, general, good, great, information, keeper, keeperfx, love, made, programming, request, reverse, script, sound, speech, speeches, translation, unknown, vampire
    • Replies: 10
    • Views: 6,452
    Last Post: June 18th, 2014 12:19
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  7. DK interview where they talk about shadows

    Started by MrBuzzKill, May 29th, 2014 07:20
    behind the scenes, bit, creatures, details, development, dk1, dungeon, dungeon keeper 1, dungeon keeper shadows, dynamic shadows, form, game, guide, hell, information, internet, interview, keeper, list, luck, make, molyneux, original, person, programming, read, shadows, sort, story, time, video, word
    • Replies: 5
    • Views: 9,869
    Last Post: May 30th, 2014 06:41
    by MrBuzzKill  Go to last post
  8. need help with script

    Started by Edwin, March 17th, 2014 19:13
    • Replies: 5
    • Views: 4,395
    Last Post: March 18th, 2014 08:52
    by Edwin  Go to last post
  9. IDA PRO - Keeper Fx Editor

    Started by Stanislas Dolcini, August 19th, 2013 16:27
    2 Pages
    1 2
    abilities, art, bugs, clean, code, community, day, dk2, editor, finally, great, guys, helping, hidden, idea, keeper, keeper fx, made, make, making, map, move, pro, programming, progress, project, results, sounds, start, stuff, suggestions, support, testing, textures, windows, windows 7, work
    • Replies: 13
    • Views: 6,795
    Last Post: February 14th, 2014 22:50
    by Stanislas Dolcini  Go to last post

    Forum:
    KeeperFX

  10. KeeperFX Test Maps

    Started by mefistotelis, December 9th, 2013 08:07
    breaks, bug, computer, creating, display, game, information, interested, keeperfx, levels, made, making, map, maps, mode, problems, programming, release, rooms, rules, set, software, start, system, test, time, win
    • Replies: 2
    • Views: 9,118
    Last Post: December 9th, 2013 08:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Keeper fx 0.40 wont even start

    Started by CannibalKeeper, November 6th, 2012 17:06
    2 Pages
    1 2
    0.40, art, bug, code, created, dk1, dungeon, error, exe, file, files, fix, format, forum, game, guy, image, issues, keeper, keeper fx, keeperfx, latest, list, log, mac, model, mouse, nightly, original, problem, problems, programming, release, run, sdl, start, the way, things, updating, video, war, work, worst
    • Replies: 11
    • Views: 5,246
    Last Post: November 10th, 2012 23:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. September 24th 2011 – New hero revealed

    Started by Mentor, September 24th, 2011 13:20
    angry, bit, campaign, ember, game, hero, news, person, programming, reaper, source, update, war for the overworld, year
    • Replies: 2
    • Views: 3,996
    Last Post: September 25th, 2012 17:31
    by Mothrayas  Go to last post
  13. Dungeon Keeper Minecraft Mod.

    Started by Andrew 安迪 Kenny, September 6th, 2011 23:37
    5 Pages
    1 2 3 ... 5
    • Replies: 42
    • Views: 315,402
    Last Post: May 24th, 2012 17:19
    by Jester_Dan  Go to last post
  14. November 5th – Ultra late news post of death

    Started by Mentor, November 5th, 2011 04:33
    absence, campaign, html, involved, kind, magic, news, post, programming, source, war for the overworld, work, year
    • Replies: 0
    • Views: 2,480
    Last Post: November 5th, 2011 04:33
    by Mentor  Go to last post
  15. KeeperFX 0.40 bug: green box don't appear

    Started by jomalin, June 19th, 2011 01:20
    • Replies: 5
    • Views: 3,168
    Last Post: June 22nd, 2011 08:56
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  16. [Other] Ice Terrain

    Started by Metal Gear Rex, June 18th, 2011 06:06
    3 Pages
    1 2 3
    animation, archer, bile, care, color, creature, creatures, dexterity, dragon, duration, fail, fast, found, fun, giant, good, guys, hell, heroes, horned, horned reaper, idea, image, information, lava, levels, luck, made, make, making, maps, metal, multiple, play, problem, programming, realms, reaper, rooms, silver, slow, snow, speed, stun, terrain, texture, thief, time, traps, type, work, world
    • Replies: 20
    • Views: 7,689
    Last Post: June 21st, 2011 17:55
    by james.heinichen  Go to last post

    Forum:
    Suggestions

  17. Serios Bugs..

    Started by Keeper_Infernal, June 16th, 2011 15:15
    2 Pages
    1 2
    bit, block, bugs, building, check, code, commands, crashing, create, creatures, demon, destroy walls, doors, drop, dungeon, easy, fast, form, game, general, good, guard, guys, heal, heros, keeper, keeperfx, land, latest, lava, levels, post, posts, pro, programming, random, room, rooms, script, source, stupid, the way, update, version, versions, water
    • Replies: 13
    • Views: 5,592
    Last Post: June 18th, 2011 10:13
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  18. [Creature] Igor

    Started by Lord Onatu, March 15th, 2011 14:32
    2 Pages
    1 2
    abilities, allies, army, attack, battle, blood, challenge, concept, creature, creatures, damage, dead, dk2, dungeon, effect, evil, fail, food, frankenstein, games, happy, heal, health, heroes, idea, keeper, level, levels, lord, love, low, magic, make, man, picture, problems, programming, rate, res, set, skill, sold, swiss, unable, undead, warlock, warlocks, working, yeah
    • Replies: 15
    • Views: 6,375
    Last Post: May 24th, 2011 13:49
    by Lord Onatu  Go to last post

    Forum:
    Suggestions

  19. What do you think about this 3D engine

    Started by Trass3r, February 22nd, 2011 23:04
    awesome, code, community, create, created, development, early, engine, game, good, graphics, group, guy, guys, issues, king, language, list, open, party, play, programmer, programming, projects, source, time, version, video, watch, windows, yeah
    • Replies: 5
    • Views: 3,320
    Last Post: February 24th, 2011 02:19
    by dotted  Go to last post
  20. How does it work? And why is it slow?

    Started by HSovieticus, February 3rd, 2011 22:35
    2 Pages
    1 2
    adding, change, code, commands, compatibility, computer, create, data, default, direct3d, downloaded, dungeon, edit, fancy, favourite, files, flash, game, gameplay, games, graphics, guess, improved, interested, jobs, keeper, kind, launcher, made, matter, mefistotelis, mod, modern, mouse, opengl, original, palette, patch, ported, problem, problems, programmer, programming, record, release, reverse, run, sdl, shadows, slow, stuff, syn, technology, text, textures, things, time, version, voice, windows, windows 7, wondering, work, working, works
    • Replies: 19
    • Views: 6,910
    Last Post: February 14th, 2011 12:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 3,854
    Last Post: November 6th, 2010 11:41
    by MaxHayman  Go to last post
  21. Woodsong is driving me crazy

    Started by Keeper Moranya, June 20th, 2010 17:06
    2 Pages
    1 2
    art, battle, bridge, challenge, choice, creature, creatures, default, disabled, dk2, drop, dungeon, dungeon keeper 2, edit, favorite, found, fun, games, good, hatchery, heal, heroes, imps, kill, lair, level, map, metal gear rex, past, portals, possibility, prison, programming, quickly, research, room, rooms, run, runs, set, software, spells, start, tactic, the way, things, time, timing, torture chamber, traps, watch, work, working, workshop
    • Replies: 10
    • Views: 16,934
    Last Post: October 12th, 2010 15:52
    by d4rklqrdnem3sys  Go to last post
  22. PixelLight engine

    Started by Trass3r, September 20th, 2010 15:59
    art, awesome, create, door, engine, fly, found, game, html, love, make, open, page, programming, projects, remake, res, source, start, war for the overworld, work
    • Replies: 4
    • Views: 3,525
    Last Post: September 21st, 2010 16:43
    by Duke Ragereaver  Go to last post
  23. The Engine

    Started by Dre@m, September 26th, 2009 22:05
    8 Pages
    1 2 3 ... 8
    api, art, asset, behind the scenes, board, choice, code, community, cool, custom, customise, difficult, engine, file, fun, game, good, hard, idea, jobs, linux, low fps, mac, make, money, new programmer, opengl, order, past, ported, programmer, programming, project, quake, question, rooms, shooter, sig, source, start, stuff, system, team, the way, time, today, unreal, war for the overworld, windows, work
    • Replies: 78
    • Views: 36,536
    Last Post: September 3rd, 2010 14:33
    by Madkill  Go to last post
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