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  1. Setup Failed - Windows 11 Pro

    Started by jspyder, December 13th, 2023 02:59
    command, compatibility, complete, created, creating, creature, error, files, game, keeperfx, log, machine, mode, newbie, page, pro, programmer, run, set, setup, software, texture, unable, windows, windows 11
    • Replies: 2
    • Views: 665
    Last Post: December 14th, 2023 03:35
    by jspyder  Go to last post

    Forum:
    KeeperFX

  2. DK2 Custom Map Editor

    Started by Quuz, January 1st, 2020 18:03
    • Replies: 1
    • Views: 15,614
    Last Post: January 1st, 2020 21:27
    by YourMaster  Go to last post
  3. Sticky Thread Sticky: OpenKeeper

    Started by tonihele, February 25th, 2016 21:00
    4 Pages
    1 2 3 ... 4
    art, building, code, creating, data, decision, development, dkii, dungeon, dungeon keeper, dungeon keeper 2, engine, eye, forum, full, game, good, graphics, guess, hand, issue, job, jobs, keeper, level, link, making, modern, programmer, progress, project, remake, reverse, source, style, time, true, video, wfto, working
    • Replies: 35
    • Views: 127,331
    Last Post: February 8th, 2019 10:43
    by Themperror  Go to last post

    Forum:
    OpenKeeper

  4. Someone explain to me how KeeperFX was done.

    Started by spartahawk, October 14th, 2017 20:38
    called, code, complete, create, dungeon, dungeon keeper, exe, files, fix, forum, full, game, google, keeperfx, link, original, page, programmer, project, read, run, searching, source, stuff, type
    • Replies: 6
    • Views: 4,526
    Last Post: October 18th, 2017 21:52
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  5. History and current state of NBK and WFTO

    Started by domsson, August 30th, 2016 00:36
    alpha, bite, blutonium, board, bullfrog, choice, clean, create, created, dk1, dk2, dungeon, early, evolution, forums, found, game, game design, games, good, guy, half, heal, horned, idea, ideas, imps, information, interested, levels, list, making, map, max, members, mk2, models, names, nick, open, overview, programmer, quickly, read, reaper, reference, square, team, technology, title, wfto, wtfo
    • Replies: 3
    • Views: 5,576
    Last Post: September 3rd, 2016 00:36
    by YourMaster  Go to last post
  6. Network problem with Visual C ++

    Started by network-keeper, April 13th, 2015 17:06
    2 Pages
    1 2
    action, bad, care, code, crash, debug, dosbox, dungeon, fail, found, full, game, games, google, great, guys, hard, improve, information, keeper, keeperfx, king, lan, magic, mefistotelis, modern, multiplayer, online, play, problem, program, programmer, programming, reverse, run, screen, spells, strange, time, version, work, working
    • Replies: 11
    • Views: 5,204
    Last Post: May 26th, 2015 11:39
    by friscmanseby  Go to last post

    Forum:
    KeeperFX

    • Replies: 0
    • Views: 18,492
    Last Post: December 7th, 2014 13:12
    by Konrad Feiler  Go to last post
  7. Fighting game project

    Started by kyle, December 10th, 2010 14:46
    2 Pages
    1 2
    • Replies: 18
    • Views: 8,131
    Last Post: January 5th, 2012 23:09
    by Mothrayas  Go to last post

    Forum:
    Off Topic

  8. Dear WftO-Team

    Started by Cygn, November 22nd, 2011 14:35
    attention, contact, dear, direction, free, games, gaming, great, guys, issues, kind, level, news, offer, order, possibility, post, programmer, proper, run, team, time, war for the overworld, wfto, work, works, wtfo
    • Replies: 1
    • Views: 2,534
    Last Post: November 22nd, 2011 14:39
    by Mothrayas  Go to last post
  9. multiplayer idea

    Started by yaan de bruine, August 26th, 2011 10:54
    balance, bit, cool, create, creature, dungeon, form, fun, gameplay, god, hard, hint, idea, issues, king, love, man, meincookie, multiplayer, players, post, programmer, reply, sacrifice, subs, suggestion, things, true, yeah
    • Replies: 8
    • Views: 3,385
    Last Post: August 28th, 2011 11:43
    by Keeper_Infernal  Go to last post

    Forum:
    Suggestions

  10. General question

    Started by Keeper_Infernal, June 18th, 2011 17:37
    dungeon, game, general, group, guess, keeper, love, making, money, mothrayas, overworld, programmer, question, realms, release, section, staff, suggestion, suggestions, team, war, war for the overworld, wfto, working, year
    • Replies: 7
    • Views: 3,488
    Last Post: June 29th, 2011 16:25
    by Priato  Go to last post

    Forum:
    Suggestions

  11. ActionPoint problem

    Started by DragonsLover, April 26th, 2011 16:44
    action, adikted, check, code, color, creatures, editor, file, found, friend, game, good, keeperfx, level, library, make, making, map, players, problem, programmer, sig, text, topic, values, word, work, working
    • Replies: 3
    • Views: 2,157
    Last Post: May 4th, 2011 18:26
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  12. Optional quest/challanges

    Started by Celledor, March 25th, 2011 14:10
    army, attack, attract, control, dark, dead, dk2, eggs, evil, fly, giant, goblin, good, heroes, heros, hobbit, idea, ideas, imps, join, kill, killed, kind, lair, level, levels, make, map, orcs, problem, programmer, project, quest, room, special, team
    • Replies: 2
    • Views: 2,045
    Last Post: March 27th, 2011 09:30
    by Celledor  Go to last post

    Forum:
    Suggestions

  13. What do you think about this 3D engine

    Started by Trass3r, February 22nd, 2011 23:04
    awesome, code, community, create, created, development, early, engine, game, good, graphics, group, guy, guys, issues, king, language, list, open, party, play, programmer, programming, projects, source, time, version, video, watch, windows, yeah
    • Replies: 5
    • Views: 3,320
    Last Post: February 24th, 2011 02:19
    by dotted  Go to last post
  14. How does it work? And why is it slow?

    Started by HSovieticus, February 3rd, 2011 22:35
    2 Pages
    1 2
    adding, change, code, commands, compatibility, computer, create, data, default, direct3d, downloaded, dungeon, edit, fancy, favourite, files, flash, game, gameplay, games, graphics, guess, improved, interested, jobs, keeper, kind, launcher, made, matter, mefistotelis, mod, modern, mouse, opengl, original, palette, patch, ported, problem, problems, programmer, programming, record, release, reverse, run, sdl, shadows, slow, stuff, syn, technology, text, textures, things, time, version, voice, windows, windows 7, wondering, work, working, works
    • Replies: 19
    • Views: 6,910
    Last Post: February 14th, 2011 12:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

  15. glad to found this forum

    Started by Micha, February 10th, 2011 09:41
    birthday, change, christmas, color, forum, found, game, good, keeper, keeperfx, moment, play, post, programmer, resolution, silver, sounds, special, works
    • Replies: 2
    • Views: 2,217
    Last Post: February 10th, 2011 20:10
    by Micha  Go to last post
  16. The current code

    Started by Dinberg, January 30th, 2011 15:26
    behind the scenes, code, day, engine, eye, free, game, games, google, happy, information, involved, keeper, luck, matter, meant, news, open, play, programmer, project, question, questions, release, res, source, svn, team, things, time, unreal, user, war for the overworld, wfto, working
    • Replies: 4
    • Views: 3,506
    Last Post: January 31st, 2011 12:40
    by dotted  Go to last post
  17. Creatures that don't ALWAYS look the same

    Started by So Be It, October 31st, 2010 23:26
    3 Pages
    1 2 3
    animation, bones, change, character, characters, color, command, cool, create, creature, creatures, design, dk1, dungeon, engine, fun, game, games, great, idea, ideas, innovative, issue, kind, lair, level, levels, love, make, max, minions, model, models, move, not working, orcs, original, play, programmer, rank, read, reworked, rpg, set, skeletons, skill, skins, slow, special, things, time, total, versions, war for the overworld, warlocks, works, world
    • Replies: 27
    • Views: 10,758
    Last Post: January 10th, 2011 19:10
    by Jack  Go to last post
  18. This is awesome!

    Started by hedin_hiervard, January 1st, 2011 07:06
    awesome, bit, bugs, cannot see, change, code, coding, crash, data, developer, fix, forum, forums, found, game, good, google, ideas, issue, issues, keeper klan, keeperfx, klan, list, luck, missions, money, multiplayer, needed, offer, play, post, programmer, project, status, support, team, text, thread, topic, type, windows, windows 7, works, wow
    • Replies: 9
    • Views: 4,029
    Last Post: January 5th, 2011 12:06
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 3,854
    Last Post: November 6th, 2010 11:41
    by MaxHayman  Go to last post
  19. The Engine

    Started by Dre@m, September 26th, 2009 22:05
    8 Pages
    1 2 3 ... 8
    api, art, asset, behind the scenes, board, choice, code, community, cool, custom, customise, difficult, engine, file, fun, game, good, hard, idea, jobs, linux, low fps, mac, make, money, new programmer, opengl, order, past, ported, programmer, programming, project, quake, question, rooms, shooter, sig, source, start, stuff, system, team, the way, time, today, unreal, war for the overworld, windows, work
    • Replies: 78
    • Views: 36,533
    Last Post: September 3rd, 2010 14:33
    by Madkill  Go to last post
  20. Programmer and modeler join team.

    Started by Mentor, August 11th, 2010 19:00
    called, campaign, development, good, guys, jacob, join, new programmer, news, programmer, source, team, the way, war for the overworld, work
    • Replies: 0
    • Views: 2,066
    Last Post: August 11th, 2010 19:00
    by Mentor  Go to last post
  21. What is going on?

    Started by dotted, July 3rd, 2010 21:14
    announcement, art, change, community, control, create, decision, discussion, dk1, dk2, dungeon keeper 1, dungeon keeper 2, full, great, made, man, minimap, move, needed, original, power, programmer, project, quickly, start, team, the way, thread, today, war for the overworld, website, wfto
    • Replies: 0
    • Views: 2,402
    Last Post: July 3rd, 2010 21:14
    by dotted  Go to last post
    • Replies: 6
    • Views: 2,560
    Last Post: March 7th, 2010 19:43
    by Monsterbaby  Go to last post

    Forum:
    Off Topic

  22. WFTO by Kopavel

    Started by Kopavel, January 25th, 2010 19:24
    4 Pages
    1 2 3 ... 4
    • Replies: 34
    • Views: 15,481
    Last Post: February 26th, 2010 17:32
    by A New Room  Go to last post
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