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  1. Ancident keeper campaign help

    Started by Micha, March 12th, 2011 11:07
    4 Pages
    1 2 3 ... 4
    ancient keeper, art, bug, campaign, complete, creature, creatures, data, default, dexterity, difficult, dk1, dungeon, dungeon keeper, edit, entrance, exploit, fast, file, fix, found, game, guess, horned, horny, keeper, keeperfx, lava, level, levels, maps, orcs, original, pain, portal, problem, problems, reapers, ruin, set, sloth, stats, strength, thief, transfer creature, trick
    • Replies: 35
    • Views: 19,792
    Last Post: August 2nd, 2022 17:25
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 14:42
    14 Pages
    1 2 3 ... 14
    • Replies: 136
    • Views: 110,055
    Last Post: June 22nd, 2022 17:53
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  3. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 97
    • Views: 69,823
    Last Post: February 16th, 2022 17:04
    by Stone_Knight  Go to last post

    Forum:
    DK2 Maps

  4. Dungeon Keeper Palette for Gimp

    Started by 0etelaer, November 27th, 2021 04:13
    • Replies: 4
    • Views: 1,117
    Last Post: January 26th, 2022 18:25
    by 0etelaer  Go to last post
    • Replies: 1
    • Views: 244
    Last Post: December 21st, 2021 19:58
    by Quuz  Go to last post
  5. More creatures from a portal

    Started by KarlMarx, September 26th, 2009 14:33
    creature, creatures, default, dungeon, early, level, list, make, max, portal, script, stuff, the way, tree
    • Replies: 5
    • Views: 2,363
    Last Post: December 20th, 2021 20:18
    by Kitebuilder  Go to last post
  6. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    23 Pages
    1 2 3 ... 23
    • Replies: 222
    • Views: 411,773
    Last Post: December 10th, 2021 19:22
    by Soul Reaver  Go to last post
  7. Convert & Conquer

    Started by Tacyarts, September 24th, 2011 04:04
    • Replies: 5
    • Views: 8,085
    Last Post: November 1st, 2021 12:14
    by Rox  Go to last post

    Forum:
    DK2 Maps

  8. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 36,998
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Campaign - New game plus

    Started by YourMaster, November 14th, 2014 17:16
    8 Pages
    1 2 3 ... 8
    • Replies: 71
    • Views: 43,261
    Last Post: June 24th, 2021 09:42
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  10. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 183
    • Views: 124,255
    Last Post: May 14th, 2021 13:12
    by inwaves_shogun  Go to last post

    Forum:
    DK2 Maps

  11. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 99,710
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  12. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    alpha, balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 23,215
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  13. Text in missions

    Started by Razikus, September 24th, 2009 17:32
    • Replies: 9
    • Views: 47,421
    Last Post: October 28th, 2020 17:20
    by Quuz  Go to last post
    • Replies: 9
    • Views: 25,857
    Last Post: August 17th, 2020 14:45
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 1,989
    Last Post: January 27th, 2020 22:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Sticky Thread Sticky: Creating maps with HERO PORTALS

    Started by Hapuga, January 4th, 2010 00:01
    3 Pages
    1 2 3
    • Replies: 24
    • Views: 32,820
    Last Post: December 30th, 2019 13:08
    by Quuz  Go to last post
  15. New to this, how do I get maps to work.

    Started by vetrh9245uoe, March 6th, 2019 19:34
    1.7, action, awesome, control, create, default, downloaded, file, found, gog, idea, make, maps, open, program, proper, thread, version, work
    • Replies: 0
    • Views: 23,763
    Last Post: March 6th, 2019 19:34
    by vetrh9245uoe  Go to last post

    Forum:
    DK2 Maps

  16. Seats of Power - Expansion Pack

    Started by Skarok, June 14th, 2014 20:04
    6 Pages
    1 2 3 ... 6
    • Replies: 50
    • Views: 36,136
    Last Post: September 16th, 2018 09:17
    by Endrix  Go to last post

    Forum:
    DK2 Maps

  17. Dungeon Keeper 2 Patch - DK2 with Better Balance (And Pie)

    Started by Metal Gear Rex, January 23rd, 2012 06:22
    31 Pages
    1 2 3 ... 31
    • Replies: 304
    • Views: 172,933
    Last Post: July 6th, 2018 02:14
    by Metal Gear Rex  Go to last post
  18. Sticky Thread Sticky: Skirmish Mode

    Started by Patrician, August 30th, 2009 12:01
    2 Pages
    1 2
    .exe, 1player, art, computer, data, default, dk1, dragonslover, dungeon, dungeon keeper 1, editor, exe, found, game, gog, keeper, maps, mode, multiplayer, open, play, post, run, sdl, section, shortcut, skirmish, speech, start, suggestions, text, things, type, version, work
    • Replies: 15
    • Views: 36,698
    Last Post: January 30th, 2018 09:05
    by YourMaster  Go to last post
  19. What are all the KeeperFX-added hotkeys/shortcuts?

    Started by spartahawk, January 26th, 2018 02:12
    camera, cheats, creature, default, guys, keeperfx, list, made, official, page, top, unofficial, version, wondering
    • Replies: 1
    • Views: 20,888
    Last Post: January 26th, 2018 09:41
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Text messages

    Started by Waicedd, August 28th, 2017 23:28
    create, data, default, dk2, dk2 editor, dungeon keeper 2, edit, file, files, game, good, horny, html, keeper, level, making, map, messages, open, program, run, text, tools, website, work
    • Replies: 9
    • Views: 4,075
    Last Post: September 18th, 2017 22:54
    by DensonJ  Go to last post
  21. [DK2] Map Editor Size Limit

    Started by Nocalora, May 5th, 2017 16:34
    5 Pages
    1 2 3 ... 5
    alpha, art, availability, bit, building, called, change, community, computer, crash, creature, creatures, default, display, dk2, dk2 editor, dungeon keeper 2, dungeons, eat, editor, effects, game, guess, hard, heroes, keeper, kill, kind, levels, love, make, map, map editor, maps, match, play, problem, problems, release, run, special, start, traps, word, yeah, year
    • Replies: 46
    • Views: 10,636
    Last Post: May 12th, 2017 16:37
    by tonihele  Go to last post
  22. what i found out about zoomout mod

    Started by nayo, April 10th, 2017 04:09
    data, default, dungeon keeper 2, editor, found, game, gog, keeper, research, zoom, zoomout
    • Replies: 1
    • Views: 2,747
    Last Post: April 12th, 2017 19:27
    by tonihele  Go to last post
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