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  1. The Kasabian Campaign - Episode 1

    Started by Skarok, June 22nd, 2013 21:13
    19 Pages
    1 2 3 ... 19
    • Replies: 180
    • Views: 77,373
    Last Post: April 3rd, 2021 02:12
    by Mannoroht  Go to last post

    Forum:
    DK2 Maps

  2. Dungeon Keeper FX missing "guide squares"

    Started by yunior89, March 23rd, 2021 21:54
    2 Pages
    1 2
    • Replies: 14
    • Views: 436
    Last Post: March 26th, 2021 07:55
    by yunior89  Go to last post
    • Replies: 7
    • Views: 1,675
    Last Post: February 11th, 2021 14:03
    by fbacker  Go to last post
  3. Space Station Keeper

    Started by DragonsLover, December 29th, 2013 17:44
    • Replies: 2
    • Views: 8,374
    Last Post: January 6th, 2021 03:52
    by doanhmarket  Go to last post
  4. MeinCookie's Maps

    Started by MeinCookie, December 20th, 2009 11:00
    15 Pages
    1 2 3 ... 15
    • Replies: 148
    • Views: 75,157
    Last Post: January 2nd, 2021 16:54
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  5. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 12:20
    9 Pages
    1 2 3 ... 9
    • Replies: 81
    • Views: 16,790
    Last Post: November 22nd, 2020 15:33
    by UnknownMaster21  Go to last post

    Forum:
    DK1 Maps

  6. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 19:38
    5 Pages
    1 2 3 ... 5
    balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, lava, lock, made, make, making, melee, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 19,212
    Last Post: November 13th, 2020 14:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  7. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, dungeon, effect, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 3
    • Views: 574
    Last Post: September 13th, 2020 21:21
    by YourMaster  Go to last post
  8. Campaign flags

    Started by dayokay, August 30th, 2020 13:07
    0.4.8, art, campaign, early, flag, game, great, king, level, levels, load, make, making, play, progress, res, run, save, script, transfer, win, wondering
    • Replies: 1
    • Views: 608
    Last Post: August 30th, 2020 14:09
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. Cophora

    Started by Skarma, July 28th, 2020 09:41
    • Replies: 2
    • Views: 796
    Last Post: August 1st, 2020 13:03
    by dayokay  Go to last post

    Forum:
    DK1 Maps

  10. Onslaught

    Started by CartoonPower, November 11th, 2019 22:57
    • Replies: 3
    • Views: 2,586
    Last Post: July 28th, 2020 14:04
    by KORO SAUCE  Go to last post

    Forum:
    DK1 Maps

  11. Sticky Thread Sticky: How to get the official editor to work with KeeperFX

    Started by DragonsLover, February 15th, 2011 01:15
    9 Pages
    1 2 3 ... 9
    • Replies: 80
    • Views: 53,450
    Last Post: July 27th, 2020 16:42
    by eddebaby  Go to last post

    Forum:
    KeeperFX

  12. My review of Good Campaign

    Started by Noanechu, January 9th, 2014 02:18
    2 Pages
    1 2
    avatars, bile, bile demon, blood, campaign, control, creature, creatures, dungeon, editor, evil, fix, good, guard, hero, heroes, horny, idea, included, introduction, join, keeper, keeperfx, level, made, making, map, mode, possession, post, prison, problems, set, slave, time, torture chamber, transfer, transfer creature
    • Replies: 10
    • Views: 6,698
    Last Post: July 26th, 2020 00:00
    by segadorastado  Go to last post

    Forum:
    KeeperFX

  13. Some scripting questions

    Started by Skarma, July 14th, 2020 03:08
    art, attack, created, design, drop, game, general, hand, heroes, keeper, keeperfx, killed, level, levels, make, making, map, maps, official, original, problems, questions, set, total, work
    • Replies: 9
    • Views: 968
    Last Post: July 17th, 2020 07:57
    by YourMaster  Go to last post
  14. Question about not mapmaking but land view making

    Started by UnknownMaster21, December 14th, 2014 16:47
    4 Pages
    1 2 3 ... 4
    • Replies: 37
    • Views: 19,371
    Last Post: July 6th, 2020 07:46
    by Lionel90  Go to last post
  15. Way to bypass room requirements for creatures?

    Started by Argonil, June 27th, 2020 00:27
    attract, awesome, commands, creature, creatures, game, hell, keeperfx, level, making, map, official, portal, room, script, unofficial, updated, version, wiki
    • Replies: 2
    • Views: 469
    Last Post: June 27th, 2020 16:43
    by Argonil  Go to last post
  16. multiple tiles mod?

    Started by Junkman1217, June 23rd, 2020 23:54
    future, game, great, hold, making, mouse, multiple, pain, room, time, watch, youtube
    • Replies: 2
    • Views: 459
    Last Post: June 24th, 2020 09:37
    by Pinkie  Go to last post

    Forum:
    KeeperFX

  17. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, material, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, prototype, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 34
    • Views: 11,276
    Last Post: June 14th, 2020 20:32
    by Blutonium  Go to last post
  18. Tymnath Herez

    Started by Duke Ragereaver, March 30th, 2017 09:15
    3 Pages
    1 2 3
    • Replies: 23
    • Views: 6,878
    Last Post: May 9th, 2020 15:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  19. Size of the creatures in the game

    Started by Ferox, January 29th, 2020 10:38
    • Replies: 9
    • Views: 2,825
    Last Post: March 23rd, 2020 01:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Seeking constructive criticism for new map

    Started by Keeper Vecna, March 20th, 2017 04:20
    • Replies: 1
    • Views: 2,168
    Last Post: March 5th, 2020 23:14
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  21. Dungeon Keeper: Remake (By Me!)

    Started by Themperror, November 14th, 2018 15:57
    4 Pages
    1 2 3 ... 4
    • Replies: 39
    • Views: 10,561
    Last Post: February 22nd, 2020 01:27
    by Sarevok  Go to last post
  22. Yomegami's Map Thread

    Started by Yomegami, April 22nd, 2011 21:08
    actions, attack, castle, challenge, computer, creature, direction, dk2, dungeon, entrance, fun, goblin, guard, heal, hero, heroes, keeper, kill, lava, making, map, maps, multiplayer, play, possession, post, read, record, room, set, skill, skirmish, special, spells, the keepers, thread, work
    • Replies: 3
    • Views: 6,583
    Last Post: February 16th, 2020 19:08
    by Quuz  Go to last post

    Forum:
    DK2 Maps

  23. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 18:39
    attempts, awesome, campaign, disease, doors, game, good, guys, hard, hold, imps, kill, levels, made, magic, making, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 3,171
    Last Post: January 10th, 2020 18:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  24. Frozen Keeper

    Started by CSWinnall, January 4th, 2020 21:50
    2 Pages
    1 2
    • Replies: 10
    • Views: 3,480
    Last Post: January 6th, 2020 19:36
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

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