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  1. New Forum Member!

    Started by MaybyAGhost, August 30th, 2019 09:32
    attempts, community, created, direction, dk1, dk2, downloads, dungeon, dungeon keeper, fan, forum, game, gameplay, games, keeper, keeperfx, maps, mods, past, play, players, style, thought, topic, unofficial
    • Replies: 3
    • Views: 1,031
    Last Post: September 5th, 2019 14:57
    by IamShonji  Go to last post
  2. First DKII Map (Skirmish/Multiplayer)

    Started by MaybyAGhost, August 30th, 2019 06:36
    attack, control, created, dead, dungeon, editor, fixes, game, good, heroes, idea, imps, internet, level, making, map, maps, multiplayer, patch, play, portal, quickly, skirmish, the keepers, title
    • Replies: 0
    • Views: 317
    Last Post: August 30th, 2019 06:36
    by MaybyAGhost  Go to last post

    Forum:
    DK2 Maps

  3. Loved this section

    Started by boadie, October 21st, 2017 11:35
    created, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper fx, game, good, keeper, keeper fx, mobile dk, mouse, pro, run, section, version, works
    • Replies: 3
    • Views: 2,115
    Last Post: August 23rd, 2019 20:48
    by Auxin  Go to last post
  4. Sticky Thread Sticky: General Improvement Mod - A New Unofficial Patch for DK2

    Started by Wyrmcast, September 23rd, 2013 09:37
    21 Pages
    1 2 3 ... 21
    • Replies: 204
    • Views: 201,403
    Last Post: August 21st, 2019 17:06
    by YourMaster  Go to last post
  5. DK2 map by paku901

    Started by paku901, June 16th, 2019 10:44
    • Replies: 0
    • Views: 263
    Last Post: June 16th, 2019 10:44
    by paku901  Go to last post

    Forum:
    DK2 Maps

    • Replies: 0
    • Views: 253
    Last Post: March 11th, 2019 16:03
    by Endrix  Go to last post
  6. Maps only from Stone_Knight

    Started by Stone_Knight, January 8th, 2014 10:38
    10 Pages
    1 2 3 ... 10
    • Replies: 90
    • Views: 44,845
    Last Post: March 6th, 2019 19:45
    by impboy4  Go to last post

    Forum:
    DK2 Maps

  7. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 3,495
    Last Post: January 15th, 2019 11:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

  8. Preview of my custom Campaign, The Barbarian Campaign

    Started by darkkingkongman, August 17th, 2014 12:28
    9 Pages
    1 2 3 ... 9
    • Replies: 86
    • Views: 39,399
    Last Post: January 6th, 2019 08:17
    by Valour549  Go to last post

    Forum:
    DK1 Maps

  9. Elite Creatures in custom levels help

    Started by bloodprince82, July 9th, 2014 19:36
    attract, campaign, check, created, creature, creatures, custom, editor, elite, fun, levels, make, making, map, maps, neutral, play, rooms
    • Replies: 1
    • Views: 2,277
    Last Post: October 15th, 2018 21:58
    by Charlixcx456  Go to last post
  10. Sticky Thread Sticky: Lords of Nether - A DK inspired game, with 3D Modeling by Blutonium

    Started by Blutonium, June 16th, 2017 15:47
    4 Pages
    1 2 3 ... 4
    3d models, abilities, acting, animation, art, attention, avatar, balance, bit, blutonium, board, campaign, character, characters, command, communication, community, concept, created, creating, dark, darkness, day, design, development, die, direction, dk1, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, dungeons, editor, engine, evi, eye, fan, fans, fast, fix, fixing, form, forum, found, free, full, fun, game, gameplay, games, gear, good, great, guess, guys, happy, hard, hell, hold, important, information, interested, issues, keeper, kind, level, listening, lords of nether, love, luck, made, make, making, man, map, maps, matter, media, meetings, metal, models, multiplayer, needed, nether., news, offer, order, page, play, players, post, posting, programming, project, projects, question, questions, quickly, release, res, rex, run, save, secret, set, showing, slow, social, software, sort, spam, start, style, success, support, team, testing, the way, things, thought, time, tools, updated, versus, videos, voice, weekly, wfto, wiki, working
    • Replies: 31
    • Views: 2,966
    Last Post: October 8th, 2018 12:25
    by DBlac  Go to last post
    • Replies: 9
    • Views: 567
    Last Post: July 14th, 2018 11:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Discord for Playing Dk2 online multiplayer 2018

    Started by Tuxion, June 29th, 2018 12:08
    bit, called, created, creating, dk2, dungeon, dungeon keeper, dungeon keeper 2, free, game, games, join, link, maps, multiplayer, online, players, program, rules, today
    • Replies: 0
    • Views: 587
    Last Post: June 29th, 2018 12:08
    by Tuxion  Go to last post
  12. New Member of the KK Community.

    Started by Krexxler, December 13th, 2016 12:19
    3 Pages
    1 2 3
    archer, called, community, control, created, direct, dk1, dk2, dungeon, dungeon keeper, dwarf, fast, favorite, finally, found, fps, game, gameplay, good, graphics, great, guess, guys, hand, happy, hold, introduction, keeper, keeperfx, klan, majesty, make, matter, original, players, quake, style, time, true, type, version, warlock, year
    • Replies: 23
    • Views: 2,192
    Last Post: April 25th, 2018 22:49
    by Hades  Go to last post
    • Replies: 5
    • Views: 620
    Last Post: January 22nd, 2018 01:03
    by spartahawk  Go to last post

    Forum:
    KeeperFX

  13. How To: get work with SDL2?

    Started by Zycho, January 10th, 2018 21:07
    bugged, created, development, files, issues, keeperfx, mefistotelis, nightly, official, question, sdl, unofficial, versions, work, working
    • Replies: 1
    • Views: 354
    Last Post: January 10th, 2018 23:19
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Happy Birthday Dungeon Keeper!

    Started by DragonsLover, June 26th, 2017 23:23
    3 Pages
    1 2 3
    bad, birthday, created, creatures, dk2, dungeon, dungeon keeper, dungeon keeper 1, forums, game, god, good, happy, hold, keeper, love, orcs, post, posting, released, team, today, voice, work
    • Replies: 22
    • Views: 1,509
    Last Post: September 3rd, 2017 11:37
    by DBlac  Go to last post
  15. Lords of Nether - Artistic Direction

    Started by Blutonium, June 17th, 2017 15:34
    2 Pages
    1 2
    art, awesome, character, characters, combat, combat pit, concept, confirmed, cool, crap, created, creatures, dark, direction, discussion, dk1, fan, game, gameplay, games, graphics, great, guys, library, lords of nether, love, make, man, pit, posting, prison, questions, rooms, set, style, temple, the way, things, thread, time, workshop, world, yeah
    • Replies: 10
    • Views: 1,304
    Last Post: June 18th, 2017 22:38
    by DBlac  Go to last post
  16. Unable to Progress Past Intro Screen

    Started by Space Monkey, April 19th, 2017 00:51
    bit, change, command, created, file, game, horned, horned reaper, image, information, keeper, keeper fx, keeperfx, launcher, level, load, log, model, moon, movie, past, play, problem, progress, proper, properties, reaper, release, results, run, screen, set, skip, sound, title, type, unable, unofficial, video, wiki, work
    • Replies: 5
    • Views: 1,651
    Last Post: May 13th, 2017 16:22
    by friedl  Go to last post

    Forum:
    KeeperFX

  17. No light on hand.

    Started by shortmicky, March 23rd, 2017 21:22
    2 Pages
    1 2
    • Replies: 10
    • Views: 1,397
    Last Post: April 2nd, 2017 17:26
    by shortmicky  Go to last post

    Forum:
    KeeperFX

  18. Seeking constructive criticism for new map

    Started by Keeper Vecna, March 20th, 2017 04:20
    • Replies: 0
    • Views: 520
    Last Post: March 20th, 2017 04:20
    by Keeper Vecna  Go to last post

    Forum:
    DK2 Maps

  19. Undead/Converted Unit Priority

    Started by Krexxler, December 16th, 2016 09:59
    army, avatar, converting, created, creature, creatures, damage, dead, dungeon keeper 1, face, food, forum, heal, heroes, imp, imps, kill, knights, level, lvl, make, maps, metal, portal, portals, question, quickly, reply, research, room, sacrifice, samurai, skeletons, temple, thread, undead
    • Replies: 3
    • Views: 769
    Last Post: December 16th, 2016 18:22
    by YourMaster  Go to last post
  20. Custom Map on working in Skirmish

    Started by CoduX, November 23rd, 2016 14:39
    2 Pages
    1 2
    campaign, copying, crash, crashes, created, creatures, dead, dk2, dungeon, editor, entering, fix, fly, game, general, good, great, group, heroes, horned, horny, keeper, level, levels, made, make, map, maps, mode, open, patch, post, problems, program, reaper, reply, saving, set, skirmish, spells, working
    • Replies: 11
    • Views: 1,541
    Last Post: November 27th, 2016 18:37
    by YourMaster  Go to last post
  21. History and current state of NBK and WFTO

    Started by domsson, August 29th, 2016 23:36
    bite, blutonium, board, bullfrog, choice, create, created, dk1, dk2, dungeon, early, evolution, forums, found, game, game design, games, good, guy, half, heal, horned, idea, ideas, imps, information, interested, levels, list, making, map, max, members, mk2, models, names, nick, open, overview, programmer, quickly, read, reaper, reference, square, team, technology, title, wfto, wtfo
    • Replies: 3
    • Views: 1,918
    Last Post: September 2nd, 2016 23:36
    by YourMaster  Go to last post
  22. Issue with created map

    Started by iomatix, July 4th, 2016 00:47
    • Replies: 2
    • Views: 1,711
    Last Post: July 4th, 2016 14:50
    by iomatix  Go to last post
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