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  1. KeeperFX console/cheat menu for Deeper Dungeon levels?

    Started by Nazgul, September 12th, 2024 19:03
    campaign, cheats, commands, console, deeper, dungeon, exe, game, keeperfx, latest, launcher, levels, multiplayer, program, set, shortcut, strange, working, works
    • Replies: 2
    • Views: 1,095
    Last Post: September 12th, 2024 23:27
    by Nazgul  Go to last post

    Forum:
    KeeperFX

  2. Heroes of Har campaign - Download

    Started by UnknownMaster21, March 2nd, 2015 11:20
    10 Pages
    1 2 3 ... 10
    • Replies: 98
    • Views: 79,983
    Last Post: June 18th, 2024 18:35
    by YourMaster  Go to last post

    Forum:
    DK1 Maps

  3. Map editors crash on Steam version.

    Started by Amozabael, March 27th, 2024 19:47
    crash, dk2, files, gog, great, idea, loss, map, pro, rc3, steam, steam version, version, win, work, works
    • Replies: 0
    • Views: 6,314
    Last Post: March 27th, 2024 19:47
    by Amozabael  Go to last post
  4. Question about configuring a file

    Started by unman, March 25th, 2024 22:19
    check, creature, creatures, dragon, dragons, file, game, keeperfx, level, list, made, original, question, script, type, versions, work, works
    • Replies: 2
    • Views: 6,539
    Last Post: March 26th, 2024 11:07
    by unman  Go to last post

    Forum:
    KeeperFX

  5. Just updated to the newest version of KFX

    Started by Beard Bro, December 8th, 2023 20:49
    art, black, campaign, creatures, dark, dungeon, error, files, free, full, game, good, heal, icon, join, keeperfx, level, log, map, new campaign, problems, setup, start, updated, version, works
    • Replies: 8
    • Views: 7,960
    Last Post: December 12th, 2023 13:01
    by Beard Bro  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 5,836
    Last Post: December 9th, 2023 22:02
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  6. "The Black Labyrinth" - Custom map

    Started by Beard Bro, November 30th, 2023 15:08
    • Replies: 9
    • Views: 7,369
    Last Post: December 3rd, 2023 21:06
    by Beard Bro  Go to last post

    Forum:
    DK1 Maps

  7. Creature Swap Mod .. I made something funny and need a little bit of help.

    Started by Grasyl, November 22nd, 2023 21:11
    2 Pages
    1 2
    • Replies: 11
    • Views: 7,683
    Last Post: November 25th, 2023 08:35
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Keeper D3D Crashing on Map Load

    Started by OpenRift, April 8th, 2023 20:09
    crash, crashing, direct, direct3d, dk1, drive, dungeon keeper 1, game, issues, keeper, keeper95, level, load, map, messages, moment, overview, software, version, versions, windows, working, works
    • Replies: 0
    • Views: 4,261
    Last Post: April 8th, 2023 20:09
    by OpenRift  Go to last post
  9. Vassago

    Started by Duke Ragereaver, August 25th, 2012 19:36
    • Replies: 5
    • Views: 15,641
    Last Post: December 11th, 2022 21:48
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  10. [HELP] Level variables - creature stats

    Started by BlaxFly, December 10th, 2022 03:08
    change, creature, creatures, damage, dk2, dk2 editor, editing, editor, fix, health, level, map, map editor, maps, metal, open, post, problem, stats, temple, things, thread, web, works
    • Replies: 5
    • Views: 6,518
    Last Post: December 11th, 2022 07:45
    by Metal Gear Rex  Go to last post
  11. Custom Singleplayer map editor

    Started by Swayaway, November 29th, 2022 23:33
    command, custom, downloads, dungeon keeper 2, editor, file, game, gim, gog, guide, issue, level, map, map editor, run, the way, updated, version, windows, works, xxx
    • Replies: 1
    • Views: 4,712
    Last Post: November 30th, 2022 01:34
    by Metal Gear Rex  Go to last post
  12. Space Station Keeper

    Started by DragonsLover, December 29th, 2013 16:44
    • Replies: 3
    • Views: 31,890
    Last Post: November 15th, 2022 13:56
    by antbasic99  Go to last post
  13. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 96,053
    Last Post: November 15th, 2022 13:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  14. Test map for Yourmaster

    Started by Blossy1000, October 9th, 2022 13:09
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,546
    Last Post: October 9th, 2022 23:00
    by YourMaster  Go to last post
    • Replies: 3
    • Views: 4,963
    Last Post: June 7th, 2022 01:03
    by Vythika  Go to last post

    Forum:
    KeeperFX

  15. VSCode extension

    Started by kix, February 15th, 2022 21:14
    • Replies: 3
    • Views: 9,577
    Last Post: March 16th, 2022 20:08
    by kix  Go to last post
  16. Sticky Thread Sticky: Level editors and documentation

    Started by YourMaster, February 28th, 2021 18:53
    adikted, campaign, commands, dk1, downloads, fast, gold, guide, interface, keeperfx, level, levels, list, make, map, map-editor, maps, mode, modern, official, problems, quickly, script, setup, text, unearth, wiki, work, working, works
    • Replies: 6
    • Views: 18,737
    Last Post: November 24th, 2021 11:53
    by YourMaster  Go to last post
  17. Trouble getting the Official Map Editor to work

    Started by Junkman1217, October 6th, 2021 19:46
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 16,420
    Last Post: November 19th, 2021 23:15
    by 0etelaer  Go to last post

    Forum:
    KeeperFX

  18. Avarice problem

    Started by Hades, November 10th, 2012 07:56
    alpha, avatar, avatars, campaign, cave, die, face, gold, guess, hero, hero gate, heroes, keeper, killed, lair, latest, level, maps, money, original, play, portal, problem, quickly, thought, win, works
    • Replies: 5
    • Views: 6,208
    Last Post: November 5th, 2021 13:24
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 6,983
    Last Post: November 1st, 2021 09:02
    by Quuz  Go to last post
  19. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, gold, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 49,664
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Can't get editor to load levels

    Started by jspyder, May 18th, 2021 20:45
    bit, character, computer, crashes, editor, error, files, found, keeperfx, level, levels, load, make, map, official, post, pro, set, topic, windows, windows 10, works
    • Replies: 4
    • Views: 8,712
    Last Post: May 20th, 2021 02:24
    by jspyder  Go to last post
  21. Problems to Start dungeon keeper fx

    Started by Nico, April 11th, 2021 18:16
    art, complete, downloaded, dungeon, dungeon keeper, dungeon keeper fx, error, full, game, gog, imstall, join, keeper, keeper fx, keeperfx, problems, set, source, start, version, wiki, works
    • Replies: 1
    • Views: 10,114
    Last Post: April 12th, 2021 00:03
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  22. Speeches - "claimed entrance" in polish

    Started by mefistotelis, December 25th, 2020 11:11
    • Replies: 4
    • Views: 40,434
    Last Post: December 26th, 2020 08:43
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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