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  1. [Hero] Maiden

    Started by Metal Gear Rex, December 27th, 2009 08:05
    5 Pages
    1 2 3 ... 5
    abilities, armour, balance, battle, bile, bit, black, castle, chicken, commands, cool, crap, creature, creatures, dark, default, dexterity, difficult, discussion, dk1, dk2, dragon, dungeon, dungeon keeper, dungeon keeper 2, edit, editor, entrance, evil, exe, fast, fire, fun, good, hand, hang, heal, health, hero, heroes, horned reaper, idea, ideas, image, images, job, jobs, keeper, kind, levels, list, lord of the land, maiden, making, multiplayer, multiple, orcs, original, play, problems, project, random, research, room, ruin, set, setup, siren, spells, spider, staff, suggestions, temple, the way, thief, topic, torture chamber, trip, wastelands, water, wfto, workshop
    • Replies: 45
    • Views: 17,988
    Last Post: June 10th, 2011 18:37
    by Metal Gear Rex  Go to last post
  2. How to build KeeperFX pre-release SVN from scratch ?

    Started by Chr!x, February 14th, 2011 23:09
    2 Pages
    1 2
    .exe, called, clean, code, command, commands, compile, compiling, complete, create, data, debug, development, display, dungeon, exe, files, future, good, half, helping, idea, keeperfx, make, making, mingw, official, open, packs, projects, release, reply, reverse, run, svn, system, tools, translate, type, version
    • Replies: 14
    • Views: 15,816
    Last Post: May 22nd, 2011 02:36
    by Mister Giggles  Go to last post

    Forum:
    KeeperFX

  3. AI commands

    Started by Skarok, May 8th, 2011 15:48
    action, attack, command, commands, creature, creatures, dk2, editor, game, hero, heroes, keeper, manual, map, map editor, maps, order, problem, room, target, things, time, triggers, work, works
    • Replies: 2
    • Views: 3,208
    Last Post: May 9th, 2011 18:43
    by Skarok  Go to last post
  4. Strange Error in Map, Error from KeeperFX?

    Started by Metal Gear Rex, April 1st, 2011 03:26
    • Replies: 2
    • Views: 2,462
    Last Post: April 2nd, 2011 12:12
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  5. Skyman's Adikted question thread

    Started by Skyman, March 24th, 2011 10:24
    2 Pages
    1 2
    adikted, animation, art, building, campaign, change, check, command, commands, community, creating, creatures, display, dk1, dungeon, editor, effect, evil, fire, free, fun, game, hang, hero, interface, keeper, keeper fx, keeperfx, kind, lava, level, levels, link, list, love, make, making, manual, map, mefistotelis, mode, new campaign, open, original, play, present, question, questions, reply, research, rooms, rpg, save, script, set, sounds, start, steam, terrain, things, thought, watch, water, wfto, wiki
    • Replies: 16
    • Views: 6,913
    Last Post: March 30th, 2011 07:16
    by mefistotelis  Go to last post
  6. Adding a "Start Creature"

    Started by Lotex, March 8th, 2011 20:41
    action, adding, adikted, animation, art, attack, avatar, campaign, code, command, commands, creature, data, dk1, doors, dungeon, editor, file, found, hand, heroes, html, job, keeper, level, lvl, make, map, official, pool, portal, problem, question, save, script, special, start, thought, time, tools, transfer, transfer creature, traps, works
    • Replies: 7
    • Views: 4,747
    Last Post: March 9th, 2011 07:22
    by Duke Ragereaver  Go to last post
  7. Crash bug in 0.38c, sound problem?

    Started by wackyfeline, March 7th, 2011 18:43
    • Replies: 3
    • Views: 2,553
    Last Post: March 8th, 2011 02:37
    by P_Hansson  Go to last post

    Forum:
    KeeperFX

  8. How does it work? And why is it slow?

    Started by HSovieticus, February 3rd, 2011 22:35
    2 Pages
    1 2
    adding, change, code, commands, compatibility, computer, create, data, default, direct3d, downloaded, dungeon, edit, fancy, favourite, files, flash, game, gameplay, games, graphics, guess, improved, interested, jobs, keeper, kind, launcher, made, matter, mefistotelis, mod, modern, mouse, opengl, original, palette, patch, ported, problem, problems, programmer, programming, record, release, reverse, run, sdl, shadows, slow, stuff, syn, technology, text, textures, things, time, version, voice, windows, windows 7, wondering, work, working, works
    • Replies: 19
    • Views: 6,906
    Last Post: February 14th, 2011 12:46
    by jomalin  Go to last post

    Forum:
    KeeperFX

  9. [Other] UI - Imp Control

    Started by Dizzi, January 31st, 2011 17:13
    check, commands, control, dk1, doors, drop, dungeon, dungeon keeper, game, global, imp, important, imps, job, jobs, keeper, killed, life, lock, love, make, making, maps, order, pain, res, room, run, set, team, thought, thread, time
    • Replies: 5
    • Views: 3,507
    Last Post: February 1st, 2011 16:25
    by Dizzi  Go to last post

    Forum:
    Suggestions

    • Replies: 7
    • Views: 5,536
    Last Post: January 3rd, 2011 12:58
    by Hapuga  Go to last post
  10. KEEPERFX and Speech SDK 5.1????

    Started by jomalin, December 29th, 2010 12:15
    api, code, command, commands, compile, control, creature, creatures, details, developer, form, forum, future, good, google, hand, idea, keeper klan, keeperfx, klan, mefistotelis, mingw, multiple, offer, open, page, room, speech, support, system, text, things, treasure, user, voice, windows, work, working
    • Replies: 8
    • Views: 3,723
    Last Post: December 29th, 2010 17:43
    by jomalin  Go to last post

    Forum:
    KeeperFX

  11. Why keeperFX?

    Started by chrisssj2, February 11th, 2010 10:36
    4 Pages
    1 2 3 ... 4
    • Replies: 33
    • Views: 16,862
    Last Post: October 23rd, 2010 21:19
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  12. 3 A.I. Allies?

    Started by Mistressmaster, May 2nd, 2010 20:49
    2 Pages
    1 2
    • Replies: 14
    • Views: 8,066
    Last Post: October 22nd, 2010 06:06
    by dragonfist  Go to last post
  13. Skirmish Campaign

    Started by Metal Gear Rex, February 9th, 2010 01:32
    • Replies: 8
    • Views: 4,760
    Last Post: July 3rd, 2010 08:56
    by TheJohn11313  Go to last post

    Forum:
    DK1 Maps

  14. Barbarian's Pants

    Started by Metal Gear Rex, March 2nd, 2010 05:11
    barbarian, camera, commands, drop, dungeon keeper 1, extract, extracted, flash, form, friend, good, keeper, luck, make, movies, order, pants, play, problem, program, record, room, set, sound, sounds, the way, true, type, youtube
    • Replies: 3
    • Views: 3,459
    Last Post: April 8th, 2010 04:25
    by Zhampir  Go to last post
  15. [Creature] Village Idiot (Off-Topic)

    Started by Metal Gear Rex, January 28th, 2010 05:20
    • Replies: 9
    • Views: 3,368
    Last Post: February 26th, 2010 22:38
    by Metal Gear Rex  Go to last post

    Forum:
    Off Topic

  16. Manual?

    Started by LongJourney, February 2nd, 2010 17:01
    commands, dungeon keeper 1, form, format, found, game, html, keeperfx, manual, media, physical, type
    • Replies: 5
    • Views: 3,144
    Last Post: February 3rd, 2010 16:49
    by Krizzie  Go to last post
  17. Sacrifices Still Bugged?

    Started by Sire, January 12th, 2010 00:42
    2 Pages
    1 2
    armour, bile, bile demon, bugged, chicken, chickens, code, color, commands, complete, creatures, dark, demon, dragon, dungeon, dungeon keeper, effect, error, fast, fly, game, gear, heal, hero, horny, imps, keeper, kill, level, make, match, metal, metal gear rex, monster, mothrayas, problem, quickly, recipes, research, rex, rules, sacrifices, sacrificing, sire, skeleton, spider, test, thief, warlock, warlocks, work
    • Replies: 11
    • Views: 5,222
    Last Post: January 12th, 2010 17:36
    by Sire  Go to last post

    Forum:
    KeeperFX

  18. Two Questions

    Started by Soul Eraser, November 29th, 2009 13:40
    action, adikted, attack, barbarian, change, command, commands, created, creating, creature, form, forum, general, god, good, hero, idiot, job, level, mapmaking, maps, metal gear rex, party, past, problem, question, questions, script, set, type, work, working
    • Replies: 5
    • Views: 3,168
    Last Post: November 29th, 2009 23:22
    by Metal Gear Rex  Go to last post
  19. KeeperFX version 0.32

    Started by dragonfist, November 15th, 2009 08:18
    alternate, balance, bug, campaign, change, code, commands, creature, creatures, dead, default, discussion, duke, dungeon, dungeon keeper, game, glitch, heal, health, idea, imps, interface, keeper, keeperfx, levels, making, metal gear rex, monster, original, present, prison, problem, program, ragereaver, random, read, rooms, script, skeleton, skeletons, spells, things, time, treasure, values, version, versions, war, war for the overworld, wip, works, workshop, yeah
    • Replies: 6
    • Views: 14,460
    Last Post: November 16th, 2009 00:58
    by Metal Gear Rex  Go to last post

    Forum:
    KeeperFX

  20. Samurai's Quest

    Started by Metal Gear Rex, November 2nd, 2009 00:27
    arts, commands, dungeon, dungeon keeper, easy, evil, fix, future, heroes, keeper, local, make, map, maps, play, players, possession, problems, quest, samurai, script, special, testing, the way, training
    • Replies: 0
    • Views: 2,900
    Last Post: November 2nd, 2009 00:27
    by Metal Gear Rex  Go to last post

    Forum:
    DK1 Maps

  21. Idea

    Started by Hapuga, September 5th, 2009 19:07
    6 Pages
    1 2 3 ... 6
    • Replies: 57
    • Views: 20,146
    Last Post: October 8th, 2009 14:16
    by Hapuga  Go to last post
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