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  1. Creatures won't spawn from portal

    Started by Waltz, October 1st, 2016 23:25
    action, art, attack, change, code, command, creature, creatures, day, dk1, dragon, file, game, guard, hand, heroes, keeperfx, level, log, made, make, making, map, map making, maps, matter, orcs, original, players, portal, post, problems, research, room, script, spells, spider, temple, treasure, version, wiki, word, workshop
    • Replies: 4
    • Views: 8,442
    Last Post: October 2nd, 2016 08:22
    by YourMaster  Go to last post
  2. Yet another questions about modding the game

    Started by watler253, July 13th, 2016 21:08
    2 Pages
    1 2
    bad, board, change, claim, code, create, creatures, day, difficult, dragonslover, dungeon, file, files, game, good, guard, guess, happy, hard, job, keeper, keeperfx, kind, language, latest, link, mapmaking, max, modding, offline, order, patch, questions, random, rules, search, set, source, spell, stats, steam, traditional, trouble, website, works
    • Replies: 17
    • Views: 4,266
    Last Post: August 5th, 2016 07:40
    by watler253  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 2,905
    Last Post: May 18th, 2016 19:07
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  3. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 13:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, building, campaign, claim, clean, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, guard, guess, guide, hang, hatchery, hero, heroes, included, keeper, keeperfx, knights, latest, level, list, load, log, made, make, making, map, mapmaking, maps, meant, mod, orcs, original, party, prison, problem, quickly, random, rate, savegame, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 24,604
    Last Post: April 26th, 2016 15:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  4. 4 level 1 imps can kill a level 6 horned reaper

    Started by Maxwell, March 26th, 2016 03:50
    bit, campaign, create, destroy walls, die, dungeon, file, found, fun, glitch, guard, horned, horned reaper, horny, imp, imps, kill, level, map, monster, post, reaper, room, save, special, time
    • Replies: 2
    • Views: 2,419
    Last Post: March 26th, 2016 07:29
    by Maxwell  Go to last post

    Forum:
    KeeperFX

  5. any ideas?

    Started by Edwin, April 16th, 2015 10:22
    2 Pages
    1 2
    • Replies: 12
    • Views: 9,486
    Last Post: July 17th, 2015 09:57
    by YourMaster  Go to last post
  6. Northland Iceland

    Started by Metal Gear Rex, November 25th, 2009 20:15
    139 Pages
    1 2 3 ... 139
    • Replies: 1,389
    • Views: 485,555
    Last Post: April 17th, 2015 12:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  7. Issue - Fleeing Heroes

    Started by Metal Gear Rex, December 19th, 2014 14:23
    attack, bad, battle, bit, claim, creature, difficult, downloads, dragonslover, guard, half, heal, health, hero gate, heroes, html, imps, issue, keeperfx, kill, land, latest, link, log, map, maps, nightly, patch, posts, present, problem, run, slayer, speed, things, thought, thread, time, version, warlock, work
    • Replies: 5
    • Views: 3,434
    Last Post: March 22nd, 2015 10:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  8. Dzjaar 6Level Pack, I'm stuck :P

    Started by Hc SlynaN, February 1st, 2015 03:03
    bridge, castle, complete, creatures, dungeon, dungeon keeper 1, exploit, fan, fan-made, forum, good, guard, hidden, keeperfx, lava, level, made, make, map, maps, mission, order, posts, pro, skeletons, thought
    • Replies: 2
    • Views: 6,731
    Last Post: February 2nd, 2015 16:26
    by Hc SlynaN  Go to last post
  9. Sticky Thread Sticky: Temple Recipes

    Started by dk2player, August 30th, 2009 04:29
    3 Pages
    1 2 3
    bad, bile, bile demon, black, check, code, create, creature, dark, demons, dk2 editor, dk2player, dragonslover, dungeon keeper 2, edit, editor, evil, fun, goblin, good, guard, happy, heal, hero, hex, imp, knight, knights, latest, magic, make, neutral, patch, pool, post, recipes, sacrifice, sacrifices, skeleton, skeletons, special, spell, temple, temple recipes, unofficial, vampire, warlocks, work, working, yeah, yup
    • Replies: 24
    • Views: 69,746
    Last Post: January 30th, 2015 02:58
    by Inkler  Go to last post
  10. Modifications of my upcoming patch

    Started by DragonsLover, August 1st, 2012 05:05
    12 Pages
    1 2 3 ... 12
    • Replies: 117
    • Views: 42,994
    Last Post: December 11th, 2014 23:33
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  11. Undead Keeper campaign KeeperFX balance issue?

    Started by Aotrs Commander, October 12th, 2014 21:43
    advanced, balance, campaign, complete, creatures, dead, doors, dungeon, early, guard, hero's, heroes, imps, issue, keeper, keeperfx, level, making, map, post, posts, run, set, skeletons, special, suggestions, time, topic, traps, undead, work
    • Replies: 1
    • Views: 4,193
    Last Post: October 13th, 2014 01:12
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  12. Red Crystal Islands

    Started by Dark_Omega MK2, November 26th, 2009 22:53
    48 Pages
    1 2 3 ... 48
    • Replies: 474
    • Views: 128,389
    Last Post: August 28th, 2014 10:01
    by Metal Gear Rex  Go to last post

    Forum:
    Heavenarius

  13. Use of Jobs: GUARD, BARRACK, GROUP

    Started by YourMaster, May 31st, 2014 10:58
    archer, creature, creatures, default, difficult, dungeon, dungeon keeper, effect, food, game, good, group, guard, hang, job, jobs, keeper, keeperfx, level, make, matter, nightly, orcs, pain, post, question, research, sacrifice, set, skeleton, skeletons, suggestion, today
    • Replies: 6
    • Views: 5,078
    Last Post: June 10th, 2014 03:06
    by jbthirteen  Go to last post

    Forum:
    KeeperFX

  14. Trouble with dk2 Mapper

    Started by Kitebuilder, April 13th, 2014 17:33
    2 Pages
    1 2
    • Replies: 16
    • Views: 22,333
    Last Post: April 23rd, 2014 22:06
    by Metal Gear Rex  Go to last post
  15. Would a fog of war be a good idea?

    Started by DragonsLover, March 2nd, 2014 10:02
    black, building, cannot see, cave, creature, creatures, default, dungeon, full, games, good, guard, idea, important, keeper, king, making, map, minions, play, post, posts, power, problem, room, sector, spell, trap, update, war
    • Replies: 6
    • Views: 4,712
    Last Post: March 13th, 2014 15:57
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

  16. AI lack of aggressivity in 1Player or in FreeplayLevels

    Started by Rangerh, February 17th, 2014 18:21
    1player, art, attack, bile demon, building, campaign, challenge, change, complete, crap, create, creature, creatures, dead, destroy walls, dungeons, editor, entrance, fix, freeplay, fun, game, games, guard, guess, guys, hand, human, idea, imps, keeper, kind, lava, level, levels, maps, multiplayer, portal, post, problem, problems, released, set, square, water
    • Replies: 3
    • Views: 3,158
    Last Post: February 18th, 2014 03:02
    by Shonji  Go to last post

    Forum:
    KeeperFX

  17. Stupid flag?

    Started by chrisssj2, February 15th, 2010 21:41
    2 Pages
    1 2
    art, attract, block, create, creatures, dk2, door, doors, drop, dungeon, dungeon keeper 1, dungeon keeper 2, effect, flag, game, guard, half, horned reaper, included, lair, lava, map, matter, minions, move, nightly, nightly builds, orcs, post, power, room, rooms, scavanging, set, spell, start, stupid, target, temple, time, version, watch, works
    • Replies: 10
    • Views: 6,886
    Last Post: February 7th, 2014 10:14
    by Lotex  Go to last post
  18. A more "human" enemy Keeper

    Started by friscmanseby, August 31st, 2012 16:15
    2 Pages
    1 2
    armageddon, attack, bugs, building, business, cave, coding, computer, countdown, crash, creature, creatures, default, destroy walls, difficult, dk1, dk2, dungeon, fun, game, good, great, guard, heroes, human, improvement, keeper, lava, level, luck, mentor, possession, post, quickly, reinforce, rigger, room, sacrifice, sacrifices, set, settings, setup, skirmish, spell, temple, time, win
    • Replies: 15
    • Views: 16,700
    Last Post: January 29th, 2014 11:22
    by Edwin  Go to last post

    Forum:
    KeeperFX

  19. Sticky Thread Sticky: Central Discussion Topic

    Started by Duke Ragereaver, September 1st, 2009 08:31
    39 Pages
    1 2 3 ... 39
    action, alternate, announcement, archive, balance, behind the scenes, bile demon, bit, business, castle, central, change, character, colours, community, control, cool, creature, creatures, dark knight, data, destroy walls, difficult, discussion, dungeon keeper, dwarf, easy, eat, edit, evi, flash, fun, good, great, guard, guess, guy, hidden, horned reaper, horny, improvement, keeper, lava, level, mentor, metal gear rex, move, movie, orcs, original, pain, players, post, posts, question, realm, rooms, rpg, ruin, rule, speech, spy, steam, the way, topic, translate, urgent, user, vacation, veteran, war for the overworld, warlocks, yeah
    • Replies: 384
    • Views: 75,366
    Last Post: January 2nd, 2014 10:32
    by Searingflame2  Go to last post

    Forum:
    Heavenarius

  20. Cool Glitch I found, turn Lava to Land

    Started by Paddy, December 19th, 2013 00:05
    bridge, cool, created, deeper, deeper dungeons, dungeon, dungeon keeper, dungeon keeper 1, dungeons, found, full, game, glitch, guard, keeper, lan, land, lava, level, magic, make, posts, room, rooms, square, time, traps, user, water
    • Replies: 4
    • Views: 3,341
    Last Post: December 20th, 2013 00:36
    by mefistotelis  Go to last post
  21. Searingflame2's Profile

    Started by Searingflame2, August 30th, 2009 11:28
    abilities, armour, battle, black, blood, bloodlust, bones, cave, character, chest, colours, control, corpse, creature, creatures, crystalbarrow, cyclops, dark, day, dead, display, dragon, dungeon, dungeon keeper, dwarf, eating, entrance, evil, flash, fun, game, general, good, guard, guess, hand, hatchery, heal, hellhound, heroes, join, keeper, kill, king, latest, lava, level, list, lord of the land, making, material, mentor, metal, metal gear rex, minion, monster, multiple, orcs, pit, possession, prison, profile, progress, protection, quickly, read, room, rooms, rpg, searingflame2, skirmish, sneaky, speech, spells, spider, status, success, the way, thief, torture chamber, traditional, trip, voice, water, wizards
    • Replies: 5
    • Views: 19,197
    Last Post: November 13th, 2013 06:19
    by Searingflame2  Go to last post

    Forum:
    The Lair

  22. A Fix for Missing Dungeon Keeper 1 Features in Dungeon Keeper 2

    Started by Wyrmcast, October 19th, 2013 05:33
    3 Pages
    1 2 3
    .exe, 049, armour, ass, asset, balance, bile, bile demon, building, changelog, city, claim, creatures, dark, data, dead, default, destroy walls, difficult, dk1, dk1 dk2 remake fix, dk2, dungeon, dungeon keeper, dungeon keeper 1, dungeon keeper 2, exe, fix, fixes, game, gaming, gear, general, gim, glitch, good, guard, guy, heal, health, horny, idea, improved, improvement, keeper, latest, lava, list, make, metal, metal gear rex, mod, model, mods, movie, orcs, patch, post, psychic, res, rex, rooms, settings, thought, time, translation, version, watch, workshop
    • Replies: 26
    • Views: 23,941
    Last Post: November 3rd, 2013 05:20
    by Keeper Decagon  Go to last post
  23. Dark_Omega MK2 Profile

    Started by Dark_Omega MK2, March 6th, 2013 04:01
    abilities, allies, attack, bite, blood, claim, color, combat, creature, creatures, dark, dead, deadly, difficult, fast, files, good, great, guard, guy, happy, heal, hell, heroes, hidden, images, job, keeper, kind, lava, level, mk2, orcs, profile, quickly, run, set, speed, style, success, time, title, true, type, watch, word, workshop
    • Replies: 7
    • Views: 6,711
    Last Post: October 30th, 2013 15:21
    by Dark_Omega MK2  Go to last post

    Forum:
    The Lair

    • Replies: 4
    • Views: 3,132
    Last Post: October 29th, 2013 10:17
    by Mothrayas  Go to last post
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