Tag: global

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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 13:42
    15 Pages
    1 2 3 ... 15
    • Replies: 141
    • Views: 130,313
    Last Post: May 10th, 2024 21:32
    by YourMaster  Go to last post


  2. KeeperFX crashes after several gamplay minutes

    Started by Kamaling, December 22nd, 2023 16:09
    crash, crashes, created, error, files, game, global, good, keeper, keeperfx, level, log, map, model, moon, original, party, read, release, texture, triggers, tunneller, types, version, video
    • Replies: 2
    • Views: 1,047
    Last Post: December 23rd, 2023 10:43
    by Kamaling  Go to last post


  3. KeeperFX 1.0 freezes while casting magic

    Started by Nazgul1984, November 12th, 2023 11:10
    crash, created, creature, files, game, global, good, graphics, imp, job, keeperfx, level, magic, map, model, moon, original, pro, read, release, setup, spells, texture, types, update, video
    • Replies: 2
    • Views: 922
    Last Post: November 12th, 2023 13:36
    by Nazgul1984  Go to last post


    • Replies: 3
    • Views: 1,091
    Last Post: October 22nd, 2023 21:16
    by YourMaster  Go to last post


  4. KeeperFX freezes a few minutes into the game

    Started by Regor, May 27th, 2023 17:37
    code, crashed, created, creature, files, fix, game, global, gold, graphics, heal, keeperfx, level, magic, map, model, moon, original, release, room, run, set, setup, texture, types, version, video
    • Replies: 4
    • Views: 1,679
    Last Post: June 5th, 2023 18:52
    by Regor  Go to last post


  5. New campaign project

    Started by Herlyg, January 6th, 2023 18:15
    • Replies: 0
    • Views: 2,173
    Last Post: January 6th, 2023 18:15
    by Herlyg  Go to last post


  6. editing globalvariables.kwd

    Started by nayo, March 19th, 2017 11:58
    change, creatures, data, dkii, dungeon keeper 2, edit, editing, editor, effect, file, game, gameplay, general, global, information, level, levels, make, making, mod, order, read, set, settings, things, time
    • Replies: 3
    • Views: 4,179
    Last Post: March 20th, 2017 02:52
    by Metal Gear Rex  Go to last post
  7. How I got Dungeon Keeper II 1.5 running

    Started by xXDzepniXx, September 24th, 2016 22:08
    black, control, crash, creatures, display, dungeon, dungeon keeper, dungeon keeper 2, editing, extracted, files, fix, full, game, general, gim, global, good, hand, improvement, keeper, mod, mode, names, pain, play, post, posts, problems, profile, program, run, service, skirmish, textures, video, windows 10
    • Replies: 2
    • Views: 5,297
    Last Post: September 28th, 2016 22:17
    by xXDzepniXx  Go to last post
  8. Can you name the Lord of the Land?

    Started by darkkingkongman, February 25th, 2013 10:11
    change, cool, create, creating, data, dk2, dk2 editor, editing, editor, george, global, kind, land, level, lord, lord of the land, map, mission, person, play, rc3, script, set, time, version, wondering
    • Replies: 3
    • Views: 12,225
    Last Post: July 17th, 2015 21:49
    by Keeper Decagon  Go to last post
  9. Creatures wont rebel?

    Started by Keeper_Infernal, February 1st, 2014 08:22
    angry, bad, block, change, creature, creatures, dungeon, dungeon keeper 2, fun, game, global, good, great, heros, job, level, make, map, open, portal, problem, test, time, top, tree, work
    • Replies: 4
    • Views: 5,089
    Last Post: September 29th, 2014 21:02
    by Stone_Knight  Go to last post
  10. Nighly Builds

    Started by Stanislas Dolcini, January 5th, 2013 20:38
    4 Pages
    1 2 3 ... 4
    • Replies: 32
    • Views: 17,111
    Last Post: December 12th, 2013 20:11
    by Stanislas Dolcini  Go to last post


  11. Inlcuding Elites into Campaign

    Started by Black Emperor, July 29th, 2012 10:54
    2 Pages
    1 2
    1.3, 1.7, 10k, balance, bile demon, bit, black, campaign, creatures, data, editing, editor, elite, files, finally, forum, gear, global, goblin, gold, guide, helping, included, knight, level, levels, make, map, maps, max, meant, metal, metal gear rex, patch, play, portals, present, question, questions, research, rex, rooms, saving, settings, skirmish, speech, speeches, stupid, things, vampire, works
    • Replies: 15
    • Views: 12,159
    Last Post: August 28th, 2013 19:11
    by Metal Gear Rex  Go to last post
  12. crashing in Elf's Dance

    Started by Michael Neilsen, May 11th, 2013 02:23
    action, advanced, ambien, armageddon, art, computer, control, crash, crashing, create, creature, display, duke, engine, error, free, full, game, global, good, guess, hand, idea, information, keeper, level, lines, made, map, maps, mefistotelis, players, post, problem, progress, random, res, research, rooms, script, setup, speech, start, stuff, things, torture chamber, transfer creature, treasury, workshop
    • Replies: 2
    • Views: 3,814
    Last Post: May 29th, 2013 22:19
    by mefistotelis  Go to last post


  13. Crash - unable to initialize heap

    Started by BurneroO, January 1st, 2013 16:10
    action, armageddon, code, colours, computer, crash, created, creature, display, dungeon, error, files, fix, fun, game, global, gold, issue, keeper fx, latest, level, library, make, maps, model, moon, nightly, palette, play, players, problem, research, rooms, script, searching, settings, setup, sound, success, terrain, texture, today, unable, updating, versions
    • Replies: 2
    • Views: 4,016
    Last Post: January 2nd, 2013 13:17
    by BurneroO  Go to last post


  14. Per-campaign rules

    Started by mefistotelis, August 28th, 2012 23:17
    ancient keeper, campaign, change, code, create, creatures, custom, damage, files, future, global, great, keeper, keeperfx, possession, rate, rule, rules, sound, type, values, version, wow
    • Replies: 2
    • Views: 2,647
    Last Post: August 30th, 2012 18:22
    by DragonsLover  Go to last post


  15. KeeperFX 0.38b BUG boulder trap

    Started by jomalin, February 16th, 2011 21:52
    2 Pages
    1 2
    • Replies: 10
    • Views: 5,862
    Last Post: August 13th, 2012 09:09
    by jomalin  Go to last post


  16. From an excess to another...

    Started by friscmanseby, August 6th, 2012 08:57
    ancient keeper, army, balance, battle, bug, create, creature, creatures, dead, demon, die, difficult, dragon, dungeon, dungeon keeper, fast, game, global, guess, included, ipx, keeper, keeperfx, kind, level, list, lord, made, make, minion, minions, original, patch, pool, rules, sloth, special, stun, thief, trick, unable, version, work
    • Replies: 6
    • Views: 3,291
    Last Post: August 7th, 2012 21:17
    by mefistotelis  Go to last post


  17. Possess\depossess game crash.

    Started by VoidWeaver, March 6th, 2012 13:59
    action, ambien, armageddon, bad, bug, bugs, colours, control, crash, created, creature, creatures, cursor, debug, display, dungeon, dungeon keeper fx, exe, full, full moon, game, global, good, group, guess, keeper, keeper fx, keeperfx, latest, log, maps, moon, palette, post, rooms, rules, run, settings, setup, version, wondering, worst
    • Replies: 6
    • Views: 4,996
    Last Post: March 22nd, 2012 16:34
    by VoidWeaver  Go to last post


  18. Campaign specific Rules.cfg / Magic.cfg / etc

    Started by Zyraen, June 6th, 2011 07:53
    campaign, code, creatures, files, future, global, great, levels, magic, news, rules, set, settings, support, trouble, wondering
    • Replies: 3
    • Views: 3,303
    Last Post: June 7th, 2011 06:10
    by Zyraen  Go to last post


  19. Weird dig problem.

    Started by Neonwings, April 4th, 2011 18:00
    block, change, dkii, editor, global, gold, imps, level, made, map, problem, proper, properties
    • Replies: 2
    • Views: 3,079
    Last Post: April 6th, 2011 12:10
    by Neonwings  Go to last post
  20. [Other] UI - Imp Control

    Started by Dizzi, January 31st, 2011 16:13
    check, commands, control, dk1, doors, drop, dungeon, dungeon keeper, game, global, gold, imp, important, imps, job, jobs, keeper, killed, life, lock, love, make, making, maps, order, pain, res, room, run, set, team, thought, thread, time
    • Replies: 5
    • Views: 3,617
    Last Post: February 1st, 2011 15:25
    by Dizzi  Go to last post


  21. AI strength

    Started by Blackfighter_DT, January 6th, 2010 08:43
    1.3, 1.7, campaign, challenge, change, code, computer, data, default, dk2, dungeon keeper 2, editor, files, fun, game, global, great, hex, keeper, levels, make, map, maps, mode, multiplayer, patch, play, problem, results, set, settings, skirmish, strength, test, the way, trouble, types, version, versions, works, yeah
    • Replies: 8
    • Views: 12,271
    Last Post: November 28th, 2010 15:53
    by Slichizard  Go to last post
  22. Subterranean Thunder

    Started by MeinCookie, October 6th, 2010 12:41
    • Replies: 0
    • Views: 2,546
    Last Post: October 6th, 2010 12:41
    by MeinCookie  Go to last post
  23. Hero lair`s issue..

    Started by Keeper_Infernal, September 23rd, 2010 13:20
    attack, black, change, claim, color, cool, creatures, data, default, dk2 editor, dki, dungeon, favorite, game, gear, global, hero, imps, issue, keeper, keeper klan, kill, klan, knight, lair, level, levels, load, make, making, map, metal, metal gear rex, missions, play, portal, problem, red, rex, saving, set, settings, time
    • Replies: 9
    • Views: 5,646
    Last Post: September 24th, 2010 16:58
    by Hapuga  Go to last post
  24. Sticky Thread Sticky: How to Fix the Terrain Problem in 1.3 Editor

    Started by Metal Gear Rex, July 3rd, 2010 09:16
    1.3, data, editor, fix, global, graphics, icon, map, problem, rooms, terrain, usage, working
    • Replies: 0
    • Views: 6,035
    Last Post: July 3rd, 2010 09:16
    by Metal Gear Rex  Go to last post
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