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Tag: speed

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  1. New to KeeperFX

    Started by Beansy, March 12th, 2024 20:15
    dead, doors, face, fan, forum, found, guide, half, imp, invisible, keeperfx, levels, list, load, max, post, questions, sacrifice, speed, stuff, tips, traps, undead, workshop, youtube
    • Replies: 1
    • Views: 655
    Last Post: March 12th, 2024 21:24
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Problem with creating my own map

    Started by djannon, January 5th, 2024 12:47
    • Replies: 9
    • Views: 800
    Last Post: January 11th, 2024 18:20
    by YourMaster  Go to last post
  3. Set Turns/Sec having no effect

    Started by Trickee-per, November 24th, 2023 00:49
    alpha, check, effect, effects, fast, fps, full, game, ideas, latest, load, room, run, set, sound, speed, thread, training, training room, version
    • Replies: 2
    • Views: 635
    Last Post: November 24th, 2023 19:30
    by Trickee-per  Go to last post

    Forum:
    KeeperFX

  4. Custom Creature : Dark Fairy

    Started by watler253, April 20th, 2023 17:45
    • Replies: 0
    • Views: 1,407
    Last Post: April 20th, 2023 17:45
    by watler253  Go to last post

    Forum:
    KeeperFX

  5. Undead Pyramid

    Started by Endrix, August 2nd, 2022 18:50
    • Replies: 4
    • Views: 3,340
    Last Post: February 27th, 2023 09:35
    by Endrix  Go to last post

    Forum:
    DK1 Maps

  6. My first two DK1 maps

    Started by TackerTacker, December 4th, 2021 11:14
    • Replies: 1
    • Views: 4,481
    Last Post: January 25th, 2023 20:24
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  7. will creatures look alive?

    Started by Aum_major, September 30th, 2016 12:11
    art, bad, bit, called, creatures, dk2, effects, eye, full, gameplay, graphics, original, reverse, room, run, slow, speed, start, stuff, things, time, work, works, wtfo
    • Replies: 2
    • Views: 89,740
    Last Post: November 15th, 2022 13:53
    by antbasic99  Go to last post

    Forum:
    OpenKeeper

  8. Jobs in FX creature editor

    Started by Junkman1217, October 2nd, 2021 15:40
    creature, editor, error, fast, file, imps, job, jobs, join, keeperfx, level, link, open, post, research, skill, speed, support, training, values
    • Replies: 5
    • Views: 3,454
    Last Post: October 3rd, 2021 17:38
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  9. freeze timer?

    Started by Junkman1217, June 30th, 2020 16:49
    change, command, commands, creature, creatures, game, guard, hero, keeperfx, level, levels, make, official, party, post, read, samurai, script, set, speed, syn, unofficial, wiki
    • Replies: 4
    • Views: 3,244
    Last Post: May 13th, 2021 09:59
    by 0etelaer  Go to last post
  10. Run Keeper95.exe on Windows 7 and beyond

    Started by YourMaster, March 9th, 2015 14:08
    • Replies: 1
    • Views: 14,395
    Last Post: April 11th, 2021 13:53
    by YourMaster  Go to last post
  11. My mod with balancing creatures

    Started by Endrix, March 16th, 2012 18:38
    5 Pages
    1 2 3 ... 5
    alpha, balance, bile, bile demon, creature, creatures, default, defence, demon, demons, die, difficult, dragon, dragons, fly, fun, game, good, heal, health, hellhound, horned, horned reaper, horny, imp, jobs, lava, level 16, lock, made, make, making, melee, mod, multiple, orcs, pain, power, reaper, samurai, set, skeleton, slow, sound, speed, spider, vampire, versus, warlock, word, work
    • Replies: 41
    • Views: 27,165
    Last Post: November 13th, 2020 13:37
    by Treebeard  Go to last post

    Forum:
    KeeperFX

  12. Pause creatures?

    Started by Junkman1217, July 7th, 2020 03:16
    command, creatures, flash, heal, imps, make, run, speed, spells
    • Replies: 0
    • Views: 14,925
    Last Post: July 7th, 2020 03:16
    by Junkman1217  Go to last post

    Forum:
    KeeperFX

  13. Some suggestions for KeeperFX

    Started by Ajora, October 26th, 2019 20:43
    alpha, bit, creature, creatures, damage, drop, effect, files, game, gameplay, gold, imps, jobs, keeperfx, latest, level, make, mentor, mod, mouse, power, problem, reverse, room, speed, spells, suggestions, treasury, voice, world, youtube
    • Replies: 3
    • Views: 16,844
    Last Post: March 18th, 2020 17:20
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Combat design

    Started by IKSLM, September 25th, 2019 20:17
    battle, combat, creature, creatures, dark, defence, design, dexterity, direct, dk1, dk2, fast, game, heal, health, luck, making, quickly, room, skill, speed, spells, strength
    • Replies: 1
    • Views: 60,332
    Last Post: September 25th, 2019 23:16
    by YourMaster  Go to last post
  15. Best (Creature) Spells.

    Started by Waltz, January 10th, 2019 05:48
    battle, bile, combat, create, creature, creature spells, damage, dungeon keeper 1, favorite, free, full, game, good, half, heal, kill, list, quickly, run, slow, speed, spells, title, works
    • Replies: 7
    • Views: 7,694
    Last Post: January 18th, 2019 20:10
    by Themperror  Go to last post
  16. Tunnellers breaching fortified walls?

    Started by AdamP, August 13th, 2016 23:52
    2 Pages
    1 2
    action, arts, bug, check, code, creatures, design, dungeon keeper 1, heal, health, hero, imaging, imp, imps, issue, issues, keeperfx, latest, made, map, moment, nightly, official, problem, recent, report, speed, test, time, timing, tunneller, tunnellers, unofficial, version, video, youtube
    • Replies: 12
    • Views: 5,201
    Last Post: September 11th, 2016 18:09
    by YourMaster  Go to last post
  17. Balance Suggestion: Training Costs

    Started by Mullertime, June 28th, 2016 21:14
    balance, bit, change, code, complete, creature, creatures, details, dragon, easy, files, game, gold, hard, important, ingame, keeperfx, level, levels, list, making, maps, order, problem, rate, room, run, slow, source, speed, spell, suggestion, team, thoughts, time, training, training room, triggers, values, vampire, version, work
    • Replies: 4
    • Views: 2,670
    Last Post: June 29th, 2016 07:01
    by YourMaster  Go to last post

    Forum:
    KeeperFX

    • Replies: 7
    • Views: 2,941
    Last Post: May 18th, 2016 18:07
    by trollworkout  Go to last post

    Forum:
    KeeperFX

  18. What's Cost Efficient?

    Started by Maxwell, April 17th, 2016 02:50
    art, bit, complete, create, creature, creatures, damage, data, dead, dragon, game, gold, good, guys, heal, hold, imp, imps, keeper, level, levels, list, loss, lvl, map, maps, original, page, players, possession, problem, problems, question, reaper, reference, room, sacrifice, speed, spells, start, temple, total, true, workshop
    • Replies: 8
    • Views: 3,733
    Last Post: May 14th, 2016 07:36
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  19. Guide to fun DK1 maps

    Started by YourMaster, December 10th, 2014 12:04
    5 Pages
    1 2 3 ... 5
    avatars, battle, building, campaign, claim, clean, creature, creatures, dark, day, difficult, dk1, download, dungeon, editor, extract, fly, fun, game, gold, guard, guess, guide, hang, hatchery, hero, heroes, included, keeper, keeperfx, knights, latest, level, list, load, log, made, make, making, map, mapmaking, maps, meant, mod, orcs, original, party, prison, problem, quickly, random, rate, savegame, speed, spell, spells, temple, time, tips, top, torture chamber, trouble, war, working
    • Replies: 45
    • Views: 24,945
    Last Post: April 26th, 2016 14:08
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  20. Sticky Thread Sticky: Party leadership

    Started by Duke Ragereaver, December 22nd, 2009 20:54
    2 Pages
    1 2
    action, attack, avatar, barbarian, code, created, creature, creatures, edit, elite, fun, game, gear, giant, gold, hidden, kind, knight, leadership, level, levels, list, made, make, manual, metal, metal gear rex, mods, party, res, rex, samurai, script, search, set, speed, spells, strange, system, thought, thoughts, top, true, wondering, work
    • Replies: 18
    • Views: 20,749
    Last Post: April 25th, 2016 23:32
    by 0etelaer  Go to last post
    • Replies: 2
    • Views: 3,369
    Last Post: October 13th, 2015 01:26
    by Badass  Go to last post

    Forum:
    KeeperFX

  21. Too quick to play

    Started by Ema64, May 11th, 2015 22:15
    2 Pages
    1 2
    10k, bug, check, computer, contact, developer, dungeon, effect, fast, game, gold, good, guess, guys, hell, idea, imps, issue, keeperfx, level, library, linux, live, make, modern, play, poland, problem, rate, read, red, reference, results, returned, run, runs, skip, slow, sort, speed, team, time, truth, version, windows, work, wow, year
    • Replies: 12
    • Views: 6,390
    Last Post: June 20th, 2015 16:29
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  22. low framerte + can't get desired resolution

    Started by vladdrak, April 7th, 2015 10:57
    control, day, exe, file, finally, fps, game, keeperfx, launcher, low, made, max, mefistotelis, mega, post, problems, release, released, res, resolution, sdl, servers, speed, switch, version, versions, works
    • Replies: 5
    • Views: 4,464
    Last Post: April 7th, 2015 12:28
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  23. Sprites/Speed Bug in custom map

    Started by Wiegraf, April 4th, 2015 14:15
    battle, bug, change, chicken, created, creating, custom, editor, fast, file, fly, game, heroes, issue, keeperfx, latest, load, machine, make, map, nightly, official, play, problem, res, room, save, speed, sprites, time, training room, update, workshop
    • Replies: 2
    • Views: 4,198
    Last Post: April 4th, 2015 16:08
    by Wiegraf  Go to last post
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