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  1. Sticky Thread Sticky: Releases and news

    Started by mefistotelis, December 31st, 2009 13:42
    15 Pages
    1 2 3 ... 15
    • Replies: 141
    • Views: 130,313
    Last Post: May 10th, 2024 21:32
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. KeeperFX moved to GitHub

    Started by mefistotelis, August 24th, 2015 12:55
    2 Pages
    1 2
    art, check, code, created, development, fixes, good, google, improved, issues, keeperfx, made, messages, month, nightly, nightly builds, ported, progress, read, start, svn, time, tools, tree, updated, versions, working
    • Replies: 15
    • Views: 8,605
    Last Post: January 15th, 2019 10:51
    by Trass3r  Go to last post

    Forum:
    KeeperFX

    • Replies: 5
    • Views: 6,582
    Last Post: December 12th, 2014 15:21
    by UnknownMaster21  Go to last post

    Forum:
    KeeperFX

  3. Who can I thank for including my levels? :)

    Started by Burdened Imp, August 17th, 2014 20:17
    acting, aka, bit, board, bugs, campaign, code, control, created, creature, data, default, design, direct, dk1, downloaded, fan, fans, feed, files, fixing, fun, game, good, google, images, imp, keeper, keeperfx, land, language, layout, level, levels, list, made, maps, media, mentor, messages, official, orcs, post, problems, resources, script, source, svn, system, time, version, voice, windows, windows 7, wondering
    • Replies: 9
    • Views: 8,310
    Last Post: August 24th, 2014 22:31
    by Burdened Imp  Go to last post

    Forum:
    KeeperFX

  4. Personal names of creatures

    Started by mefistotelis, March 16th, 2014 08:51
    arts, avatar, bad, code, create, creature, creatures, eat, found, game, good, google, guess, heroes, idea, insect, keeperfx, list, making, match, matter, mothrayas, names, original, post, random, results, sound, source, start, svn, work, works
    • Replies: 8
    • Views: 5,055
    Last Post: March 16th, 2014 19:35
    by Mothrayas  Go to last post

    Forum:
    KeeperFX

  5. Agent keeper

    Started by sayrken, April 20th, 2013 20:12
    • Replies: 2
    • Views: 7,514
    Last Post: January 18th, 2014 19:04
    by ArgNoCofee  Go to last post
  6. Twin Keeper

    Started by Airandius, January 23rd, 2011 23:20
    3 Pages
    1 2 3
    army, art, arts, avatar, avatars, balance, battle, bile, bile demon, bit, bridge, bugged, care, ccp, challenge, code, commands, cool, custom, data, demons, difficult, early, entrance, fail, format, fun, game, gold, google, guys, hard, heroes, issue, keeper, keeperfx, killed, lava, level, lord of the land, make, map, monster, multiple, orcs, play, problem, project, questions, rooms, script, source, start, support, svn, thief, thought, time, update, win, working
    • Replies: 28
    • Views: 15,910
    Last Post: September 20th, 2013 09:22
    by Kai Baumgartner  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 3,482
    Last Post: July 5th, 2013 14:41
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  7. Help with downloaded campaigns

    Started by Kanne85, April 1st, 2013 16:31
    campaign, create, creating, downloaded, file, game, keeperfx, levels, made, new campaign, original, play, svn, text
    • Replies: 1
    • Views: 1,880
    Last Post: April 1st, 2013 16:44
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 9,581
    Last Post: January 30th, 2013 15:08
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  8. Skeleton fights Bile Demon bug

    Started by Kerdinario, December 30th, 2012 00:14
    art, bile, bile demon, bug, campaign, demon, files, fix, free, keeper, latest, levels, official, original, play, problem, skeleton, skeletons, start, svn, switch
    • Replies: 2
    • Views: 1,943
    Last Post: January 2nd, 2013 12:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  9. DzjeeAr's 10-level Campaign creature modifications

    Started by friscmanseby, July 13th, 2012 22:25
    2 Pages
    1 2
    • Replies: 15
    • Views: 6,449
    Last Post: October 30th, 2012 10:22
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  10. Custom campaigns - creating land views

    Started by mefistotelis, October 18th, 2012 12:36
    • Replies: 1
    • Views: 2,025
    Last Post: October 24th, 2012 17:53
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  11. Translating with .POT/.PO files

    Started by mefistotelis, October 3rd, 2012 21:43
    chinese, code, create, created, download, easy, editing, editor, file, files, format, game, good, google, improve, keeperfx, load, made, make, messages, open, source, support, svn, text, translate, translation, update, working
    • Replies: 1
    • Views: 1,934
    Last Post: October 6th, 2012 00:15
    by DragonsLover  Go to last post

    Forum:
    KeeperFX

    • Replies: 6
    • Views: 2,968
    Last Post: July 30th, 2012 07:16
    by jomalin  Go to last post

    Forum:
    KeeperFX

  12. Short question KeeperFX development

    Started by jomalin, January 5th, 2012 08:54
    bugs, code, development, files, happy, keeperfx, multiple, post, question, source, svn, year
    • Replies: 1
    • Views: 21,102
    Last Post: January 7th, 2012 17:06
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  13. Now on GITHUB

    Started by MaxHayman, October 31st, 2011 22:31
    bit, code, details, file, included, overworld, ported, svn, updated, war, wfto, work
    • Replies: 4
    • Views: 13,180
    Last Post: December 28th, 2011 11:28
    by Trass3r  Go to last post
  14. too many items / things

    Started by VincentKeeper, April 7th, 2011 21:45
    2 Pages
    1 2
    adikted, attack, bridge, bug, building, chickens, code, computer, crash, crashes, day, design, details, fix, fixes, forum, fun, game, gold, half, hang, idea, keeper, keeper fx, keeperfx, latest, lava, level, levels, love, made, make, map, maps, modern, nightly, palette, patch, play, post, problems, recent, released, rooms, search, set, setup, speech, svn, things, user, version, versions, war, watch, world
    • Replies: 18
    • Views: 10,563
    Last Post: November 7th, 2011 14:42
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  15. Problems while building SVN

    Started by Георгий Платонов, June 30th, 2011 18:20
    3 Pages
    1 2 3
    adding, art, battle, building, check, clean, code, command, compile, crash, creature, display, dungeon, error, exe, forum, free, game, guard, guy, html, idea, jobs, join, keeperfx, latest, link, linux, make, mefistotelis, mingw, nightly, nightly builds, problem, problems, question, releases, res, room, rules, sdl, start, svn, syn, text, thread, time, tools, topic, types, version, windows, workshop
    • Replies: 23
    • Views: 10,581
    Last Post: October 1st, 2011 07:52
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  16. Riiiiiip!

    Started by pc_tek, July 16th, 2011 02:07
    .exe, angels, code, dk1, dos, dragonslover, dungeon keeper 1, exe, google, graphics, job, level, rip, snow, source, svn, terrain, tools, wfto, wondering
    • Replies: 4
    • Views: 3,288
    Last Post: July 16th, 2011 23:19
    by pc_tek  Go to last post
  17. FX daily build

    Started by Георгий Платонов, June 29th, 2011 08:26
    2 Pages
    1 2
    bug, building, called, code, commands, compile, creatures, default, developer, dragon, exe, fixes, found, good, google, happy, hard, heal, ideas, issues, job, keeperfx, latest, linux, mac, made, make, mefistotelis, mingw, moment, needed, project, res, script, server, set, source, suggestion, svn, target, test, time, topic, video, win, work, works
    • Replies: 11
    • Views: 6,486
    Last Post: July 2nd, 2011 13:20
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 3,450
    Last Post: June 25th, 2011 10:38
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

  18. KeeperFX 0.40: Selecting blocks to dig

    Started by jomalin, June 18th, 2011 14:54
    0.40, code, curiosity, keeperfx, latest, made, make, mefistotelis, mouse, resolution, speed, svn, work
    • Replies: 3
    • Views: 2,452
    Last Post: June 24th, 2011 05:10
    by jomalin  Go to last post

    Forum:
    KeeperFX

  19. KeeperFX 0.40 bug: green box don't appear

    Started by jomalin, June 19th, 2011 00:20
    • Replies: 5
    • Views: 3,213
    Last Post: June 22nd, 2011 07:56
    by Krizzie  Go to last post

    Forum:
    KeeperFX

  20. Launcher using wxWidgets

    Started by mefistotelis, June 12th, 2011 11:34
    code, compile, files, found, ideas, improve, included, keeperfx, launcher, made, make, original, releases, run, svn, updated, user, version
    • Replies: 2
    • Views: 2,697
    Last Post: June 13th, 2011 14:35
    by mefistotelis  Go to last post

    Forum:
    KeeperFX

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