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  1. New to KeeperFX

    Started by Beansy, March 12th, 2024 20:15
    dead, doors, face, fan, forum, found, guide, half, imp, invisible, keeperfx, levels, list, load, max, post, questions, sacrifice, speed, stuff, tips, traps, undead, workshop, youtube
    • Replies: 1
    • Views: 681
    Last Post: March 12th, 2024 21:24
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  2. Hive Keeper - Dungeon Keeper remake on Starcraft 2

    Started by Bibendus, December 9th, 2010 19:45
    6 Pages
    1 2 3 ... 6
    abilities, alpha, art, balance, bile, bile demon, building, changelog, cool, coop, dark, dark knight, default, discussion, dk1, dk2, dungeon, dungeon keeper, eat, edit, editor, fan-made, fans, floors, food, fun, game, games, goblin, guard, idea, imps, keeper, keeper klan, klan, latest, list, map, map editor, maps, mod, models, mods, move, post, prison, problem, products, progress, reaper, remake, resources, rooms, skeleton, slow, spells, start, temple, thread, today, traps, video, watch, workshop
    • Replies: 55
    • Views: 77,679
    Last Post: March 9th, 2024 11:46
    by watler253  Go to last post
  3. Morkardar Help please

    Started by taintedflesh221, February 16th, 2024 00:21
    creatures, dead, difficult, easy, fast, horned, horned reaper, ideas, kill, level, reaper, reapers, room, total, traps, video, watch, youtube
    • Replies: 1
    • Views: 608
    Last Post: February 16th, 2024 00:49
    by Bloodletter  Go to last post

    Forum:
    KeeperFX

  4. New rooms/ a full room menu

    Started by Endrix, August 2nd, 2023 13:26
    bit, block, creatures, dk2, dungeon, fast, full, future, gold, good, idea, ideas, lines, make, map, maps, possibility, post, room, rooms, slow, special, temple, traps, water, workshop
    • Replies: 6
    • Views: 2,752
    Last Post: February 11th, 2024 14:12
    by Endrix  Go to last post

    Forum:
    KeeperFX

  5. New traps/ a full workshop menu

    Started by Endrix, December 19th, 2022 17:26
    2 Pages
    1 2
    • Replies: 11
    • Views: 4,813
    Last Post: February 11th, 2024 13:25
    by Endrix  Go to last post

    Forum:
    KeeperFX

  6. Untitled Dungeon Keeper campaign trailer.

    Started by SpearoftheChurch, January 22nd, 2024 08:29
    bond, campaign, creatures, custom, dungeon, dungeon keeper, fan, keeper, levels, made, making, traps, watch, youtube
    • Replies: 0
    • Views: 682
    Last Post: January 22nd, 2024 08:29
    by SpearoftheChurch  Go to last post

    Forum:
    KeeperFX

    • Replies: 2
    • Views: 938
    Last Post: November 24th, 2023 00:44
    by Trickee-per  Go to last post

    Forum:
    KeeperFX

    • Replies: 1
    • Views: 811
    Last Post: August 17th, 2023 16:14
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  7. More balance in KeeperFX - Idea

    Started by KeeperXXX, February 19th, 2023 08:50
    attack, combat, development, dk1, dk2, doors, drop, dungeon, dungeon keeper 1, gameplay, idea, ideas, improved, keeperfx, levels, list, make, players, problem, quickly, random, room, start, traps, workshop
    • Replies: 1
    • Views: 1,472
    Last Post: February 21st, 2023 20:19
    by Necror  Go to last post
  8. My first two DK1 maps

    Started by TackerTacker, December 4th, 2021 11:14
    • Replies: 1
    • Views: 4,492
    Last Post: January 25th, 2023 20:24
    by 0etelaer  Go to last post

    Forum:
    DK1 Maps

  9. Creating new trap types

    Started by ZzZombo, March 17th, 2015 09:39
    2 Pages
    1 2
    adding, alternative, attack, change, check, crash, crashed, crashes, create, creating, creature, creature spells, creatures, door, editor, file, game, hero, ideas, made, make, official, patch, pro, section, single player, spells, stats, stuff, trap, traps, type, types, unknown, version, work, working
    • Replies: 10
    • Views: 8,934
    Last Post: October 4th, 2022 08:36
    by Necror  Go to last post
  10. Unusual Kingdom

    Started by jieletian, December 26th, 2021 10:29
    • Replies: 4
    • Views: 2,307
    Last Post: January 11th, 2022 19:30
    by Metal Gear Rex  Go to last post

    Forum:
    DK1 Maps

  11. My first DK2 map: Secret Fortress

    Started by Amozabael, September 25th, 2021 16:20
    • Replies: 1
    • Views: 3,202
    Last Post: October 31st, 2021 11:43
    by Rox  Go to last post

    Forum:
    DK2 Maps

  12. New Trap capabilities in KeeperFX

    Started by dayokay, September 6th, 2020 12:21
    2 Pages
    1 2
    0.4.8, 049, campaign, code, complete, default, demons, file, found, game, gold, great, hard, html, keeperfx, level, list, load, log, models, script, sprites, trap, traps, video, working, works, youtube
    • Replies: 17
    • Views: 46,551
    Last Post: July 13th, 2021 00:46
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  13. Proper AI usage of thieves

    Started by Argonil, September 13th, 2020 17:42
    allies, awesome, change, computer, creatures, dungeon, effect, gold, guess, half, keeper, knights, lava, level, make, making, map, players, proper, question, request, save, thief, traps, usage
    • Replies: 4
    • Views: 17,779
    Last Post: May 13th, 2021 09:02
    by 0etelaer  Go to last post
    • Replies: 9
    • Views: 3,261
    Last Post: April 22nd, 2021 01:00
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  14. Doors without workshop

    Started by Junkman1217, June 26th, 2020 00:32
    alpha, art, building, commands, computer, dk1, doors, dungeon, full, half, keeper, keeperfx, latest, level, made, make, map, official, set, total, traps, type, unofficial, update, version, wiki, workshop
    • Replies: 1
    • Views: 1,940
    Last Post: June 26th, 2020 08:09
    by YourMaster  Go to last post
  15. Most impactful improvements to the A.I

    Started by AggressumNatum, January 8th, 2020 17:39
    alpha, attempts, awesome, campaign, destroy walls, disease, doors, game, gold, good, guys, hard, hold, imps, kill, levels, made, magic, making, mod, original, play, resolution, run, sold, transfer creature, trap, traps, version, work
    • Replies: 6
    • Views: 35,114
    Last Post: January 10th, 2020 17:02
    by CSWinnall  Go to last post

    Forum:
    KeeperFX

  16. ideas for challenge runs

    Started by Frosti85, November 29th, 2019 08:55
    challenge, dungeon keeper 1, fast, game, ideas, levels, list, picking, prison, run, runs, training, transfer, traps
    • Replies: 1
    • Views: 11,923
    Last Post: November 29th, 2019 08:58
    by YourMaster  Go to last post
  17. Should lightning traps be AoE?

    Started by Mullertime, July 20th, 2019 21:29
    alpha, beta, change, code, development, direct, file, fix, issue, keeperfx, latest, magic, official, original, post, power, release, run, spells, time, trap, traps, type, unofficial, values, version, word
    • Replies: 7
    • Views: 27,651
    Last Post: July 25th, 2019 22:39
    by YourMaster  Go to last post

    Forum:
    KeeperFX

  18. Are boulder traps nerfed?

    Started by Mullertime, July 20th, 2019 14:16
    creature, damage, demon, files, fly, games, good, heal, health, idea, imps, kill, low, magic, map, multiple, original, quickly, rules, spider, traps, values, wondering, working
    • Replies: 2
    • Views: 3,455
    Last Post: July 20th, 2019 15:53
    by Mullertime  Go to last post

    Forum:
    KeeperFX

  19. Boruta Nightmare

    Started by Hades, September 13th, 2013 18:05
    army, barbarian, damage, dungeon, giant, hardcore, keeper, level, map, news, set, today, traps, win, wizards
    • Replies: 1
    • Views: 2,590
    Last Post: January 30th, 2019 16:18
    by troco  Go to last post

    Forum:
    KeeperFX

  20. Cut traps

    Started by AdamP, December 16th, 2018 21:42
    bullfrog, chicken, creature, creatures, development, dungeon, dungeon keeper, dungeon keeper 1, early, game, gameplay, keeper, made, make, molyneux, power, release, style, team, time, trap, traps, true, workshop, youtube
    • Replies: 5
    • Views: 5,430
    Last Post: December 21st, 2018 01:25
    by AdamP  Go to last post
  21. Post Undead Keeper

    Started by Duke Ragereaver, August 22nd, 2011 09:26
    2 Pages
    1 2
    balance, bit, building, campaign, castle, creatures, dead, dk1, dk2, dungeon, dungeon keeper fx, effects, game, gold, good, heroes, hint, keeper, keeper fx, leadership, level, levels, made, map, maps, minions, overview, post, question, realms, released, ruin, set, settings, skirmish, spells, things, traps, undead
    • Replies: 10
    • Views: 22,918
    Last Post: May 19th, 2018 06:50
    by Duke Ragereaver  Go to last post

    Forum:
    DK1 Maps

  22. Devilish Dungeon

    Started by mishko, March 8th, 2018 00:17
    art, called, creatures, details, doors, dragons, dungeon, dungeon keeper, dungeons, free, game, idea, keeper, make, rooms, time, traps, video, working, world
    • Replies: 0
    • Views: 10,186
    Last Post: March 8th, 2018 00:17
    by mishko  Go to last post
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