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Thread: Self Sacrificing

  
  1. #1
    Imp Heineken's Avatar
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    Default Self Sacrificing

    This has happened quite a few times to me. I was just scrolling around, watching my underground kingdom, and suddenly the mentor tells me that the gods accepted my sacrifice. What sacrifice? I had no idea.
    When this first happened I thought it may be a bug or something and forgot about it quickly. But every once in a while something kept falling in my temple pool.
    I scrolled to the temple and saw a wizard kneeling right next to the hand in the center of my temple. For some reason he must have jumped (or been pushed) in the pool. I figured that after a while he would just be sacrificed.

    Is there any way to prevent this? I can't let my precious vampires (yeah who cares about wizards) near a place which is that dangerous. Currently I lock my bigger temples and for praying purposes I build temples without a pool.

  2. #2
    Imp Stiekel's Avatar
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    Default Re: Self Sacrificing

    Yes thats a nasty bug. To avoid it as much as possible you can build the temple as follow:

    x = temple as 5 by 5
    a = extension of the temple

    Code:
     
        aaa
       xxxxx
      axxxxxa
      axxxxxa
      axxxxxa
       xxxxx
        aaa
    
    or:
    
         a
        aaa
       xxxxx
      axxxxxa
     aaxxxxxaa
      axxxxxa
       xxxxx
        aaa
         a
    Try it out

    Oke it seems this forum does not support space nor a tab, i will post a screen later on.
    Last edited by Stiekel; May 23rd, 2010 at 14:14.

  3. #3
    Elite Dragon Mothrayas's Avatar
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    Default Re: Self Sacrificing

    Quote Originally Posted by Stiekel View Post
    Oke it seems this forum does not support space nor a tab, i will post a screen later on.
    You can use [code] tags for that:

    Code:
      aaa
     xxxxx
    axxxxxa
    axxxxxa
    axxxxxa
     xxxxx
      aaa
    
    
        a
       aaa
      xxxxx
     axxxxxa
    aaxxxxxaa
     axxxxxa
      xxxxx
       aaa
        a

    The Awakening


  4. #4
    Imp Stiekel's Avatar
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    Default Re: Self Sacrificing

    Ah thanks. BTW the second temple layout works the best.

  5. #5
    Imp
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    Default Re: Self Sacrificing

    heh heh. Suicidal Wizards...

  6. #6
    Hellhound dk2player's Avatar
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    Default Re: Self Sacrificing

    Or you could just sell the middle tile of the temple after you have your 2 dark angels.

  7. #7

    Default Re: Self Sacrificing

    Its what happens when you order your minions to jump up and down, it causes imps to do 'the ears' which freaks wizards (and most other creatures) out which will cause most creatures to leap far into the pool.

    Make sure to slap those imps, the pesky little mites!

  8. #8
    Awakening Game Master Metal Gear Rex's Avatar
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    Default Re: Self Sacrificing

    Quote Originally Posted by Zhampir View Post
    heh heh. Suicidal Wizards...
    Annoying bug where creatures slide into the Temple and sacrifice themselves. For WftO, I believe the DK1 design works best as it avoided that problem.

    Anyone who prays is at risk. But that usually means Fairies, Monks, Wizards, Warlocks, and Vampires (Who after hating the Gods so much that they poisoned the Temple waters, they are now bowing down to them... what the hell happened in Dungeon Keeper 1.5?)

    Also Skeletons for those who know that mana trick, but I beleive they never move so no problem there.

    I'll bet the problem is when creatures move around in the Temple, and the collision with the meshes pushes them into the Temple.
    Dungeon Keeper 2 Patch: With More Balance and Pie [Hiatus]
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  9. #9
    Imp
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    Default Re: Self Sacrificing

    ahh, well... I only use skeletons in DK2... besides that my game crashes every 40min like clockwork, and I couldn't get 1.7 to work...

    also mission 16 is bugged for me... i play it, beat it, then it tells me to play it again. oh, and skips mission 15.

    anyways, just use skeles I've never had a problem with them.
    Last edited by Zhampir; May 24th, 2010 at 03:47.

  10. #10
    Imp Heineken's Avatar
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    Default Re: Self Sacrificing

    Cool thanks Stiekel. I'll try it out.
    Now for the skeletons. It seems that bullfrog has become aware of that since they produce practically no mana in 1.7 anymore. I used that trick everytime when 1.3 still worked. But now a wizard who eats and sleeps in between is more effective.

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