I honestly say no. Remember that very few DD levels have access to even a Prison, Graveyard, and if Torture Chamber than no Prison. Yeah it should be very obvious news to you that DD was rushed, but here's an idea to change your perspective.
Remember the number of scripting mistakes there were as well as mapping mistakes? Well I'm pretty sure you added it in your patch because it was in the script:
Code:
if(player0,scavenger >= 1)
room_available(player0,scavenger,1,1)
endif
You also were convinced because of the command:
Code:
ROOM_AVAILABLE(ALL_PLAYERS,SCAVENGER,0,0)
Am I correct? The Prison had a similar set of commands. However, think of it like this. Perhaps it was a scripting mistake and not a mapping mistake? What if there was actually a misinterpretation and the Scavanger Room was included by mistake?
If that's true, then there really shouldn't be a Scavanger Room. I'm completely convinced that even if it was intended, it shouldn't exist simply because that level has a Gem Rock with it and that is a bad game-breaking combination.
Well, that's my opinion for ya, what do you think of my idea on what could have happened?
Originally Posted by
DragonsLover
50 views and not a single reply? Nobody played Deeper Dungeon levels? Nobody has something to say?
Maybe they didn't know what to reply, were guests, or like me, were just checking in on things ;P
Also, try not to double post. Oh yeah, I so totally went there XD