Now, I just played Batezek and I got a crash quite early after defeating some heroes. The crash occurred when I clicked on a creature in the Battle window at the bottom of the screen. It was a near death Dark Mistress surrounded by tons of enemies.
Yet, the same bugs like in version 0.37b remain, meaning that once again, for that level, some parties don't head to the dungeon heart by themselves: they are wandering around, imps can't get the dead corpses by themselves, which should be VERY important here, got an imp that didn't release a corpse to the graveyard, thus being impossible to grab.
Additionally, since the new update, the Training Room is really quiet. Creatures stop fighting the training posts around the room and instead, they walk more around the room, doing a hit from times to times. Also, "PartnerTraining" doesn't seem to work at all. I got some Mistresses and they aren't really willing to train with other creatures.
Got pathfinding problems too. When a payday occurs, it may happens that a creature walks in a random direction and takes a longer path to reach the Treasure Room instead of the short one that all other creatures take. It's like if the creature suddenly stopped going in the right way to turn around and take the other longer way. It happened to me twice so far.
EDIT - Got two weird things now when I played Belial:
- Sometimes, when a creature that just entered in our dungeon reaches the dungeon heart, the red gas cloud with the "Ohm!" sound effect doesn't occur.
- Sometimes, when a creature wanna create its lair, its thought bubble disappears during the way and acts like if it doesn't want to create his lair anymore until it stops in the middle of the lair. Then, the thought bubble reappears and the creature moves back to make its lair properly. Weird.